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Kara

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Everything posted by Kara

  1. showPlayerHudComponent component: The component you wish to show or hide. Valid values are: ammo: The display showing how much ammo the player has in their weapon area_name: The text that appears containing the name of the area a player has entered armour: The display showing the player's armor breath: The display showing the player's breath clock: The display showing the in-game time health: The display showing the player's health money: The display showing how much money the player has radar: The bottom-left corner miniradar vehicle_name: The text that appears containing the player's vehicle name when the player enters a vehicle weapon: The display showing the player's weapon radio: The display showing the radio label wanted: The display showing the player's wanted level crosshair: The weapon crosshair and sniper scope all: All of the above at the same time show: Specify if the component should be shown (true) or hidden (false)
  2. سوي لما يضغط علي زر يحط صورة التصويبة الاصلية هذي التصويبة الاصلية
  3. خلاص سوي مثل ماقال عبد الكريم local account = getAccountName(accName )
  4. انا حاسس انه القريد ليست فيه لاعبين مب حسابات هوا مب موضح فقط .وانا مشيت علي احساسبي :]
  5. addEventHandler ( "onClientGUIClick", root, function ( ) local account = guiGridListGetItemText ( grid, guiGridListGetSelectedItem ( grid ), 1 ) if ( source == button ) then if ( account ~= -1 ) then triggerServerEvent ( "Active", localPlayer, account ) end end end ) -- Server addEvent ( "Active", true ) addEventHandler ( "Active", root, function ( accName ) local account = getAccountName(getPlayerAccount(accName)) if account then aclGroupAddObject (aclGetGroup( 'اسم الرتبة'),"user."..account) end end )
  6. -- My Login Panel :D function interfaz( ) local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, false ) end local x, y = guiGetScreenSize( ) showCursor( true ) main = guiCreateWindow( x/3.8, y/3.8, x/2.02, y/2, "Login Panel", false ) guiWindowSetMovable( main, false) guiWindowSetSizable( main, false) guiSetInputEnabled(true) guiCreateLabel( x/10, y/8, x/4, y/4, "Username:", false, main) guiCreateLabel( x/10, y/5, x/4, y/4, "Password:", false, main) loginU = guiCreateEdit( x/8, y/6.8, x/5, y/24, "", false, main) loginP = guiCreateEdit( x/8, y/4.5, x/5, y/24, "", false, main) guiEditSetMasked( loginP, true ) guiEditSetMaxLength( loginU, 10 ) guiEditSetMaxLength( loginP, 10 ) btnL = guiCreateButton( x/8, y/3.5, x/10, x/20, "Login", false, main) btnR = guiCreateButton( x/4, y/3.5, x/10, x/20, "Register", false, main) addEventHandler ("onClientGUIClick", btnL, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("loggin", getRootElement(), getLocalPlayer(), us, pa) end, false ) addEventHandler ("onClientGUIClick", btnR, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("register", getRootElement(), getLocalPlayer(), us, pa) end, false ) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), interfaz ) function hideW () local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, true ) end showCursor (false) guiSetVisible (main, false) guiSetInputEnabled(false) end addEvent ("Succes", true) addEventHandler ("Succes", getRootElement(), hideW)
  7. -- My Login Panel :D function interfaz( ) local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, false ) end local x, y = guiGetScreenSize( ) showCursor( true ) main = guiCreateWindow( x/3.8, y/3.8, x/2.02, y/2, "Login Panel", false ) guiWindowSetMovable( main, false) guiWindowSetSizable( main, false) guiSetInputEnabled(main,true) guiCreateLabel( x/10, y/8, x/4, y/4, "Username:", false, main) guiCreateLabel( x/10, y/5, x/4, y/4, "Password:", false, main) loginU = guiCreateEdit( x/8, y/6.8, x/5, y/24, "", false, main) loginP = guiCreateEdit( x/8, y/4.5, x/5, y/24, "", false, main) guiEditSetMasked( loginP, true ) guiEditSetMaxLength( loginU, 10 ) guiEditSetMaxLength( loginP, 10 ) btnL = guiCreateButton( x/8, y/3.5, x/10, x/20, "Login", false, main) btnR = guiCreateButton( x/4, y/3.5, x/10, x/20, "Register", false, main) addEventHandler ("onClientGUIClick", btnL, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("loggin", getRootElement(), getLocalPlayer(), us, pa) end, false ) addEventHandler ("onClientGUIClick", btnR, function (us, pa) local us = guiGetText (loginU) local pa = guiGetText (loginP) triggerServerEvent ("register", getRootElement(), getLocalPlayer(), us, pa) end, false ) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), interfaz ) function hideW () local components = { "weapon", "ammo", "health", "clock", "money", "breath", "armour", "wanted", "radar" } for _, component in ipairs( components ) do setPlayerHudComponentVisible( component, true ) end showCursor (false) guiSetVisible (main, false) guiSetInputEnabled(main,false) end addEvent ("Succes", true) addEventHandler ("Succes", getRootElement(), hideW)
  8. --للقيو استخدم هذه الفنكشنات + متغيرات guiGetPosition guiSetPosition
  9. كلامك يحكي شي وكودك يحكي شي لو تقصد الي يدخل البحر ينقله لي مكان محدد function waterCheck() vehicle = getPedOccupiedVehicle(localPlayer); if isElementInWater(vehicle) then setElementPosition(vehicle,201.71985, 1887.42810, 17.64806) setElementDimension(vehicle,0) end end setTimer(waterCheck,100,0)
  10. لوحتك ملخبطه انصحك سوي لوحه جديده wnd = guiCreateWindow(218, 135, 363, 422, "", false) guiSetVisible(wnd,false) wnd2 = guiCreateWindow(166,53,458,544,"قوانين السرفر",false) guiSetVisible(wnd2,false) user = guiCreateEdit(92, 39, 183, 27, "", false, wnd) GUIEditor_Edit[1] = guiCreateEdit(144,-140,5,5,"",false,wnd) pass = guiCreateEdit(92, 76, 183, 27, "", false, wnd) GUIEditor_Edit[2] = guiCreateEdit(144,-139,5,5,"",false,wnd) GUIEditor.label[2] = guiCreateLabel(26, 46, 76, 20, "Username :", false, wnd) guiSetFont(GUIEditor.label[2], "default-bold-small") GUIEditor.label[3] = guiCreateLabel(26, 79, 76, 20, "Password :", false, wnd) guiSetFont(GUIEditor.label[3], "default-bold-small") log = guiCreateButton(187, 127, 88, 38, "Login", false, wnd) guiSetProperty(log, "NormalTextColour", "FFAAAAAA") reg = guiCreateButton(92, 127, 88, 38, "Register", false, wnd) guiSetProperty(reg, "NormalTextColour", "FFAAAAAA") gue = guiCreateButton(92, 169, 182, 27, "Guest", false, wnd) guiSetProperty(gue, "NormalTextColour", "FFAAAAAA") auto = guiCreateCheckBox(92, 111, 180, 16, "LoginAuto", true, false, wnd) rul = guiCreateButton(102, 202, 165, 18, "Rules", false, wnd) guiSetProperty(rul, "NormalTextColour", "FFAAAAAA") close2 = guiCreateButton(427,19,13,12,"x",false,wnd) GUIEditor_Memo[1] = guiCreateMemo(9,42,439,493,"\1-ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffn",false,wnd2) playerList = guiCreateGridList(9, 225, 345, 174, false, wnd) labelm = guiCreateLabel(211, 397, 142, 15, "LoginPanel#ByMA[S]RIY", false, wnd) guiSetFont(labelm, "default-bold-small")
  11. القسم معبي من ذا ابحث بس
  12. addEventHandler("onClientGUIClick", resroot, function() if source == brgrbtn then triggerServerEvent("brgr", localPlayer) outputChatBox("لا تملك مال") elseif source == Button then outputChatBox("") elseif source == Button then outputChatBox("") elseif source == Button then outputChatBox("") elseif source == Button then outputChatBox("") end end ) سوي كذا للازرار
  13. addEvent("spawningVehicle", true) local groupName = '[ARMY]' local activeVehicles = {} local playersVehicles = {} local occupiedVehicles = {} local activeTimers = {} local Intruders = {} local function addVehicleToDestroyList(vehicleNumber) activeTimers[vehicleNumber] = setTimer( function(vehicleNumber) destroyElement(activeVehicles[vehicleNumber]) activeVehicles[vehicleNumber] = nil activeTimers[vehicleNumber] = nil for i,v in pairs(playersVehicles) do if v == vehicleNumber then playersVehicles[i] = nil break end end end, 30000, 1, vehicleNumber ) end local function removeVehicleFromDestroyList(vehicleNumber) if isTimer(activeTimers[vehicleNumber]) then killTimer(activeTimers[vehicleNumber]) activeTimers[vehicleNumber] = nil