Sc(+)peh Posted June 16, 2005 Share Posted June 16, 2005 One thing i have really enjoyed so far in SA is the turfwars in Los Santos, being able to seize and lose territory really made it fun as you fight to take over blocks and rule the ghetto's.. so i thought it would be really good if it could be implemented somehow to MTA as a game mode.. Example: Turfwars being a 3 team game mode in the los santos area.. 3 teams are: Grove families - green Ballas - Purple Vagos - yellow just like in SP each teams territories are coloured in the map as thier team colour. Each team starts with a starting area like MTA VC and a set load out which should be the same for each team. Gameplay will be similiar to something like Onslaught of UT2004 or Day of Defeat Each territory has like a flag or somekind of capture point, which a player must hold for a certain amount of seconds this could be dependant on the size or importance of the territory, or may need 2 or more players to stand on the capture point a number of seconds, attempting o capture an enemy territory will alert players that that territory is under attack. When a player captures a territory for his team it turns thier team colour on the radar, and they will have access to whatever resources that territory spawns. E.g capturing one territory may provide the team with a certain weapon or vehicle, that can only be used by members of the team that hold that territory. e.g if that area spawns a certain vehicle it will be locked to members of the other teams, or the weapons can only be picked up by members of that team. I think it would make a fun team mode on top of the already expected open game modes, like deathmatch. When time runs out the team that holds the most territories wins. It should be possible but would probably take a long time for the MTA team to code. Vote if you like Link to comment
eAi Posted June 16, 2005 Share Posted June 16, 2005 The whole point of MTA:SA & Blue is that we don't have to code it. Once we release the SDK, anyone can. Link to comment
Sc(+)peh Posted June 16, 2005 Author Share Posted June 16, 2005 I see.. So if one was to make thier own game mode for blue, would it be server side that would just instruct the client what to and not to display, or would the client be required to download the scripts etc that make the mode? Link to comment
eAi Posted June 16, 2005 Share Posted June 16, 2005 It'd be both client and server side. Read elsewhere on the forums for details of how this may work. Link to comment
happyrock Posted June 18, 2005 Share Posted June 18, 2005 we had a turf war system with clans in gta 3. wonders what ever happend to it. oh right no one could ever make it. Link to comment
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