Tokio Posted September 9, 2017 Share Posted September 9, 2017 local start = getTickCount() local one, one1 = -300, 604 local two, two1 = 0, 604 local screenW, screenH = guiGetScreenSize() local text = "" local pic = "j" function draw() local x,y = interpolateBetween(one, one1, 0, two, two1, 0, (now - start) / ((start + 1500) - start), "Linear") local now = getTickCount() dxDrawRectangle(x,y, screenW * 0.2306, screenH * 0.0356, tocolor(0, 0, 0, 130), false) dxDrawText(" * "..text, x, y, screenW * 0.2340, screenH * 0.7044, tocolor(255, 255, 255, 255), 1.00, "default", "left", "center", false, false, false, true, false) end addEventHandler("onClientPlayerChangeNick", root, function(oldName, newName) addEventHandler("onClientRender", root,draw) text = string.format("#%02X%02X%02X", getPlayerNametagColor(source)) .. oldName .. " #FFffFFneve mostantól " .. string.format("#%02X%02X%02X", getPlayerNametagColor(source)) .. newName .. "" pic = "c" setTimer ( function() removeEventHandler("onClientRender", root, draw) end, 5000, 1 ) end ) this is my code. the dx things are working, just the animation does not working how to fix? sorry for my very bad english :C Link to comment
' A F . Posted September 9, 2017 Share Posted September 9, 2017 local start = getTickCount() local one, one1 = -300, 604 local two, two1 = 0, 604 local screenW, screenH = guiGetScreenSize() local text = "" local pic = "j" function draw() local now = getTickCount() local x,y = interpolateBetween(one, one1, 0, two, two1, 0, (now - start) / ((start + 1500) - start), "Linear") dxDrawRectangle(x,y, screenW * 0.2306, screenH * 0.0356, tocolor(0, 0, 0, 130), false) dxDrawText(" * "..text, x, y, screenW * 0.2340, screenH * 0.7044, tocolor(255, 255, 255, 255), 1.00, "default", "left", "center", false, false, false, true, false) end addEventHandler("onClientPlayerChangeNick", root, function(oldName, newName) start = getTickCount() addEventHandler("onClientRender", root,draw) text = string.format("#%02X%02X%02X", getPlayerNametagColor(source)) .. oldName .. " #FFffFFneve mostantól " .. string.format("#%02X%02X%02X", getPlayerNametagColor(source)) .. newName .. "" pic = "c" setTimer ( function() removeEventHandler("onClientRender", root, draw) end, 5000, 1 ) end ) 1 Link to comment
Tokio Posted September 9, 2017 Author Share Posted September 9, 2017 2 minutes ago, Default#^ said: local start = getTickCount() local one, one1 = -300, 604 local two, two1 = 0, 604 local screenW, screenH = guiGetScreenSize() local text = "" local pic = "j" function draw() local now = getTickCount() local x,y = interpolateBetween(one, one1, 0, two, two1, 0, (now - start) / ((start + 1500) - start), "Linear") dxDrawRectangle(x,y, screenW * 0.2306, screenH * 0.0356, tocolor(0, 0, 0, 130), false) dxDrawText(" * "..text, x, y, screenW * 0.2340, screenH * 0.7044, tocolor(255, 255, 255, 255), 1.00, "default", "left", "center", false, false, false, true, false) end addEventHandler("onClientPlayerChangeNick", root, function(oldName, newName) start = getTickCount() addEventHandler("onClientRender", root,draw) text = string.format("#%02X%02X%02X", getPlayerNametagColor(source)) .. oldName .. " #FFffFFneve mostantól " .. string.format("#%02X%02X%02X", getPlayerNametagColor(source)) .. newName .. "" pic = "c" setTimer ( function() removeEventHandler("onClientRender", root, draw) end, 5000, 1 ) end ) thank you!! Link to comment
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