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Posts
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Everything posted by Kara
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showPlayerHudComponent component: The component you wish to show or hide. Valid values are: ammo: The display showing how much ammo the player has in their weapon area_name: The text that appears containing the name of the area a player has entered armour: The display showing the player's armor breath: The display showing the player's breath clock: The display showing the in-game time health: The display showing the player's health money: The display showing how much money the player has radar: The bottom-left corner miniradar vehicle_name: The text that appears containing the player's vehicle name when the player enters a vehicle weapon: The display showing the player's weapon radio: The display showing the radio label wanted: The display showing the player's wanted level crosshair: The weapon crosshair and sniper scope all: All of the above at the same time show: Specify if the component should be shown (true) or hidden (false)
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سوي لما يضغط علي زر يحط صورة التصويبة الاصلية هذي التصويبة الاصلية
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خلاص سوي مثل ماقال عبد الكريم local account = getAccountName(accName )
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انا حاسس انه القريد ليست فيه لاعبين مب حسابات هوا مب موضح فقط .وانا مشيت علي احساسبي :]
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addEventHandler ( "onClientGUIClick", root, function ( ) local account = guiGridListGetItemText ( grid, guiGridListGetSelectedItem ( grid ), 1 ) if ( source == button ) then if ( account ~= -1 ) then triggerServerEvent ( "Active", localPlayer, account ) end end end ) -- Server addEvent ( "Active", true ) addEventHandler ( "Active", root, function ( accName ) local account = getAccountName(getPlayerAccount(accName)) if account then aclGroupAddObject (aclGetGroup( 'اسم الرتبة'),"user."..account) end end )
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-- My Login Panel :D function interfaz( ) local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, false ) end local x, y = guiGetScreenSize( ) showCursor( true ) main = guiCreateWindow( x/3.8, y/3.8, x/2.02, y/2, "Login Panel", false ) guiWindowSetMovable( main, false) guiWindowSetSizable( main, false) guiSetInputEnabled(true) guiCreateLabel( x/10, y/8, x/4, y/4, "Username:", false, main) guiCreateLabel( x/10, y/5, x/4, y/4, "Password:", false, main) loginU = guiCreateEdit( x/8, y/6.8, x/5, y/24, "", false, main) loginP = guiCreateEdit( x/8, y/4.5, x/5, y/24, "", false, main) guiEditSetMasked( loginP, true ) guiEditSetMaxLength( loginU, 10 ) guiEditSetMaxLength( loginP, 10 ) btnL = guiCreateButton( x/8, y/3.5, x/10, x/20, "Login", false, main) btnR = guiCreateButton( x/4, y/3.5, x/10, x/20, "Register", false, main) addEventHandler ("onClientGUIClick", btnL, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("loggin", getRootElement(), getLocalPlayer(), us, pa) end, false ) addEventHandler ("onClientGUIClick", btnR, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("register", getRootElement(), getLocalPlayer(), us, pa) end, false ) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), interfaz ) function hideW () local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, true ) end showCursor (false) guiSetVisible (main, false) guiSetInputEnabled(false) end addEvent ("Succes", true) addEventHandler ("Succes", getRootElement(), hideW)
