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[HELP] Cameras


AlvareZ_

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What its the problem here? Not debugscript errors

local cx1, cy1, cz1 = 1262, -1154, 96 
local cpx1, cpy1, cpz1 = 1190, -1195, 58 
  
local cx2, cy2, cz2 = 512.2, -1263.57, 32.53 
local cpx2, cpy2, cpz2 = 542.16, -1287.07, 17.24 
  
function firstSlider(source) 
        setTimer(function() 
            setCameraMatrix(source, cx1, cy1, cz1, cpx1, cpy1, cpz1) 
            fadeCamera(source, true, 1.0) 
        end, 1000, 1) 
        setTimer(secondSlider, 4000, 1, source) 
    end 
end 
addEventHandler("onPlayerLogin", getRootElement(), firstSlider) 
  
function secondSlider(source) 
        setTimer(function() 
            setCameraMatrix(source, cx2, cy2, cz2, cpx2, cpy2, cpz2) 
            fadeCamera(source, true, 1.0) 
        end, 1000, 1) 
        setTimer(thirdSlider, 4000, 1, source) 
    end 
end 
addEventHandler("onPlayerLogin", getRootElement(), secondSlider) 
  

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why don't you just put them in a table?

try this:

local camTable = { 
 {1262, -1154, 96,1190, -1195, 58}, --cs,cy,cz,cpx,cpy,cpz 
{512.2, -1263.57, 32.53,542.16, -1287.07, 17.24} 
} 
  
function firstSlider(source) 
     setTimer(function() 
          local cx,cy,cz,cpx,cpy,cpz = unpack(camTable[math.random(#camTable)]) 
          setCameraMatrix(source, cx1, cy1, cz1, cpx1, cpy1, cpz1) 
          fadeCamera(source, true, 1.0) 
     end, 1000, 2) 
end 
addEventHandler("onPlayerLogin", getRootElement(), firstSlider) 

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Done, but not work

local cx1, cy1, cz1 = 1262, -1154, 96 
local cpx1, cpy1, cpz1 = 1190, -1195, 58 
  
local cx2, cy2, cz2 = 512.2, -1263.57, 32.53 
local cpx2, cpy2, cpz2 = 542.16, -1287.07, 17.24 
  
function firstSlider() 
        setTimer(function() 
            setCameraMatrix(source, cx1, cy1, cz1, cpx1, cpy1, cpz1) 
            fadeCamera(source, true, 1.0) 
        end, 1000, 1) 
        setTimer(secondSlider, 4000, 1, source) 
    end 
end 
addEventHandler("onPlayerLogin", getRootElement(), firstSlider) 
  
function secondSlider() 
        setTimer(function() 
            setCameraMatrix(source, cx2, cy2, cz2, cpx2, cpy2, cpz2) 
            fadeCamera(source, true, 1.0) 
        end, 1000, 1) 
        setTimer(thirdSlider, 4000, 1, source) 
    end 
end 
addEventHandler("onPlayerLogin", getRootElement(), secondSlider) 
  

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local camTable = 
    { 
        { 1262, -1154, 96,1190, -1195, 58 }, --cs,cy,cz,cpx,cpy,cpz 
        { 512.2, -1263.57, 32.53,542.16, -1287.07, 17.24 } 
    } 
  
function firstSlider ( ) 
     setTimer (  
        function ( thePlayer ) 
            setCameraMatrix ( thePlayer, unpack ( camTable [ math.random ( #camTable ) ] ) ) 
            fadeCamera ( thePlayer, true, 1 ) 
        end, 1000, 2, source 
     ) 
end 
addEventHandler ( "onPlayerLogin", getRootElement(), firstSlider ) 

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local camTable = 
    { 
        { 1262, -1154, 96,1190, -1195, 58 }, --cs,cy,cz,cpx,cpy,cpz 
        { 512.2, -1263.57, 32.53,542.16, -1287.07, 17.24 } 
    } 
local cameras = { } 
  
function firstSlider ( ) 
    cameras [ source ] = 0 
    setTimer ( 
        function ( thePlayer ) 
            cameras [ thePlayer ] = ( cameras [ thePlayer ] + 1 ) 
            setCameraMatrix ( thePlayer, unpack ( camTable [ cameras [ thePlayer ] ] ) ) 
            fadeCamera ( thePlayer, true, 1 ) 
        end, 1000, 2, source 
    ) 
end 
addEventHandler ( "onPlayerLogin", getRootElement(), firstSlider ) 

Try it.

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