iyaad Posted June 11, 2017 Share Posted June 11, 2017 في غلط ايش هو اللوحة التوزيع ما تشتغل غير لما احط سيريال حساب واحد الكلينت local sx, sy = guiGetScreenSize() local Values = { } local maxB = 500 local size = 45 guiSetInputMode("no_binds_when_editing") function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor) color = color or tocolor(255, 255, 255, 255) frameColor = frameColor or tocolor(0, 0, 0, 255) scale = scale or 1.1 font = font or "default" alignX = alignX or "left" alignY = alignY or "top" clip = clip or false wordBreak = wordBreak or false postGUI = postGUI or false dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end addEvent("OnPauseBoom", true) addEventHandler("OnPauseBoom",root, function() addEventHandler("onClientRender", root,startBoomb) fadeCamera(false) end ) addEvent("OnOffPauseBoom", true) addEventHandler("OnOffPauseBoom",root, function() removeEventHandler("onClientRender",root,startBoomb) fadeCamera(true) end ) function startBoomb( ) dxDrawFramedText("Pause",sx*0.43, sy*0.450, sx*0.99, sy*0.97, tocolor(255, 255, 255, 255),5, "default-bold", "left", "top", false, false, true, false, false) local now = getTickCount( ) for k=1,maxB do if not Values[k] then Values[k] = {start = getTickCount( ),x = math.random(sx), y = math.random(sy),r = math.random(155), g = math.random(155), b = math.random(155),} end local values = Values[k] alpha = math.abs(math.sin(now / (500+k*10500/500)) * 100) dxDrawImage(values.x, values.y, size, size, "bokeh.png", 0, 0, 0, tocolor(values.r, values.g, values.b, alpha)) if now >= values.start + 500 + (500+k*10500/500) then Values[k].start = getTickCount( ) end end end function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end local WeaponeID = "ID" local WeaponeAmmo = "Ammo" Home = guiCreateWindow(218, 135, 353, 500, "Stats Player", false) centerWindow(Home) guiSetVisible(Home, false) guiWindowSetSizable(Home,false) L_lbl = guiCreateLabel(14, 33, 116, 15, "Launcher : ", false, Home) guiSetFont(L_lbl, "default-bold-small") Launcher_edit = guiCreateEdit(80, 30, 168, 24, "", false, Home) sendLauncher = guiCreateButton(250, 30, 100, 24, "Send Launcher !", false, Home) guiSetProperty(sendLauncher, "NormalTextColour", "FF00FF00") guiSetFont(sendLauncher, "default-bold-small") Le_lbl = guiCreateLabel(14, 63, 116, 15, "XP : " ,false, Home) guiSetFont(Le_lbl, "default-bold-small") XP_edit = guiCreateEdit(80, 60, 168, 24, "", false, Home) sendXP = guiCreateButton(250, 60, 100, 24, "Send XP !", false, Home) guiSetFont(sendXP, "default-bold-small") guiSetProperty(sendXP, "NormalTextColour", "FFDD00CD") Cost_lbl = guiCreateLabel(14, 93, 116, 15, "Coins : ", false, Home) guiSetFont(Cost_lbl, "default-bold-small") Cost_edit = guiCreateEdit(80, 90, 168, 24, "", false, Home) sendCost = guiCreateButton(250, 90, 100, 24, "Send Cost !", false, Home) guiSetFont(sendCost, "default-bold-small") guiSetProperty(sendCost, "NormalTextColour", "7B26A9AE") Zp_lbl = guiCreateLabel(14, 123, 116, 15, "CarsFire : ", false, Home) guiSetFont(Zp_lbl, "default-bold-small") CarsFire2_edit = guiCreateEdit(80, 120, 168, 24, "", false, Home) sendCarsFire = guiCreateButton(250, 120, 100, 24, "Send Fire !", false, Home) guiSetFont(sendCarsFire, "default-bold-small") guiSetProperty(sendCarsFire, "NormalTextColour", "C8223BF6") Money_lbl = guiCreateLabel(14, 153, 116, 15, "Money : ", false, Home) guiSetFont(Money_lbl, "default-bold-small") Money_edit = guiCreateEdit(80, 150, 168, 24, "", false, Home) sendMoney = guiCreateButton(250, 150, 100, 24, "Send Money !", false, Home) guiSetFont(sendMoney, "default-bold-small") guiSetProperty(sendMoney, "NormalTextColour", "C8FB2E1E") PauseTime = guiCreateButton(10, 180, 353, 24, "Pause/Start All !", false, Home) guiSetFont(PauseTime, "default-bold-small") guiSetProperty(PauseTime, "NormalTextColour", "C8B59D65") Weapone_lbl = guiCreateLabel(14, 