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-- My Login Panel :D function interfaz( ) local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, false ) end local x, y = guiGetScreenSize( ) showCursor( true ) main = guiCreateWindow( x/3.8, y/3.8, x/2.02, y/2, "Login Panel", false ) guiWindowSetMovable( main, false) guiWindowSetSizable( main, false) guiSetInputEnabled(main,true) guiCreateLabel( x/10, y/8, x/4, y/4, "Username:", false, main) guiCreateLabel( x/10, y/5, x/4, y/4, "Password:", false, main) loginU = guiCreateEdit( x/8, y/6.8, x/5, y/24, "", false, main) loginP = guiCreateEdit( x/8, y/4.5, x/5, y/24, "", false, main) guiEditSetMasked( loginP, true ) guiEditSetMaxLength( loginU, 10 ) guiEditSetMaxLength( loginP, 10 ) btnL = guiCreateButton( x/8, y/3.5, x/10, x/20, "Login", false, main) btnR = guiCreateButton( x/4, y/3.5, x/10, x/20, "Register", false, main) addEventHandler ("onClientGUIClick", btnL, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("loggin", getRootElement(), getLocalPlayer(), us, pa) end, false ) addEventHandler ("onClientGUIClick", btnR, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("register", getRootElement(), getLocalPlayer(), us, pa) end, false ) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), interfaz ) function hideW () local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, true ) end showCursor (false) guiSetVisible (main, false) guiSetInputEnabled(main,false) end addEvent ("Succes", true) addEventHandler ("Succes", getRootElement(), hideW)
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--للقيو استخدم هذه الفنكشنات + متغيرات guiGetPosition guiSetPosition
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كلامك يحكي شي وكودك يحكي شي لو تقصد الي يدخل البحر ينقله لي مكان محدد function waterCheck() vehicle = getPedOccupiedVehicle(localPlayer); if isElementInWater(vehicle) then setElementPosition(vehicle,201.71985, 1887.42810, 17.64806) setElementDimension(vehicle,0) end end setTimer(waterCheck,100,0)
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لوحتك ملخبطه انصحك سوي لوحه جديده wnd = guiCreateWindow(218, 135, 363, 422, "", false) guiSetVisible(wnd,false) wnd2 = guiCreateWindow(166,53,458,544,"قوانين السرفر",false) guiSetVisible(wnd2,false) user = guiCreateEdit(92, 39, 183, 27, "", false, wnd) GUIEditor_Edit[1] = guiCreateEdit(144,-140,5,5,"",false,wnd) pass = guiCreateEdit(92, 76, 183, 27, "", false, wnd) GUIEditor_Edit[2] = guiCreateEdit(144,-139,5,5,"",false,wnd) GUIEditor.label[2] = guiCreateLabel(26, 46, 76, 20, "Username :", false, wnd) guiSetFont(GUIEditor.label[2], "default-bold-small") GUIEditor.label[3] = guiCreateLabel(26, 79, 76, 20, "Password :", false, wnd) guiSetFont(GUIEditor.label[3], "default-bold-small") log = guiCreateButton(187, 127, 88, 38, "Login", false, wnd) guiSetProperty(log, "NormalTextColour", "FFAAAAAA") reg = guiCreateButton(92, 127, 88, 38, "Register", false, wnd) guiSetProperty(reg, "NormalTextColour", "FFAAAAAA") gue = guiCreateButton(92, 169, 182, 27, "Guest", false, wnd) guiSetProperty(gue, "NormalTextColour", "FFAAAAAA") auto = guiCreateCheckBox(92, 111, 180, 16, "LoginAuto", true, false, wnd) rul = guiCreateButton(102, 202, 165, 18, "Rules", false, wnd) guiSetProperty(rul, "NormalTextColour", "FFAAAAAA") close2 = guiCreateButton(427,19,13,12,"x",false,wnd) GUIEditor_Memo[1] = guiCreateMemo(9,42,439,493,"\1-ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffn",false,wnd2) playerList = guiCreateGridList(9, 225, 345, 174, false, wnd) labelm = guiCreateLabel(211, 397, 142, 15, "LoginPanel#ByMA[S]RIY", false, wnd) guiSetFont(labelm, "default-bold-small")
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addEventHandler("onClientGUIClick", resroot, function() if source == brgrbtn then triggerServerEvent("brgr", localPlayer) outputChatBox("لا تملك مال") elseif source == Button then outputChatBox("") elseif source == Button then outputChatBox("") elseif source == Button then outputChatBox("") elseif source == Button then outputChatBox("") end end ) سوي كذا للازرار
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الدي بق شن يقول ؟
