Roomine Posted August 26, 2017 Share Posted August 26, 2017 Hi. I have a code, but the code is very wrong. Can somebody correct it? code: dxDrawImage(getScreenFromWorldPosition(getPedBonePosition(headShowingElements[i][1], 8)) - 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad") / 2, getScreenFromWorldPosition(getPedBonePosition(headShowingElements[i][1], 8)) - 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad") / 2, 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad"), 65 * interpolateBetween(1, 1, 0, 0.15, 0, 0, getDistanceBetweenPoints3D(getCameraMatrix()) / maxDistance, "OutQuad"), "files/" .. headShowingElements[i][3] .. ".png", 0, 0, 0, tocolor(255, 255, 255, 255)) What i want: (With going up and down anim from the head) http://imgur.com/a/aHeHL What this code do (why?): http://imgur.com/a/X78mx Link to comment
Moderators IIYAMA Posted August 27, 2017 Moderators Share Posted August 27, 2017 Afaik returned arguments from functions do not unpack more than one place, if you placed arguments behind it. function getNewArgumentsFromFunction () return "test1", "test2" end function lastCallFunction (parameter1, parameter2, parameter3) print(parameter1, parameter2, parameter3) end lastCallFunction (getNewArgumentsFromFunction(), "test3") Result: test1 test3 nil To solve that issue, you have to insert them one by one. You have to correct it by yourself. Link to comment
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