maksam07 Posted August 10, 2017 Posted August 10, 2017 Good time of day! Question: how to draw lines without using showcol in a circle or sphere (the circle is more interesting)? I will accept any clues, if there is no such ready resource Thanks in advance for answers
DonOmar Posted August 10, 2017 Posted August 10, 2017 (edited) try this: and don't forget to change positions. function line3d() dxDrawLine3D(-1196.956, -1065.557, 128.218, -1196.686, -909.289, 128.200, tocolor(255, 255, 0, 255 ), 3) end addEventHandler("onClientRender", root, line3d) Edited August 10, 2017 by DonOmar small fix
maksam07 Posted August 11, 2017 Author Posted August 11, 2017 7 hours ago, DonOmar said: try this: and don't forget to change positions. function line3d() dxDrawLine3D(-1196.956, -1065.557, 128.218, -1196.686, -909.289, 128.200, tocolor(255, 255, 0, 255 ), 3) end addEventHandler("onClientRender", root, line3d) yes, i know that. can you give me other a hint
NeXuS™ Posted August 11, 2017 Posted August 11, 2017 @maksam07, it's totally math. Look for codes on stackoverflow maybe.
_DrXenon Posted August 11, 2017 Posted August 11, 2017 I edited dxDrawCircle to make it work in 3D. Doesn't really need alot of work, try it your self and tell us what you end up with.
DonOmar Posted August 11, 2017 Posted August 11, 2017 12 hours ago, maksam07 said: yes, i know that. can you give me other a hint only change the positions and the size of the line.
maksam07 Posted August 12, 2017 Author Posted August 12, 2017 Thank you all for the tips. I was able to do it, but in my own way. For some reason, I can not provide the code. Spoiler
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