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[removeWorldModel] Need help for a kind of "Ugly view bug"


Ysui

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Posted

I did it, my buildingis removed,. It was easy.

But now, when i'm near my removed building , i cant see the others Buldings/World item...

Only my building is removed, but my map is ugly with this bug.

scaled.php?server=268&filename=mtascreen20120524213514.png&res=landing

scaled.php?server=521&filename=mtascreen20120524213542.png&res=landing

I rode this on Mta Wiki

There are two types of world objects Binary IPL (anything not in data/maps and in gta3.img) and data IPL (anything in data/maps) Binary IPL removal requires a stream out if you are deleting anything within 300 units (anything visible) you can just move the camera to do this. Data IPL are removed instantly and this is not required

What can i do?

Here is my res:

addEventHandler ("onResourceStart",resourceRoot, function() 
       removeWorldModel(4019, 1000,  1775.9000244141, -1807.9000244141, 27.89999961853) -- Model 
       removeWorldModel(4025, 1000,  1775.9000244141, -1807.9000244141, 27.89999961853) -- LOd 
      
    end) 
      
    function restoreall() 
        restoreAllWorldModels() 
    end 
    addCommandHandler("restore", restoreall) 

Can you help me please ? Thank you very much :)

Posted

Thank you for your response. But the problem does not come from the range.

I found the problem. But I do not know how to solve it

( the Model is removed) you need to move your camera from 300 feets and come back.

I found this ( i changed the clock, so now we can see a second LOD i guess)

scaled.php?server=804&filename=mtascreen20120524224350.png&res=landing

I already deleted the first LOD, How can i find this second LOD?

Thank you :)

Posted

While in map editor,

go into objects and go in to catergory Lights,

That LOD is a light LOD,

I'm not sure if you could remove it but it's in there.

Good luck

Posted

I removed the lights, i changed my range, but i still have the same problem.

Can somoene help me please :P

Thank you

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