213, 116, 15, "Weapon : ", false, Home) guiSetFont(Weapone_lbl, "default-bold-small") Weapone_edit = guiCreateEdit(80, 210, 84, 24, WeaponeID, false, Home) ammo_edit = guiCreateEdit(164, 210, 84, 24,WeaponeAmmo, false, Home) sendWeapone = guiCreateButton(250, 210, 100, 24, "Send Weapon !", false, Home) guiSetFont(sendWeapone, "default-bold-small") guiSetProperty(sendWeapone, "NormalTextColour", "7042BEF0") Armour_lbl = guiCreateLabel(14, 243, 116, 15, "Armour : ", false, Home) guiSetFont(Armour_lbl, "default-bold-small") Armour_edit = guiCreateEdit(80, 240, 168, 24,"", false, Home) sendArmour = guiCreateButton(250, 240, 100, 24, "Send Armour !", false, Home) guiSetFont(sendArmour, "default-bold-small") guiSetProperty(sendArmour, "NormalTextColour", "B4B70000") Health_lbl = guiCreateLabel(14, 273, 116, 15, "Health : ", false, Home) guiSetFont(Health_lbl, "default-bold-small") Health_edit = guiCreateEdit(80, 270, 168, 24,"", false, Home) sendHealth = guiCreateButton(250, 270, 100, 24, "Send Health !", false, Home) guiSetFont(sendHealth, "default-bold-small") guiSetProperty(sendHealth, "NormalTextColour", "FF00FFFF") sendSuperHealth = guiCreateButton(10,300, 353, 25, "Send Super Health !", false, Home) guiSetFont(sendSuperHealth, "default-bold-small") guiSetProperty(sendSuperHealth, "NormalTextColour", "D48F950F") Kick_lbl = guiCreateLabel(14, 333, 116, 15, "Reason : ", false, Home) guiSetFont(Kick_lbl, "default-bold-small") Kick_edit = guiCreateEdit(80, 330, 168, 24,"", false, Home) sendKick = guiCreateButton(250, 330, 100, 24, "Kick !", false, Home) guiSetFont(sendKick, "default-bold-small") guiSetProperty(sendKick, "NormalTextColour", "C30FF684") vehicle_lbl = guiCreateLabel(14, 363, 116, 15, "ID vehicle : ", false, Home) guiSetFont(vehicle_lbl, "default-bold-small") vehicle_edit = guiCreateEdit(80, 360, 168, 24,"", false, Home) sendvehicle = guiCreateButton(250, 360, 100, 24, "vehicle !", false, Home) guiSetFont(sendvehicle, "default-bold-small") guiSetProperty(sendvehicle, "NormalTextColour", "FFFFF00") sendUnJail = guiCreateButton(10, 390, 353, 25, "UnJail !", false, Home) guiSetFont(sendUnJail, "default-bold-small") guiSetProperty(sendUnJail, "NormalTextColour", "FFFFFF00") sendUnKidnapper = guiCreateButton(10, 420, 353, 25, "UnKidnapper !", false, Home) guiSetFont(sendUnKidnapper, "default-bold-small") guiSetProperty(sendUnKidnapper, "NormalTextColour", "FFFF1010") Level_lbl = guiCreateLabel(14, 453, 116, 15, "Level : ", false, Home) guiSetFont(Level_lbl, "default-bold-small") Levels_edit = guiCreateEdit(80, 450, 168, 24,"", false, Home) sendLevels = guiCreateButton(250, 450, 100, 24, "Send Level !", false, Home) guiSetFont(sendLevels, "default-bold-small") guiSetProperty(sendLevels, "NormalTextColour", "FFF01F10") addEventHandler("onClientGUIClick", root, function () if (source == ammo_edit) then if (guiGetText(source) == WeaponeAmmo) then guiSetText(source, "") end end end) function ControlSttas() -- if getElementData(localPlayer,"OnOpenSendAll") then if getPlayerSerial(player) == "54F3E3E171AE71FF5282D8923BBEBC81" -- messi or getPlayerSerial(player) == "" -- shady or getPlayerSerial(player) == "" -- pro or getPlayerSerial(player) == "" -- noor or getPlayerSerial(player) == "39FAB1157C944724A978933AD214C293" -- ASD then if (guiGetVisible(Home) == false) then guiSetVisible(Home,true) showCursor(true) else guiSetVisible(Home,false) showCursor(false) end end end addCommandHandler("GA",ControlSttas) addEventHandler ( "onClientGUIClick", root, function () if source == sendUnJail then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnJailAll",getRootElement(),Name) elseif source == sendUnKidnapper then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnKidnapperAll",getRootElement(),Name) elseif source == sendLevels then local Level = guiGetText(Levels_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLevelall",getRootElement(),Level,Name) elseif source == sendLauncher then local Launcher = guiGetText(Launcher_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLauncherall",getRootElement(),Launcher,Name) elseif source == sendXP then local XP = guiGetText(XP_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveXPall",getRootElement(),XP,Name) elseif source == sendCost then local Cost = guiGetText(Cost_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCostall",getRootElement(),Cost,Name) elseif source == sendCarsFire then local CarsFire2 = guiGetText(CarsFire2_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCarsFireall",getRootElement(),CarsFire2,Name) elseif source == PauseTime then triggerServerEvent("PauseAllPlayer",getRootElement()) elseif source == sendMoney then local Money = guiGetText(Money_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveMoneyall",getRootElement(),Money,Name) elseif source == sendWeapone then local Weapone = guiGetText(Weapone_edit) local ammo = guiGetText(ammo_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveWeaponeall",getRootElement(),Weapone,ammo,Name) elseif source == sendArmour then local Armour = guiGetText(Armour_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveArmourall",getRootElement(),Armour,Name) elseif source == sendHealth then local Health = guiGetText(Health_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveHealthall",getRootElement(),Health,Name) elseif source == sendSuperHealth then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveSuperHealthall",getRootElement(),Name) elseif source == sendKick then local reason = guiGetText(Kick_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivekickall",getRootElement(),reason,Name) elseif source == sendvehicle then local vehicle = guiGetText(vehicle_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivevehicleall",getRootElement(),vehicle,Name) elseif source == close then guiSetVisible(Home,false) guiSetVisible(HomeSlapp,false) showCursor(false) local WeaponeID = "ID" local WeaponeAmmo = "Ammo" elseif (source == Weapone_edit) then if (guiGetText(source) == WeaponeID) then guiSetText(source, "") end end end ) السيرفر بس ما اضن لها علاقة function LauncherSending (Launcher,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"Launcher",(getElementData(v,"Launcher")or 0 )+ Launcher) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Launcher .." Launcher #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveLauncherall", true) addEventHandler("OnGiveLauncherall",getRootElement(), LauncherSending) function PauseAllPlayers (Launcher,Name) for i,v in ipairs(getElementsByType("player")) do if getElementData(v,"PauseServer") == false then setElementData(v,"PauseServer",true) triggerClientEvent(v,"OnPauseBoom",v) toggleAllControls(v,false) showChat (v,false ) else setElementData(v,"PauseServer",false) toggleAllControls(v,true) triggerClientEvent(v,"OnOffPauseBoom",v) showChat (v,true ) end end playSoundFrontEnd(getRootElement(), 44) end addEvent("PauseAllPlayer", true) addEventHandler("PauseAllPlayer",getRootElement(), PauseAllPlayers) function OnGsendUnKidnapperAlls (Name) for i,v in ipairs(getElementsByType("player")) do triggerEvent("onQuitPlrKidall",v) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Directed by all kidnapped !", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGsendUnKidnapperAll", true) addEventHandler("OnGsendUnKidnapperAll",getRootElement(), OnGsendUnKidnapperAlls) function OnGsendUnJailAlls (Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v, "LegalStatus", "Free") setElementData(v, "BailAmount", false) setElementData(v, "JailTime", false) setElementData(v, "WantLvl", 0) setElementInterior(v,6) setElementDimension(v, 1) setElementPosition(v, 255.18803+math.random(-2,2), 86.82748+math.random(-3,3), 1002.44531) setPedRotation(v, 90) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Directed by all Jailed !", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGsendUnJailAll", true) addEventHandler("OnGsendUnJailAll",getRootElement(), OnGsendUnJailAlls) function OnGiveLevelalls (Level,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"Level",(getElementData(v,"Level")or 0 )+ Level) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Level .." Level #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveLevelall", true) addEventHandler("OnGiveLevelall",getRootElement(), OnGiveLevelalls) function LevelSending (XP,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"XP",(getElementData(v,"XP")or 0 )+ XP) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. XP .." XP #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveXPall", true) addEventHandler("OnGiveXPall",getRootElement(), LevelSending) function XpSending (Cost,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"Coins",(getElementData(v,"Coins")or 0 )+ Cost) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Cost .." Coins #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveCostall", true) addEventHandler("OnGiveCostall",getRootElement(), XpSending) function CarsFireSending (CarsFire2,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"CarsFire2",(getElementData(v,"CarsFire2")or 0 )+ CarsFire2) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. CarsFire2 .." Cars Fire #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveCarsFireall", true) addEventHandler("OnGiveCarsFireall",getRootElement(), CarsFireSending) function Sending (Money,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"Money",(getElementData(v,"Money")or 0 )+ Money) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D $".. Money .." Money #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveMoneyall", true) addEventHandler("OnGiveMoneyall",getRootElement(), Sending) function WeaponeSending (Weapone,ammo,Name) for i,v in ipairs(getElementsByType("player")) do giveWeapon ( v, tonumber(Weapone), tonumber(ammo)) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #FF00FF"..ammo.." Ammo #00FF00For #66AA0D".. getWeaponNameFromID(Weapone) .." #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveWeaponeall", true) addEventHandler("OnGiveWeaponeall",getRootElement(), WeaponeSending) function TimeSending (Time,Name) for i,v in ipairs(getElementsByType("player")) do setElementData(v,"PlayTime",(getElementData(v,"PlayTime")or 0 )+ Time) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Time .." Hours #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveTimeall", true) addEventHandler("OnGiveTimeall",getRootElement(), TimeSending) function ArmourSending (Armour,Name) for i,v in ipairs(getElementsByType("player")) do setPedArmor (v, Armour ) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Armour .." Armour #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveArmourall", true) addEventHandler("OnGiveArmourall",getRootElement(), ArmourSending) function HealthSending (Health,Name) for i,v in ipairs(getElementsByType("player")) do setElementHealth (v,Health) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D".. Health .." Health #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd( getRootElement(), 44) end addEvent("OnGiveHealthall", true) addEventHandler("OnGiveHealthall",getRootElement(), HealthSending) function SuperHealthSending (Name) for i,v in ipairs(getElementsByType("player")) do setPedStat(v,24,1000) setElementHealth (v,200) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Give All Players #FFFF00[ #66AA0D Super Health #FFFF00 ]", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end addEvent("OnGiveSuperHealthall", true) addEventHandler("OnGiveSuperHealthall",getRootElement(), SuperHealthSending) function kickSending (resaon,Name) for i,v in