Guest Posted August 6, 2017 Share Posted August 6, 2017 Hello community, I am wondering if it is posible to make an layout for underground base and then create script that will create a copy of that layout to every player who buys it in shop and make for him a marker for enterance on one of enterance locations on map. But that enterance marker should be visible only for that player or his group becouse his and other player marker should be on same location due to limitation of possible enterance marker positions. Link to comment
Simple0x47 Posted August 6, 2017 Share Posted August 6, 2017 Yes it is possible, you are looking for some sort of GTA Online Interior System. Link to comment
Guest Posted August 6, 2017 Share Posted August 6, 2017 Yeah i want make that bases what are in gta online. I could use interior dymension and then just port user in his base with tp function. But the question is how to get work that automatic generation. Link to comment
Simple0x47 Posted August 7, 2017 Share Posted August 7, 2017 Its just about making use of the dimensions. Link to comment
Guest Posted August 7, 2017 Share Posted August 7, 2017 I know but I need somehow make that if the player buys one from shop script automatic generate the interior in dimension with other base interiors and make a marker for player where he can enter his base but that marker will be visible only for him or his group mates. So I need make script for automatic generation of base from pattern. I mean that I create some example base and then use it for script that will be generate it automatic after players payment. Link to comment
Zorgman Posted August 7, 2017 Share Posted August 7, 2017 (edited) Just build the base in an interior location and make it's objects exist in all dimensions. Then assign a different dimension for each player that buys it. So you don't need to generate a new base from a template, rather you use the template itself multiple times. Edited August 7, 2017 by Zorgman Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now