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Showing content with the highest reputation on 22/06/17 in all areas
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بسم الله الرحمن الرحيم .. سلام عليكم ورحمة الله وبركاته تم الافتتاح ولله الحمد سيرفر شيوخ العرب .. السيرفر جديد وفيه شويه حصريات نبدأ : المودات والقيم مود : صور القيم مود : الفري روم [F1] : فك القطع [F2] : -- سوف يتم تحويله الى الشات الخاص قريباً الوزنيات والهدرز [F3] : -- من مميزات الهدرز : 1- يسمعه من حولك 2- مساحة صوت الهدرز بحسب سرعة سيارتك القرآن الكريم + والاناشيد [F4] : الانتقالات [F6] : شراء التاجات [ F7 ] الاعدادات العامة [F9] : -- سوف يتم تغييره قريباً المهمات : ( Derby ) : طريقة الدخول : كتابة [ ديربي ] عند فتح المهمة شرح المهمة : تصادم سيارات حتى يبقى اخر شخص ويحصل على مبلغ معين من المال الخصائص : [1] - للأصلاح [2] - للنيترو [3] - للإنقلاب ( Shooter ) : طريقة الدخول : كتابة [ شوتر ] عند فتح المهمة شرح المهمة : أطلاق الصواريخ وتفجير السيارات الاخرى حتى تبقى اخر سيارة وهي الرابحة وتحصل على مبلغ معين من المال الخصائص : [mouse1,lctrl,rctrl] - للأطلاق [lshift,rshift] - للقفز [1] - للأصلاح [2] - للنيترو [3] - للإنقلاب الكونسلية : @Dr.Marco @[ sH!5 ]~|>#Mr,[C]oR @zezoALGnop @iMr.WiFi..! المطورين : @</Mr.Tn6eL> -- السيرفر قيد التطوير ويتم حالياً ملئ الخانات وتغيير السيرفر الى الأفضل === تم إقفال السيرفر للصيانة والاشغال الباقية ! === [ أدعو لي بسلامة بسافر قريب ] وفي أمان الله <31 point
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The grapsh needs to be a json file (like this https://raw.githubusercontent.com/eXo-MTA/ml_pathfind/v1.0.2/test/sa_nodes.json), i hope you unterstand the structure. By the way, Windows 64bit builds are now available: https://github.com/eXo-MTA/ml_pathfind/releases/tag/v1.0.21 point
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@Skarbonke Well, yeah, only for my "server", if you can call dat insane project I'm working on "a server" . Here's some recent updates: I'm not going to post updates here too much, cause people are not showing much interest in it. If you're interested you can follow on vk page, though it's russian-speaking website.1 point
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technically, once you're proven to be in the right, the claimant who lost has to cover your legal expenses... Although that's only covering it, you'd need to pay upfront and with little, if not none at all, foresight into how the case plays out. You'd be taking a big risk if there are chances you lose.1 point
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That will be an addition as well, these are all basic stuff that the system will contain by default, expect more complex stuff than these.1 point
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Of course, that's basic stuff, I wanted to do advanced lights, indicators and etc. My answer for the smoke stuff: I think it looks more realistic, also, I would like to represent the exhaust pipe and the stuff around it at the bottom of a car being damaged. v0.2 almost done, since I posted the video I have made lots of changes. I think today I will be able to post about v0.2.1 point
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ماشاء الله تبارك الله اسلم جميل والله واصل ننتظر جديدك بنسبة لوايفاي = مسافر حاليا1 point
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Why the smoke comes from rear wheels rather than the engine? And if you want to make it more real, some light effects such as back-up lamp should be added. But anyway, It is a magnificent script. I like it very much. Keep working, I am always waiting for it !1 point
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سوي مود اللي يبي يصير شرطي ولا شئ , ويوقف الناس ع جنب ورخصه واستماره وكذا ... تطوير جديد1 point
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If you have zero interest in coding so do not write anything. We give support for everyone they need but people like you, calling other guys a jerk without other guys are not insulting, they don't deserve it.1 point
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1# تحديث : أتمنى من الجميع وضع افكار بسيطة وجميلة للوظايف .. َ( أرجو ان تطرحو افكار غير موجودة بسيرفرات الاخرى )1 point
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تسلم أيديك ي الغالي , ومنور <3 آمين وياك ي قلبي آمين وياك , لاتنسى المهمة الخيالية الجبارة الي راح نسويها1 point
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Okay, so you asked a question, but you already have the answer as well, what do you expect from us..?1 point
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local ox = getElementData(vehicle, "gear_f") -- ox can be used after here if ox then -- isn't it false or nil? end getElementData has a different syntax than setElementData. Check wiki pls.1 point
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You should really inform yourself more of how Lua works in MTA before going onto something like this. The code I provided doesn't go in any of these, like I said it should go in a different file, where the onCharacterLogOut function is. If this doesn't work, try going client-side and use onClientPlayerDamage event, which will trigger a function that triggers a server event that then triggers the function that has setPedStat in it. I made it complicated for a reason, once you understand what I wrote you'll be ready to make this work.1 point
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That works great if the scrollbarPosition is ranging between 0 - 1, but AFAIK the GUI scrollbar is ranging between 0 - 100, so a division by 100 would need to be added minValue + scrollbarPosition / 100 * (maxValue - minValue)1 point
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addictional content =/= additional content, I thought you were on about drugs and stuff.. Pretty sure there are fully functional resources like this, you don't need to re-invent the wheel. Take a look at this: https://community.multitheftauto.com/index.php?p=resources&s=details&id=112651 point
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minValue + scrollbarPosition * (maxValue - minValue) where minValue would be 150 and maxValue 250, you would get something like1 point
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You didn't really define what do you want to do. The provided code looks fine so if I got it right you want to update player's (his character actually) weapon stat in an SQL table? If so, simply add (and adjust if needed) the following code into the function that handles player logging out of his character: function onCharacterLogOut(player) -- just an example --normal code goes first, that you already should have local uzi_stat = getPedStat(player, 75) local mp5_stat = getPedStat(player, 76) local query = mysql:query_free("UPDATE `character-system` SET `uzi_skill`=" .. mysql:escape_string(uzi_stat) .. ", `mp5_skill`=" .. mysql:escape_string(mp5_stat) .. " WHERE id=" .. mysql:escape_string(getElementData(player, "dbid"))) if not query then outputDebugString("Failed saving weapon stats for " .. getPlayerName(player), 2) end end1 point
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Is it just existing MTA internal functions that you want documenting? I thought that visual studio already has features which show you function lists and their parameters. The main thing that stopped me being able to contribute more was when it comes to doing something new, I wouldn't have the slightest clue where to start so for me the most useful documentation would be explaining how to do new things which I guess involves memory hacks. Like you said, this is something that is done over the long term so there's no reason why you can't get the ball rolling by getting a list of all functions and there parameters and starting some wiki pages with this basic information and then include stuff like "Please can a developer who understands this explain this" and then eventually some information might get added to it.1 point
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В GTA настолько примитивная физика, что транспорт никогда не разгонит больше чем ему положено. Я уверен что эти 320 ты взял с неба, такие скорости даже самолёты не развивают, просто потому что у них стоит ограничение на уровне самой GTA. Может быть у тебя спидометр такой.. Просто бери в расчёт что 1км = 879.66625976563 юнитам. P.S. Этот вопрос легко решается с помощью Lua.1 point