ipairs(getElementsByType("player")) do if getPlayerName( v ) ~= getPlayerName( source ) then kickPlayer ( v, source, resaon ) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Has Kicked All Players", 0, 255, 255,true) exports["guimessages"]:outputServer ( getRootElement(),"#CFDA00Reason : #FF0000"..resaon.."", 0, 255, 255,true) playSoundFrontEnd(getRootElement(), 44) end end addEvent("OnGivekickall", true) addEventHandler("OnGivekickall",getRootElement(), kickSending) function vehicleSending (vehicle,Name) for i,v in ipairs(getElementsByType("player")) do if getElementData(v, "LegalStatus") == "Jailed" then return end if getElementDimension(v) == 55 then return end if getElementInterior(v) ~= 0 then return end if getElementData(v, "Kidnapped") then return end if getElementData(v, "ShowMarkerPoor") then return end if getElementData(v, "ShopPanel") then return end if (isPedDead (v)) then return end if not getPlayerTeam(v) then return end if getElementData(v, "LegalStatus") == "Arrested" then return end if getElementData(v, "bag") then return end local x,y,z = getElementPosition(v) local rotx, roty, rotz = getElementRotation(v) local vehiclessss = createVehicle(vehicle, x, y, z, rotx, roty, rotz) warpPedIntoVehicle(v, vehiclessss) getPedOccupiedVehicle(v,vehiclessss) end exports["guimessages"]:outputServer ( getRootElement(),"#3399FF[Gta-MS] : #C00000"..Name.."#00FF00 Give All Players #FF00FF[ "..getVehicleNameFromID(vehicle).." ] #00FF00!", 0, 255, 255,true) playSoundFrontEnd( getRootElement(), 44) end addEvent("OnGivevehicleall", true) addEventHandler("OnGivevehicleall",getRootElement(), vehicleSending) Link to comment
Kara Posted June 11, 2017 Share Posted June 11, 2017 مشكلتك في الكلنت فقط local sx, sy = guiGetScreenSize() local Values = { } local maxB = 500 local size = 45 guiSetInputMode("no_binds_when_editing") function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor) color = color or tocolor(255, 255, 255, 255) frameColor = frameColor or tocolor(0, 0, 0, 255) scale = scale or 1.1 font = font or "default" alignX = alignX or "left" alignY = alignY or "top" clip = clip or false wordBreak = wordBreak or false postGUI = postGUI or false dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end addEvent("OnPauseBoom", true) addEventHandler("OnPauseBoom",root, function() addEventHandler("onClientRender", root,startBoomb) fadeCamera(false) end ) addEvent("OnOffPauseBoom", true) addEventHandler("OnOffPauseBoom",root, function() removeEventHandler("onClientRender",root,startBoomb) fadeCamera(true) end ) function startBoomb( ) dxDrawFramedText("Pause",sx*0.43, sy*0.450, sx*0.99, sy*0.97, tocolor(255, 255, 255, 255),5, "default-bold", "left", "top", false, false, true, false, false) local now = getTickCount( ) for k=1,maxB do if not Values[k] then Values[k] = {start = getTickCount( ),x = math.random(sx), y = math.random(sy),r = math.random(155), g = math.random(155), b = math.random(155),} end local values = Values[k] alpha = math.abs(math.sin(now / (500+k*10500/500)) * 100) dxDrawImage(values.x, values.y, size, size, "bokeh.png", 0, 0, 0, tocolor(values.r, values.g, values.b, alpha)) if now >= values.start + 500 + (500+k*10500/500) then Values[k].start = getTickCount( ) end end end function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end local WeaponeID = "ID" local WeaponeAmmo = "Ammo" Home = guiCreateWindow(218, 135, 353, 500, "Stats Player", false) centerWindow(Home) guiSetVisible(Home, false) guiWindowSetSizable(Home,false) L_lbl = guiCreateLabel(14, 33, 116, 15, "Launcher : ", false, Home) guiSetFont(L_lbl, "default-bold-small") Launcher_edit = guiCreateEdit(80, 30, 168, 24, "", false, Home) sendLauncher = guiCreateButton(250, 30, 100, 24, "Send Launcher !", false, Home) guiSetProperty(sendLauncher, "NormalTextColour", "FF00FF00") guiSetFont(sendLauncher, "default-bold-small") Le_lbl = guiCreateLabel(14, 63, 116, 15, "XP : " ,false, Home) guiSetFont(Le_lbl, "default-bold-small") XP_edit = guiCreateEdit(80, 60, 168, 24, "", false, Home) sendXP = guiCreateButton(250, 60, 100, 24, "Send XP !", false, Home) guiSetFont(sendXP, "default-bold-small") guiSetProperty(sendXP, "NormalTextColour", "FFDD00CD") Cost_lbl = guiCreateLabel(14, 93, 116, 15, "Coins : ", false, Home) guiSetFont(Cost_lbl, "default-bold-small") Cost_edit = guiCreateEdit(80, 90, 168, 24, "", false, Home) sendCost = guiCreateButton(250, 90, 100, 24, "Send Cost !", false, Home) guiSetFont(sendCost, "default-bold-small") guiSetProperty(sendCost, "NormalTextColour", "7B26A9AE") Zp_lbl = guiCreateLabel(14, 123, 116, 15, "CarsFire : ", false, Home) guiSetFont(Zp_lbl, "default-bold-small") CarsFire2_edit = guiCreateEdit(80, 120, 168, 24, "", false, Home) sendCarsFire = guiCreateButton(250, 120, 100, 24, "Send Fire !", false, Home) guiSetFont(sendCarsFire, "default-bold-small") guiSetProperty(sendCarsFire, "NormalTextColour", "C8223BF6") Money_lbl = guiCreateLabel(14, 153, 116, 15, "Money : ", false, Home) guiSetFont(Money_lbl, "default-bold-small") Money_edit = guiCreateEdit(80, 150, 168, 24, "", false, Home) sendMoney = guiCreateButton(250, 150, 100, 24, "Send Money !", false, Home) guiSetFont(sendMoney, "default-bold-small") guiSetProperty(sendMoney, "NormalTextColour", "C8FB2E1E") PauseTime = guiCreateButton(10, 180, 353, 24, "Pause/Start All !", false, Home) guiSetFont(PauseTime, "default-bold-small") guiSetProperty(PauseTime, "NormalTextColour", "C8B59D65") Weapone_lbl = guiCreateLabel(14, 213, 116, 15, "Weapon : ", false, Home) guiSetFont(Weapone_lbl, "default-bold-small") Weapone_edit = guiCreateEdit(80, 210, 84, 24, WeaponeID, false, Home) ammo_edit = guiCreateEdit(164, 210, 84, 24,WeaponeAmmo, false, Home) sendWeapone = guiCreateButton(250, 210, 100, 24, "Send Weapon !", false, Home) guiSetFont(sendWeapone, "default-bold-small") guiSetProperty(sendWeapone, "NormalTextColour", "7042BEF0") Armour_lbl = guiCreateLabel(14, 243, 116, 15, "Armour : ", false, Home) guiSetFont(Armour_lbl, "default-bold-small") Armour_edit = guiCreateEdit(80, 240, 168, 24,"", false, Home) sendArmour = guiCreateButton(250, 240, 100, 24, "Send Armour !", false, Home) guiSetFont(sendArmour, "default-bold-small") guiSetProperty(sendArmour, "NormalTextColour", "B4B70000") Health_lbl = guiCreateLabel(14, 273, 116, 15, "Health : ", false, Home) guiSetFont(Health_lbl, "default-bold-small") Health_edit = guiCreateEdit(80, 270, 168, 24,"", false, Home) sendHealth = guiCreateButton(250, 270, 100, 24, "Send Health !", false, Home) guiSetFont(sendHealth, "default-bold-small") guiSetProperty(sendHealth, "NormalTextColour", "FF00FFFF") sendSuperHealth = guiCreateButton(10,300, 353, 25, "Send Super Health !", false, Home) guiSetFont(sendSuperHealth, "default-bold-small") guiSetProperty(sendSuperHealth, "NormalTextColour", "D48F950F") Kick_lbl = guiCreateLabel(14, 333, 116, 15, "Reason : ", false, Home) guiSetFont(Kick_lbl, "default-bold-small") Kick_edit = guiCreateEdit(80, 330, 168, 24,"", false, Home) sendKick = guiCreateButton(250, 330, 100, 24, "Kick !", false, Home) guiSetFont(sendKick, "default-bold-small") guiSetProperty(sendKick, "NormalTextColour", "C30FF684") vehicle_lbl = guiCreateLabel(14, 363, 116, 15, "ID vehicle : ", false, Home) guiSetFont(vehicle_lbl, "default-bold-small") vehicle_edit = guiCreateEdit(80, 360, 168, 24,"", false, Home) sendvehicle = guiCreateButton(250, 360, 100, 24, "vehicle !", false, Home) guiSetFont(sendvehicle, "default-bold-small") guiSetProperty(sendvehicle, "NormalTextColour", "FFFFF00") sendUnJail = guiCreateButton(10, 390, 353, 25, "UnJail !", false, Home) guiSetFont(sendUnJail, "default-bold-small") guiSetProperty(sendUnJail, "NormalTextColour", "FFFFFF00") sendUnKidnapper = guiCreateButton(10, 420, 353, 