megaman54 Posted September 26, 2017 Posted September 26, 2017 On most 3D modeling applications there is a gizmo like this in the viewport that rotates with the camera, showing where the 3 axis are. Example image: https://imgur.com/a/k1Ykc How would I go about making such gizmo in MTA? I'm not that good with math so I hope someone can give me some pointers. Thanks.
Rataj Posted September 26, 2017 Posted September 26, 2017 Actually it's really easy, all you need to use are these two functions: getScreenFromWorldPosition, dxDrawLine.
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