end end addEventHandler("spawningVehicle", root, function(model, planes) local poo = { {1529.85669, 25.99903, 42.6171}, {1529.85669, 25.99903, 42.6171} } local x, y, z = 0, 0, 0 local rx, ry, rz = 0, 0, 0 if planes then x, y, z = unpack(poo[math.random(#poo)]) rx, ry, rz = 0.3275146484375, 359.78839111328, 271.46984863281 else x, y, z = 1598.17749, -262.16455, 51.722 rx, ry, rz = 359.54382324219, 359.99975585938, 3.48193359375 end if playersVehicles[client] then destroyElement(activeVehicles[playersVehicles[client]]) removeVehicleFromDestroyList(playersVehicles[client]) playersVehicles[client] = nil end local vehicle = #activeVehicles + 1 activeVehicles[vehicle] = createVehicle(model, x, y, z, rx, ry, rz) setVehicleColor(activeVehicles[vehicle], 0, 0, 255) warpPedIntoVehicle(client, activeVehicles[vehicle]) addVehicleUpgrade(activeVehicles[vehicle], 1010) playersVehicles[client] = vehicle occupiedVehicles[vehicle] = nil end ) addEventHandler("onVehicleExit", root, function(player, seat) if seat == 0 then if playersVehicles[player] then addVehicleToDestroyList(playersVehicles[player]) occupiedVehicles[playersVehicles[player]] = nil else for i,v in pairs(activeVehicles) do if v == source then addVehicleToDestroyList(i) occupiedVehicles[i] = nil end end end end end ) addEventHandler("onVehicleEnter", root, function(player, seat) if seat == 0 then if playersVehicles[player] then removeVehicleFromDestroyList(playersVehicles[player]) occupiedVehicles[playersVehicles[player]] = true else for i,v in pairs(activeVehicles) do if v == source then removeVehicleFromDestroyList(i) occupiedVehicles[i] = true break end end end end end ) addEventHandler("onVehicleStartEnter", root, function(player, seat) for i,v in pairs(activeVehicles) do if v == source then if (getElementData(player, "Group") ~= "[ARMY]") then outputChatBox("This vehicle is only for "..groupName.." group!", player, 0, 0, 255) cancelEvent() else if seat == 0 and occupiedVehicles[i] then outputChatBox("You cannot take this vehicle as someone in it already!", player, 255, 0, 0) cancelEvent() end end break end end end ) addEventHandler("onVehicleExplode", root, function() for i,v in pairs(activeVehicles) do if v == source then removeVehicleFromDestroyList(i) activeVehicles[i] = nil occupiedVehicles[i] = nil setTimer(destroyElement, 2000, 1, source) for k,s in pairs(playersVehicles) do if i == s then playersVehicles[k] = nil break end end break end end end ) سيرفر
  14. ينفع ينحط في الكلينت لاكن بدون ارقمنت جررب buttons = { ['F1'] = true, ['F3'] = true, ['b'] = true, ['F4'] = true, ['F5'] = true, ['F6'] = true, ['F7'] = true, ['F9'] = true, ['p'] = true, ['h'] = true, } addEventHandler( 'onClientKey',root, function ( Player, button, prees ) if not getPlayerSerial () == 'A8DACEB58D5778E96830D652B8950384' then if prees and getElementDimension ( localPlayer ) == 30 then if buttons [ button ] then outputChatBox ( 'غير مصرح لك بفتح اللوحة',255,0,0 ) cancelEvent ( ) end end outputChatBox ( 'تم فتح اللوحة',0,255,0 ) end end )
  15. وانا كخبير في اللغه انت وهمي
  16. وضضح يعني تكون سوداء ؟ fadeCamera
  17. مشكلتك في الكلنت فقط local sx, sy = guiGetScreenSize() local Values = { } local maxB = 500 local size = 45 guiSetInputMode("no_binds_when_editing") function dxDrawFramedText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI, frameColor) color = color or tocolor(255, 255, 255, 255) frameColor = frameColor or tocolor(0, 0, 0, 255) scale = scale or 1.1 font = font or "default" alignX = alignX or "left" alignY = alignY or "top" clip = clip or false wordBreak = wordBreak or false postGUI = postGUI or false dxDrawText(message, left + 1, top + 1, width + 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left + 1, top - 1, width + 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top + 1, width - 1, height + 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left - 1, top - 1, width - 1, height - 