25, "UnKidnapper !", false, Home) guiSetFont(sendUnKidnapper, "default-bold-small") guiSetProperty(sendUnKidnapper, "NormalTextColour", "FFFF1010") Level_lbl = guiCreateLabel(14, 453, 116, 15, "Level : ", false, Home) guiSetFont(Level_lbl, "default-bold-small") Levels_edit = guiCreateEdit(80, 450, 168, 24,"", false, Home) sendLevels = guiCreateButton(250, 450, 100, 24, "Send Level !", false, Home) guiSetFont(sendLevels, "default-bold-small") guiSetProperty(sendLevels, "NormalTextColour", "FFF01F10") addEventHandler("onClientGUIClick", root, function () if (source == ammo_edit) then if (guiGetText(source) == WeaponeAmmo) then guiSetText(source, "") end end end) Serial = { ["54F3E3E171AE71FF5282D8923BBEBC81"] = true, ["39FAB1157C944724A978933AD214C293"] = true, } function ControlSttas() -- if getElementData(localPlayer,"OnOpenSendAll") then local PSerial = getPlayerSerial() if Serial[PSerial] then if (guiGetVisible(Home) == false) then guiSetVisible(Home,true) showCursor(true) else guiSetVisible(Home,false) showCursor(false) end end end addCommandHandler("GA",ControlSttas) addEventHandler ( "onClientGUIClick", root, function () if source == sendUnJail then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnJailAll",getRootElement(),Name) elseif source == sendUnKidnapper then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnKidnapperAll",getRootElement(),Name) elseif source == sendLevels then local Level = guiGetText(Levels_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLevelall",getRootElement(),Level,Name) elseif source == sendLauncher then local Launcher = guiGetText(Launcher_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLauncherall",getRootElement(),Launcher,Name) elseif source == sendXP then local XP = guiGetText(XP_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveXPall",getRootElement(),XP,Name) elseif source == sendCost then local Cost = guiGetText(Cost_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCostall",getRootElement(),Cost,Name) elseif source == sendCarsFire then local CarsFire2 = guiGetText(CarsFire2_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCarsFireall",getRootElement(),CarsFire2,Name) elseif source == PauseTime then triggerServerEvent("PauseAllPlayer",getRootElement()) elseif source == sendMoney then local Money = guiGetText(Money_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveMoneyall",getRootElement(),Money,Name) elseif source == sendWeapone then local Weapone = guiGetText(Weapone_edit) local ammo = guiGetText(ammo_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveWeaponeall",getRootElement(),Weapone,ammo,Name) elseif source == sendArmour then local Armour = guiGetText(Armour_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveArmourall",getRootElement(),Armour,Name) elseif source == sendHealth then local Health = guiGetText(Health_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveHealthall",getRootElement(),Health,Name) elseif source == sendSuperHealth then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveSuperHealthall",getRootElement(),Name) elseif source == sendKick then local reason = guiGetText(Kick_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivekickall",getRootElement(),reason,Name) elseif source == sendvehicle then local vehicle = guiGetText(vehicle_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivevehicleall",getRootElement(),vehicle,Name) elseif source == close then guiSetVisible(Home,false) guiSetVisible(HomeSlapp,false) showCursor(false) local WeaponeID = "ID" local WeaponeAmmo = "Ammo" elseif (source == Weapone_edit) then if (guiGetText(source) == WeaponeID) then guiSetText(source, "") end end end ) Link to comment
iyaad Posted June 11, 2017 Author Share Posted June 11, 2017 كفوووو انتا اجدع واحد ساعدني مشكور والله Link to comment
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