Ben_Sherman Posted July 31, 2017 Share Posted July 31, 2017 Can some one please explain to me what's wrong with this, I've tried triggering it with both getRootElement() as well as without it, the trigger needs to be sent to everyone. Currently, it only sends the trigger to the player in the seat, it's not sending it globally to every player, however, the trigger at the very top is being sent to everyone... I've tried everything so far, and it's not being triggered globally for every player, only the guy in the seat itself. I know I can make it as easy as lowering all windows once it's being triggered but I only want the window for the occupied seat to be lowered. Anyone have any clue? I'm completely lost and I have no clue how to solve it, I took a break from MTA for 6 months, I came back and if I had 50 bugs before on my server, it now has 500 bugs it's like LUA or what ever got a big stroke, nothing works anymore. I went over everything, double checked wiki and everything seems to be fine but yet it's not being triggered globally. Line: 19 is the issue, line 12 is working perfectly function toggleWindow(thePlayer) if not thePlayer then thePlayer = source end local theVehicle = getPedOccupiedVehicle(thePlayer) if theVehicle then if hasVehicleWindows(theVehicle) then if (getVehicleOccupant(theVehicle) == thePlayer) or (getVehicleOccupant(theVehicle, 1) == thePlayer) then if not (isVehicleWindowUp(theVehicle)) then for i = 0, getVehicleMaxPassengers(theVehicle) do triggerClientEvent(getRootElement(), "vehicle:syncWindows", thePlayer, theVehicle, i, false) setElementData(theVehicle, "vehicle:window_"..tostring(i), false, true) end else for i = 0, getVehicleMaxPassengers(theVehicle) do local player = getVehicleOccupant(theVehicle, i) if (player) then triggerClientEvent(getRootElement(), "vehicle:syncWindows", player, theVehicle, i, true) setElementData(theVehicle, "vehicle:window_"..tostring(i), true, true) end end end end end end end addEvent("vehicle:togWindow", true) addEventHandler("vehicle:togWindow", root, toggleWindow) addCommandHandler("togwindow", toggleWindow) Clientside Function local seatWindows = {[0] = 4, [1] = 2, [2] = 5, [3] = 3} function syncWindows(theVehicle, seat, state) outputDebugString("SEAT "..tostring(seat)) setVehicleWindowOpen( theVehicle, seatWindows[seat], state ) end addEvent("vehicle:syncWindows", true) addEventHandler("vehicle:syncWindows", localPlayer, syncWindows) Link to comment
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