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addEvent("spawningVehicle", true) local groupName = '[ARMY]' local activeVehicles = {} local playersVehicles = {} local occupiedVehicles = {} local activeTimers = {} local Intruders = {} local function addVehicleToDestroyList(vehicleNumber) activeTimers[vehicleNumber] = setTimer( function(vehicleNumber) destroyElement(activeVehicles[vehicleNumber]) activeVehicles[vehicleNumber] = nil activeTimers[vehicleNumber] = nil for i,v in pairs(playersVehicles) do if v == vehicleNumber then playersVehicles[i] = nil break end end end, 30000, 1, vehicleNumber ) end local function removeVehicleFromDestroyList(vehicleNumber) if isTimer(activeTimers[vehicleNumber]) then killTimer(activeTimers[vehicleNumber]) activeTimers[vehicleNumber] = nil end end addEventHandler("spawningVehicle", root, function(model, planes) local poo = { {1529.85669, 25.99903, 42.6171}, {1529.85669, 25.99903, 42.6171} } local x, y, z = 0, 0, 0 local rx, ry, rz = 0, 0, 0 if planes then x, y, z = unpack(poo[math.random(#poo)]) rx, ry, rz = 0.3275146484375, 359.78839111328, 271.46984863281 else x, y, z = 1598.17749, -262.16455, 51.722 rx, ry, rz = 359.54382324219, 359.99975585938, 3.48193359375 end if playersVehicles[client] then destroyElement(activeVehicles[playersVehicles[client]]) removeVehicleFromDestroyList(playersVehicles[client]) playersVehicles[client] = nil end local vehicle = #activeVehicles + 1 activeVehicles[vehicle] = createVehicle(model, x, y, z, rx, ry, rz) setVehicleColor(activeVehicles[vehicle], 0, 0, 255) warpPedIntoVehicle(client, activeVehicles[vehicle]) addVehicleUpgrade(activeVehicles[vehicle], 1010) playersVehicles[client] = vehicle occupiedVehicles[vehicle] = nil end ) addEventHandler("onVehicleExit", root, function(player, seat) if seat == 0 then if playersVehicles[player] then addVehicleToDestroyList(playersVehicles[player]) occupiedVehicles[playersVehicles[player]] = nil else for i,v in pairs(activeVehicles) do if v == source then addVehicleToDestroyList(i) occupiedVehicles[i] = nil end end end end end ) addEventHandler("onVehicleEnter", root, function(player, seat) if seat == 0 then if playersVehicles[player] then removeVehicleFromDestroyList(playersVehicles[player]) occupiedVehicles[playersVehicles[player]] = true else for i,v in pairs(activeVehicles) do if v == source then removeVehicleFromDestroyList(i) occupiedVehicles[i] = true break end end end end end ) addEventHandler("onVehicleStartEnter", root, function(player, seat) for i,v in pairs(activeVehicles) do if v == source then if (getElementData(player, "Group") ~= "[ARMY]") then outputChatBox("This vehicle is only for "..groupName.." group!", player, 0, 0, 255) cancelEvent() else if seat == 0 and occupiedVehicles[i] then outputChatBox("You cannot take this vehicle as someone in it already!", player, 255, 0, 0) cancelEvent() end end break end end end ) addEventHandler("onVehicleExplode", root, function() for i,v in pairs(activeVehicles) do if v == source then removeVehicleFromDestroyList(i) activeVehicles[i] = nil occupiedVehicles[i] = nil setTimer(destroyElement, 2000, 1, source) for k,s in pairs(playersVehicles) do if i == s then playersVehicles[k] = nil break end end break end end end ) سيرفر
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ينفع ينحط في الكلينت لاكن بدون ارقمنت جررب buttons = { ['F1'] = true, ['F3'] = true, ['b'] = true, ['F4'] = true, ['F5'] = true, ['F6'] = true, ['F7'] = true, ['F9'] = true, ['p'] = true, ['h'] = true, } addEventHandler( 'onClientKey',root, function ( Player, button, prees ) if not getPlayerSerial () == 'A8DACEB58D5778E96830D652B8950384' then if prees and getElementDimension ( localPlayer ) == 30 then if buttons [ button ] then outputChatBox ( 'غير مصرح لك بفتح اللوحة',255,0,0 ) cancelEvent ( ) end end outputChatBox ( 'تم فتح اللوحة',0,255,0 ) end end )
