The_GTA Posted August 25, 2017 Posted August 25, 2017 Did you know that GTA San Andreas is based on the RenderWare engine? It is a product of Criterion which, in the past, was used by great game developers. Due to my heartfelt affliation to MTA I want to say: The source code is available. But I must not tell where. Hot stuff. Gosh, why could it not be that way three years ago? 2
Simple0x47 Posted September 9, 2017 Posted September 9, 2017 Well MTA itself 'remade' RenderWare Engine. :v
Saml1er Posted September 11, 2017 Posted September 11, 2017 On 9/9/2017 at 19:31, Uknown. said: Well MTA itself 'remade' RenderWare Engine. :v No, not even close. MTA is still using it.
Simple0x47 Posted September 12, 2017 Posted September 12, 2017 (edited) 11 hours ago, Saml1er said: No, not even close. MTA is still using it. Well it seems you didnt understand that MTA made his own functions in order to render RenderWare's particles, mashes, textures, animations. Edited September 12, 2017 by Uknown.
Cytokine Posted September 12, 2017 Posted September 12, 2017 2 hours ago, Uknown. said: Well it seems you didnt understand that MTA made his own functions in order to render RenderWare's particles, mashes, textures, animations. RenderWare is doing all the work, MTA is just using it
Captain Cody Posted September 12, 2017 Posted September 12, 2017 Actually no, MTA just executes those functions. It is GTA: SA that made some of the functions, however, Renderware itself contained most of the functions originally.
paul paner Posted January 2, 2023 Posted January 2, 2023 it's obvious that renderWare is doing all the work kodi nox
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