Genius Posted May 11, 2012 Posted May 11, 2012 When i hit firstMarker then secondMarker spawned but when i hit him then i didint get money jobMarker = createMarker ( 2055.4, -1775.08, 12.6, "cylinder" ,2, 249, 19, 75, 190 ) teamCriminal = createTeam( "Criminal", 249, 19, 75) function robber ( hitPlayer ) setElementModel ( hitPlayer, 115 ) setPlayerTeam ( hitPlayer, teamCriminal ) outputChatBox ( "You are now Robber.", hitPlayer ) firstMarker = createMarker ( 2144.3,-1663.7,14.6,"cylinder",2, 249, 19, 75, 190 ) end addEventHandler ( "onMarkerHit", jobMarker, robber ) function onmarker1 ( thePlayer ) destroyElement ( secondMarker ) givePlayerMoney ( thePlayer, 856 ) secondMarker = createMarker(2146.3,-1470.4,25.1,"cylinder",2, 249, 19, 75, 190 ) end addEventHandler ( "onMarkerHit", firstMarker, onmarker1 ) function onmarker2 ( hitPlayer ) destroyElement ( thirdMarker ) givePlayerMoney ( hitPlayer, 856 ) end addEventHandler ( "onMarkerHit", secondMarker, onmarker2 )
Jaysds1 Posted May 11, 2012 Posted May 11, 2012 (edited) try this: jobMarker = createMarker ( 2055.4, -1775.08, 12.6, "cylinder" ,2, 249, 19, 75, 190 ) teamCriminal = createTeam( "Criminal", 249, 19, 75) addEventHandler ( "onMarkerHit", jobMarker,function( Player ) setElementModel ( Player, 115 ) setPlayerTeam ( Player, getTeamFromName("Criminal")) outputChatBox ( "You are now Robber.", Player ) firstMarker = createMarker ( 2144.3,-1663.7,14.6,"cylinder",2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", firstMarker, onmarker1 ) end) function onmarker1 ( thePlayer ) if(isElement(secondMarker))then destroyElement ( secondMarker ) end givePlayerMoney ( thePlayer, 856 ) secondMarker = createMarker(2146.3,-1470.4,25.1,"cylinder",2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", secondMarker, onmarker2 ) end function onmarker2 ( hitPlayer ) destroyElement ( thirdMarker ) givePlayerMoney ( hitPlayer, 856 ) end Edited May 13, 2012 by Guest
Genius Posted May 11, 2012 Author Posted May 11, 2012 try this:jobMarker = createMarker ( 2055.4, -1775.08, 12.6, "cylinder" ,2, 249, 19, 75, 190 ) teamCriminal = createTeam( "Criminal", 249, 19, 75) addEventHandler ( "onMarkerHit", jobMarker,function( hitPlayer ) setElementModel ( hitPlayer, 115 ) setPlayerTeam ( hitPlayer, setTeamFromName("Criminal")) outputChatBox ( "You are now Robber.", hitPlayer ) firstMarker = createMarker ( 2144.3,-1663.7,14.6,"cylinder",2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", firstMarker, onmarker1 ) end) function onmarker1 ( thePlayer ) if(iElement(secondMarker))then destroyElement ( secondMarker ) end givePlayerMoney ( thePlayer, 856 ) secondMarker = createMarker(2146.3,-1470.4,25.1,"cylinder",2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", secondMarker, onmarker2 ) end function onmarker2 ( hitPlayer ) destroyElement ( thirdMarker ) givePlayerMoney ( hitPlayer, 856 ) end Doesnt work
Castillo Posted May 11, 2012 Posted May 11, 2012 @Genius: You attached the event handlers to a non-existent element, the marker wasn't created for then. jobMarker = createMarker ( 2055.4, -1775.08, 12.6, "cylinder" ,2, 249, 19, 75, 190 ) teamCriminal = createTeam( "Criminal", 249, 19, 75) function robber ( hitPlayer ) setElementModel ( hitPlayer, 115 ) setPlayerTeam ( hitPlayer, teamCriminal ) outputChatBox ( "You are now Robber.", hitPlayer ) firstMarker = createMarker ( 2144.3, -1663.7, 14.6, "cylinder", 2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", firstMarker, onmarker1 ) -- Here end addEventHandler ( "onMarkerHit", jobMarker, robber ) function onmarker1 ( thePlayer ) destroyElement ( secondMarker ) givePlayerMoney ( thePlayer, 856 ) secondMarker = createMarker ( 2146.3, -1470.4, 25.1, "cylinder", 2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", secondMarker, onmarker2 ) -- And here end function onmarker2 ( hitPlayer ) destroyElement ( thirdMarker ) givePlayerMoney ( hitPlayer, 856 ) end @Jaysd1: There's no such function: setTeamFromName.
Genius Posted May 11, 2012 Author Posted May 11, 2012 I've edited it, try it again Work but when i hit firstMarker then i want hit 2 times firstMarket then he is destroyed,and when i hit secondMarker he didnt destoryed Edit: @Genius: You attached the event handlers to a non-existent element, the marker wasn't created for then. jobMarker = createMarker ( 2055.4, -1775.08, 12.6, "cylinder" ,2, 249, 19, 75, 190 ) teamCriminal = createTeam( "Criminal", 249, 19, 75) function robber ( hitPlayer ) setElementModel ( hitPlayer, 115 ) setPlayerTeam ( hitPlayer, teamCriminal ) outputChatBox ( "You are now Robber.", hitPlayer ) firstMarker = createMarker ( 2144.3, -1663.7, 14.6, "cylinder", 2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", firstMarker, onmarker1 ) -- Here end addEventHandler ( "onMarkerHit", jobMarker, robber ) function onmarker1 ( thePlayer ) destroyElement ( secondMarker ) givePlayerMoney ( thePlayer, 856 ) secondMarker = createMarker ( 2146.3, -1470.4, 25.1, "cylinder", 2, 249, 19, 75, 190 ) addEventHandler ( "onMarkerHit", secondMarker, onmarker2 ) -- And here end function onmarker2 ( hitPlayer ) destroyElement ( thirdMarker ) givePlayerMoney ( hitPlayer, 856 ) end @Jaysd1: There's no such function: setTeamFromName. Its work Solidsnake14 tnx man
Castillo Posted May 17, 2012 Posted May 17, 2012 To create a blip you can either use: createBlipAttachedTo or createBlip. First one is used to attach the blip to another element, second is used to create a blip on the given coordinates.
Genius Posted May 17, 2012 Author Posted May 17, 2012 To create a blip you can either use: createBlipAttachedTo or createBlip.First one is used to attach the blip to another element, second is used to create a blip on the given coordinates. I know
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