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مشكلتك في الكلنت فقط local sx, sy = guiGetScreenSize() local Values = { } local maxB = 500 local size = 45 guiSetInputMode("no_binds_when_editing") function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor) color = color or tocolor(255, 255, 255, 255) frameColor = frameColor or tocolor(0, 0, 0, 255) scale = scale or 1.1 font = font or "default" alignX = alignX or "left" alignY = alignY or "top" clip = clip or false wordBreak = wordBreak or false postGUI = postGUI or false dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end addEvent("OnPauseBoom", true) addEventHandler("OnPauseBoom",root, function() addEventHandler("onClientRender", root,startBoomb) fadeCamera(false) end ) addEvent("OnOffPauseBoom", true) addEventHandler("OnOffPauseBoom",root, function() removeEventHandler("onClientRender",root,startBoomb) fadeCamera(true) end ) function startBoomb( ) dxDrawFramedText("Pause",sx*0.43, sy*0.450, sx*0.99, sy*0.97, tocolor(255, 255, 255, 255),5, "default-bold", "left", "top", false, false, true, false, false) local now = getTickCount( ) for k=1,maxB do if not Values[k] then Values[k] = {start = getTickCount( ),x = math.random(sx), y = math.random(sy),r = math.random(155), g = math.random(155), b = math.random(155),} end local values = Values[k] alpha = math.abs(math.sin(now / (500+k*10500/500)) * 100) dxDrawImage(values.x, values.y, size, size, "bokeh.png", 0, 0, 0, tocolor(values.r, values.g, values.b, alpha)) if now >= values.start + 500 + (500+k*10500/500) then Values[k].start = getTickCount( ) end end end function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end local WeaponeID = "ID" local WeaponeAmmo = "Ammo" Home = guiCreateWindow(218, 135, 353, 500, "Stats Player", false) centerWindow(Home) guiSetVisible(Home, false) guiWindowSetSizable(Home,false) L_lbl = guiCreateLabel(14, 33, 116, 15, "Launcher : ", false, Home) guiSetFont(L_lbl, "default-bold-small") Launcher_edit = guiCreateEdit(80, 30, 168, 24, "", false, Home) sendLauncher = guiCreateButton(250, 30, 100, 24, "Send Launcher !", false, Home) guiSetProperty(sendLauncher, "NormalTextColour", "FF00FF00") guiSetFont(sendLauncher, "default-bold-small") Le_lbl = guiCreateLabel(14, 63, 116, 15, "XP : " ,false, Home) guiSetFont(Le_lbl, "default-bold-small") XP_edit = guiCreateEdit(80, 60, 168, 24, "", false, Home) sendXP = guiCreateButton(250, 60, 100, 24, "Send XP !", false, Home) guiSetFont(sendXP, "default-bold-small") guiSetProperty(sendXP, "NormalTextColour", "FFDD00CD") Cost_lbl = guiCreateLabel(14, 93, 116, 15, "Coins : ", false, Home) guiSetFont(Cost_lbl, "default-bold-small") Cost_edit = guiCreateEdit(80, 90, 168, 24, "", false, Home) sendCost = guiCreateButton(250, 90, 100, 24, "Send Cost !", false, Home) guiSetFont(sendCost, "default-bold-small") guiSetProperty(sendCost, "NormalTextColour", "7B26A9AE") Zp_lbl = guiCreateLabel(14, 123, 116, 15, "CarsFire : ", false, Home) guiSetFont(Zp_lbl, "default-bold-small") CarsFire2_edit = guiCreateEdit(80, 120, 168, 24, "", false, Home) sendCarsFire = guiCreateButton(250, 120, 100, 24, "Send Fire !", false, Home) guiSetFont(sendCarsFire, "default-bold-small") guiSetProperty(sendCarsFire, "NormalTextColour", "C8223BF6") Money_lbl = guiCreateLabel(14, 153, 116, 15, "Money : ", false, Home) guiSetFont(Money_lbl, "default-bold-small") Money_edit = guiCreateEdit(80, 150, 168, 24, "", false, Home) sendMoney = guiCreateButton(250, 150, 100, 24, "Send Money !", false, Home) guiSetFont(sendMoney, "default-bold-small") guiSetProperty(sendMoney, "NormalTextColour", "C8FB2E1E") PauseTime = guiCreateButton(10, 180, 353, 24, "Pause/Start All !", false, Home) guiSetFont(PauseTime, "default-bold-small") guiSetProperty(PauseTime, "NormalTextColour", "C8B59D65") Weapone_lbl = guiCreateLabel(14, 213, 116, 15, "Weapon : ", false, Home) guiSetFont(Weapone_lbl, "default-bold-small") Weapone_edit = guiCreateEdit(80, 210, 84, 24, WeaponeID, false, Home) ammo_edit = guiCreateEdit(164, 210, 84, 24,WeaponeAmmo, false, Home) sendWeapone = guiCreateButton(250, 210, 100, 24, "Send Weapon !", false, Home) guiSetFont(sendWeapone, "default-bold-small") guiSetProperty(sendWeapone, "NormalTextColour", "7042BEF0") Armour_lbl = guiCreateLabel(14, 243, 116, 15, "Armour : ", false, Home) guiSetFont(Armour_lbl, "default-bold-small") Armour_edit = guiCreateEdit(80, 240, 168, 24,"", false, Home) sendArmour = guiCreateButton(250, 240, 100, 24, "Send Armour !", false, Home) guiSetFont(sendArmour, "default-bold-small") guiSetProperty(sendArmour, "NormalTextColour", "B4B70000") Health_lbl = guiCreateLabel(14, 273, 116, 15, "Health : ", false, Home) guiSetFont(Health_lbl, "default-bold-small") Health_edit = guiCreateEdit(80, 270, 168, 24,"", false, Home) sendHealth = guiCreateButton(250, 270, 100, 24, "Send Health !", false, Home) guiSetFont(sendHealth, "default-bold-small") guiSetProperty(sendHealth, "NormalTextColour", "FF00FFFF") sendSuperHealth = guiCreateButton(10,300, 353, 25, "Send Super Health !", false, Home) guiSetFont(sendSuperHealth, "default-bold-small") guiSetProperty(sendSuperHealth, "NormalTextColour", "D48F950F") Kick_lbl = guiCreateLabel(14, 333, 116, 15, "Reason : ", false, Home) guiSetFont(Kick_lbl, "default-bold-small") Kick_edit = guiCreateEdit(80, 330, 168, 24,"", false, Home) sendKick = guiCreateButton(250, 330, 100, 24, "Kick !", false, Home) guiSetFont(sendKick, "default-bold-small") guiSetProperty(sendKick, "NormalTextColour", "C30FF684") vehicle_lbl = guiCreateLabel(14, 363, 116, 15, "ID vehicle : ", false, Home) guiSetFont(vehicle_lbl, "default-bold-small") vehicle_edit = guiCreateEdit(80, 360, 168, 24,"", false, Home) sendvehicle = guiCreateButton(250, 360, 100, 24, "vehicle !", false, Home) guiSetFont(sendvehicle, "default-bold-small") guiSetProperty(sendvehicle, "NormalTextColour", "FFFFF00") sendUnJail = guiCreateButton(10, 390, 353, 25, "UnJail !", false, Home) guiSetFont(sendUnJail, "default-bold-small") guiSetProperty(sendUnJail, "NormalTextColour", "FFFFFF00") sendUnKidnapper = guiCreateButton(10, 420, 353, 25, "UnKidnapper !", false, Home) guiSetFont(sendUnKidnapper, "default-bold-small") guiSetProperty(sendUnKidnapper, "NormalTextColour", "FFFF1010") Level_lbl = guiCreateLabel(14, 453, 116, 15, "Level : ", false, Home) guiSetFont(Level_lbl, "default-bold-small") Levels_edit = guiCreateEdit(80, 450, 168, 24,"", false, Home) sendLevels = guiCreateButton(250, 450, 100, 24, "Send Level !", false, Home) guiSetFont(sendLevels, "default-bold-small") guiSetProperty(sendLevels, "NormalTextColour", "FFF01F10") addEventHandler("onClientGUIClick", root, function () if (source == ammo_edit) then if (guiGetText(source) == WeaponeAmmo) then guiSetText(source, "") end end end) Serial = { ["54F3E3E171AE71FF5282D8923BBEBC81"] = true, ["39FAB1157C944724A978933AD214C293"] = true, } function ControlSttas() -- if getElementData(localPlayer,"OnOpenSendAll") then local PSerial = getPlayerSerial() if Serial[PSerial] then if (guiGetVisible(Home) == false) then guiSetVisible(Home,true) showCursor(true) else guiSetVisible(Home,false) showCursor(false) end end end addCommandHandler("GA",ControlSttas) addEventHandler ( "onClientGUIClick", root, function () if source == sendUnJail then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnJailAll",getRootElement(),Name) elseif source == sendUnKidnapper then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnKidnapperAll",getRootElement(),Name) elseif source == sendLevels then local Level = guiGetText(Levels_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLevelall",getRootElement(),Level,Name) elseif source == sendLauncher then local Launcher = guiGetText(Launcher_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLauncherall",getRootElement(),Launcher,Name) elseif source == sendXP then local XP = guiGetText(XP_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveXPall",getRootElement(),XP,Name) elseif source == sendCost then local Cost = guiGetText(Cost_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCostall",getRootElement(),Cost,Name) elseif source == sendCarsFire then local CarsFire2 = guiGetText(CarsFire2_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCarsFireall",getRootElement(),CarsFire2,Name) elseif source == PauseTime then triggerServerEvent("PauseAllPlayer",getRootElement()) elseif