Crook4Money Posted September 18, 2017 Share Posted September 18, 2017 I just recently realized the world remover in the map editor can remove the entire map, but not all the objects like misc type objects can be removed. How would you go about the removal of objects that don't seem to be picked up by the world remover? Link to comment
TalatPlays Posted September 18, 2017 Share Posted September 18, 2017 use Med for gta sa to get pos x y z Here: https://mega.nz/#!Uw5jGAqS!4JtWri9OYOyM2vuUp6Hv10GHV0t5E9gFMy_EaNLmkP4 copy the pos x y z and past it into this line below then add it to your map.map <removeWorldObject interior="0" model="" lodModel="0" posX="" posY="" posZ="" rotX="0" rotY="0" rotZ="0"></removeWorldObject> 2 Link to comment
Zorgman Posted September 24, 2017 Share Posted September 24, 2017 I found out that the required line is actually: <removeWorldObject id="removedWorldObject1" radius="1000" interior="0" model=" " lodModel="0" posX=" " posY=" " posZ=" " rotX="0" rotY="0" rotZ="0"></removeWorldObject> You'll need to add in it your own model id, x, y and z values, I left blanks there. thanks @Moha|M| 1 1 Link to comment
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