Axel Posted August 13, 2017 Posted August 13, 2017 (edited) Is there a way to make this in MTA: Edited August 13, 2017 by Axel
NeXuS™ Posted August 13, 2017 Posted August 13, 2017 Yep, there is a way. Using createObject, attachElement, and maybe the onClientObjectDamage event.
NeXuS™ Posted August 13, 2017 Posted August 13, 2017 You could, but you'll have to use onClientPlayerWeaponFire and removeWorldModel I think.
Axel Posted August 13, 2017 Author Posted August 13, 2017 You mean the hitElement would be my target, and use it to remove it Serverside, and then restore it after soome time? Is onClientPlayerWeaponFire accurate?
Axel Posted August 13, 2017 Author Posted August 13, 2017 I tested it and it works only on created objects. Is there a way around it to work on real world objects?
Simple0x47 Posted August 13, 2017 Posted August 13, 2017 Contact me on PM.( Why dont you make a post in the romanian section in order to level up the number of posts there? )
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