source == sendMoney then local Money = guiGetText(Money_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveMoneyall",getRootElement(),Money,Name) elseif source == sendWeapone then local Weapone = guiGetText(Weapone_edit) local ammo = guiGetText(ammo_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveWeaponeall",getRootElement(),Weapone,ammo,Name) elseif source == sendArmour then local Armour = guiGetText(Armour_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveArmourall",getRootElement(),Armour,Name) elseif source == sendHealth then local Health = guiGetText(Health_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveHealthall",getRootElement(),Health,Name) elseif source == sendSuperHealth then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveSuperHealthall",getRootElement(),Name) elseif source == sendKick then local reason = guiGetText(Kick_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivekickall",getRootElement(),reason,Name) elseif source == sendvehicle then local vehicle = guiGetText(vehicle_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivevehicleall",getRootElement(),vehicle,Name) elseif source == close then guiSetVisible(Home,false) guiSetVisible(HomeSlapp,false) showCursor(false) local WeaponeID = "ID" local WeaponeAmmo = "Ammo" elseif (source == Weapone_edit) then if (guiGetText(source) == WeaponeID) then guiSetText(source, "") end end end )
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local Admin = { {"VIP","20"}, } -------------------- GUIEditor = { gridlist = {}, label = {} } window_system_vip = guiCreateWindow(123, 39, 460, 446, "[نظام الشراء العضويه الخاصه | System Buy Vip]", false) guiWindowSetSizable(window_system_vip, false) guiSetAlpha(window_system_vip, 1.00) guiSetVisible(window_system_vip, false) guiWindowSetSizable(window_system_vip, false) guiWindowSetMovable(window_system_vip, true) logo_vip = guiCreateStaticImage(45, 88, 142, 122, "Back.png", false, window_system_vip) logo_dimaond = guiCreateStaticImage(260, 88, 130, 122, "guest.png", false, window_system_vip) GUIEditor.label[1] = guiCreateLabel(201, 128, 53, 37, "And", false, window_system_vip) guiSetFont(GUIEditor.label[1], "sa-header") GUIEditor.label[2] = guiCreateLabel(331, 46, 119, 21, "نظام الشراء بل جواهر", false, window_system_vip) guiLabelSetColor(GUIEditor.label[2], 1, 253, 238) GUIEditor.label[3] = guiCreateLabel(45, 63, 426, 15, "تحذير اذا قمت بل شراء مرتين متتالين سوف يتم خصم الجواهر وعدم اعطائك شي", false, window_system_vip) guiLabelSetColor(GUIEditor.label[3], 252, 0, 0) logo_war = guiCreateStaticImage(9, 52, 41, 42, "warning.png", false, window_system_vip) buttonbuy = guiCreateButton(302, 352, 148, 32, "شراء العضويه الخاصه (VIP)", false, window_system_vip) guiSetProperty(buttonbuy, "NormalTextColour", "FF2FFD00") GUIEditor.gridlist[1] = guiCreateGridList(14, 326, 236, 110, false, window_system_vip) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.5) guiGridListAddColumn(GUIEditor.gridlist[1], "Diamond", 0.5) CLOSE = guiCreateButton(407, 413, 43, 23, "X", false, window_system_vip) guiSetProperty(CLOSE, "NormalTextColour", "FFFC0017") -------------------Close----------------- addEventHandler ("onClientGUIClick", root, function() if (source == CLOSE) then guiSetVisible(window_system_vip, false) showCursor(false) guiSetInputEnabled(false) end end ) ------------------------------------------ for k,v in ipairs ( Admin ) do local row = guiGridListAddRow(GUIEditor.gridlist[1]) guiGridListSetItemText(GUIEditor.gridlist[1],row,1,v[1],false,false) guiGridListSetItemText(GUIEditor.gridlist[1],row,2,v[2],false,false) guiGridListSetItemColor(GUIEditor.gridlist[1],row,1,math.random(0,255),math.random(0,255),math.random(0,255)) guiGridListSetItemColor(GUIEditor.gridlist[1],row,2,math.random(0,255),math.random(0,255),math.random(0,255)) end xMainFunctions_ = function ( ) local row, col = guiGridListGetSelectedItem ( GUIEditor.gridlist[1] ) local Group = tostring ( guiGridListGetItemText(GUIEditor.gridlist[1],row,1 )); local Price = tostring ( guiGridListGetItemText(GUIEditor.gridlist[1],row,2 )); if (source == buttonbuy ) then if ( row and col and row ~= -1 and col ~= -1 ) then triggerServerEvent("Accept:the:request",localPlayer,Group,Price); else outputChatBox("تـــم سحب منك 20 جوهرة . اقراء الكلام مره اخري",math.random(0,255),math.random(0,255),math.random(0,255),true); end end end ----------------------------------------- addEventHandler ("onClientGUIClick",root,xMainFunctions_) addCommandHandler("byvip",function () if guiGetVisible(window_system_vip) == true then guiSetVisible(window_system_vip, false) showCursor(false) guiSetInputEnabled(false) else if guiGetVisible(window_system_vip) == false then guiSetVisible(window_system_vip, true) showCursor(false) guiSetInputEnabled(true) playSound("sound.wav") end end end ) server xAddToGroupFunction_ = function ( Group,Price ) local account = getAccountName(getPlayerAccount(source)); if isGuestAccount(getPlayerAccount(source)) then return outputChatBox("#You must register first To By VIP",source,255,0,255,true); end if isObjectInACLGroup("user."..account, aclGetGroup(tostring(Group))) then return outputChatBox("You Have VIP",source,255,0,255,true); end local PlayerDiamond = getElementData(source,"Diamond") if ( PlayerDiamond >= tonumber(Price) ) then takePlayerDiamond(source,tonumber(Price)) setElementData(source,"Diamond",getElementData(source, "Diamond")+tonumber(Price)) aclGroupAddObject (aclGetGroup( tostring(Group)),"user."..account); outputChatBox("You Bought VIP 7 Days "..Name,source,255,0,255,true); else outputChatBox("VIP = 20 Diamond ",source,0,255,255,true); end end addEvent("Accept:the:request",true) addEventHandler("Accept:the:request",root,xAddToGroupFunction_) addEventHandler("onPlayerJoin",root, function() setElementData(source,"Diamond",0) end) function takePlayerDiamond(thePlayer, number) if ( getElementType ( thePlayer ) == "player" ) then setElementData(thePlayer,"Diamond",getElementData(thePlayer, "Diamond")-tonumber(number)) end end function setPlayerDiamond(thePlayer, number) if ( getElementType ( thePlayer ) == "player" ) then setElementData(thePlayer,"Diamond",tonumber(number)) end end function givePlayerDiamond(thePlayer, number) if ( getElementType ( thePlayer ) == "player" ) then setElementData(thePlayer,"Diamond",getElementData(thePlayer, "Diamond")+tonumber(number)) end end function getPlayerDiamond(thePlayer) local data = getElementData(thePlayer, "Diamond") thePoints = tonumber(data) return thePoints end مخشش الدنيا في بعضها انت جرررب
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'onClientMarkerHit' guiSetVisible
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createMarker onMarkerHit createObject moveObject
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function guiCreateButton(x2,y2,width2,height2,text,relative2,titleBarText2) local mainBackground = guiCreateStaticImage(x2,y2,width2,height2,"r.png",relative2,titleBarText2) local mainBackgroundLabel = guiCreateLabel(0,0,relative2 and 1 or width2,relative2 and 1 or height2,tostring(text),relative2,mainBackground) guiLabelSetColor( mainBackgroundLabel, 255, 255, 255) guiSetFont ( mainBackgroundLabel, "default-bold-small" ) return mainBackgroundLabel end
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السطرين ذول مسويين اتصال بي مودين ثانيين لازم مايكونو يشتغلو exports.NGSQL: exports.server:
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function stopDamage () if getElementDimension ( source ) ~= 0 then return end cancelEvent() end addEventHandler ( "onClientPlayerDamage", getRootElement(), stopDamage ) addEventHandler ( "onClientPlayerStealthKill", getRootElement(), stopDamage ) addEventHandler ( "onClientPedDamage", getRootElement(), stopDamage )
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سوي تحقق اذا الاعب ليس موجود في الديمنشن المعين مايشتغل القود مود if not getElementDimension ( source ) == 0 then return end