megaman54 Posted September 26, 2017 Share Posted September 26, 2017 On most 3D modeling applications there is a gizmo like this in the viewport that rotates with the camera, showing where the 3 axis are. Example image: https://imgur.com/a/k1Ykc How would I go about making such gizmo in MTA? I'm not that good with math so I hope someone can give me some pointers. Thanks. Link to comment
Rataj Posted September 26, 2017 Share Posted September 26, 2017 Actually it's really easy, all you need to use are these two functions: getScreenFromWorldPosition, dxDrawLine. Link to comment
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