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Help with helmet type


Rougue

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Use onClientPlayerDamage, which you can cancel if the hit body part is the head. For example:

function cancelDamage(attacker, weapon, bodypart)
	if bodypart == 9 and getElementData(localPlayer, "isWearingHelmet") == true then
		cancelEvent()
    	setElementData(localPlayer, "isWearingHelmet", false)
	end
end
addEventHandler("onClientPlayerDamage", localPlayer, cancelDamage)

 

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