1, frameColor, scale, font, alignX, alignY, clip, wordBreak, postGUI) dxDrawText(message, left, top, width, height, color, scale, font, alignX, alignY, clip, wordBreak, postGUI) end addEvent("OnPauseBoom", true) addEventHandler("OnPauseBoom",root, function() addEventHandler("onClientRender", root,startBoomb) fadeCamera(false) end ) addEvent("OnOffPauseBoom", true) addEventHandler("OnOffPauseBoom",root, function() removeEventHandler("onClientRender",root,startBoomb) fadeCamera(true) end ) function startBoomb( ) dxDrawFramedText("Pause",sx*0.43, sy*0.450, sx*0.99, sy*0.97, tocolor(255, 255, 255, 255),5, "default-bold", "left", "top", false, false, true, false, false) local now = getTickCount( ) for k=1,maxB do if not Values[k] then Values[k] = {start = getTickCount( ),x = math.random(sx), y = math.random(sy),r = math.random(155), g = math.random(155), b = math.random(155),} end local values = Values[k] alpha = math.abs(math.sin(now / (500+k*10500/500)) * 100) dxDrawImage(values.x, values.y, size, size, "bokeh.png", 0, 0, 0, tocolor(values.r, values.g, values.b, alpha)) if now >= values.start + 500 + (500+k*10500/500) then Values[k].start = getTickCount( ) end end end function centerWindow ( center_window ) local sx, sy = guiGetScreenSize ( ) local windowW, windowH = guiGetSize ( center_window, false ) local x, y = ( sx - windowW ) / 2, ( sy - windowH ) / 2 guiSetPosition ( center_window, x, y, false ) end local WeaponeID = "ID" local WeaponeAmmo = "Ammo" Home = guiCreateWindow(218, 135, 353, 500, "Stats Player", false) centerWindow(Home) guiSetVisible(Home, false) guiWindowSetSizable(Home,false) L_lbl = guiCreateLabel(14, 33, 116, 15, "Launcher : ", false, Home) guiSetFont(L_lbl, "default-bold-small") Launcher_edit = guiCreateEdit(80, 30, 168, 24, "", false, Home) sendLauncher = guiCreateButton(250, 30, 100, 24, "Send Launcher !", false, Home) guiSetProperty(sendLauncher, "NormalTextColour", "FF00FF00") guiSetFont(sendLauncher, "default-bold-small") Le_lbl = guiCreateLabel(14, 63, 116, 15, "XP : " ,false, Home) guiSetFont(Le_lbl, "default-bold-small") XP_edit = guiCreateEdit(80, 60, 168, 24, "", false, Home) sendXP = guiCreateButton(250, 60, 100, 24, "Send XP !", false, Home) guiSetFont(sendXP, "default-bold-small") guiSetProperty(sendXP, "NormalTextColour", "FFDD00CD") Cost_lbl = guiCreateLabel(14, 93, 116, 15, "Coins : ", false, Home) guiSetFont(Cost_lbl, "default-bold-small") Cost_edit = guiCreateEdit(80, 90, 168, 24, "", false, Home) sendCost = guiCreateButton(250, 90, 100, 24, "Send Cost !", false, Home) guiSetFont(sendCost, "default-bold-small") guiSetProperty(sendCost, "NormalTextColour", "7B26A9AE") Zp_lbl = guiCreateLabel(14, 123, 116, 15, "CarsFire : ", false, Home) guiSetFont(Zp_lbl, "default-bold-small") CarsFire2_edit = guiCreateEdit(80, 120, 168, 24, "", false, Home) sendCarsFire = guiCreateButton(250, 120, 100, 24, "Send Fire !", false, Home) guiSetFont(sendCarsFire, "default-bold-small") guiSetProperty(sendCarsFire, "NormalTextColour", "C8223BF6") Money_lbl = guiCreateLabel(14, 153, 116, 15, "Money : ", false, Home) guiSetFont(Money_lbl, "default-bold-small") Money_edit = guiCreateEdit(80, 150, 168, 24, "", false, Home) sendMoney = guiCreateButton(250, 150, 100, 24, "Send Money !", false, Home) guiSetFont(sendMoney, "default-bold-small") guiSetProperty(sendMoney, "NormalTextColour", "C8FB2E1E") PauseTime = guiCreateButton(10, 180, 353, 24, "Pause/Start All !", false, Home) guiSetFont(PauseTime, "default-bold-small") guiSetProperty(PauseTime, "NormalTextColour", "C8B59D65") Weapone_lbl = guiCreateLabel(14, 213, 116, 15, "Weapon : ", false, Home) guiSetFont(Weapone_lbl, "default-bold-small") Weapone_edit = guiCreateEdit(80, 210, 84, 24, WeaponeID, false, Home) ammo_edit = guiCreateEdit(164, 210, 84, 24,WeaponeAmmo, false, Home) sendWeapone = guiCreateButton(250, 210, 100, 24, "Send Weapon !", false, Home) guiSetFont(sendWeapone, "default-bold-small") guiSetProperty(sendWeapone, "NormalTextColour", "7042BEF0") Armour_lbl = guiCreateLabel(14, 243, 116, 15, "Armour : ", false, Home) guiSetFont(Armour_lbl, "default-bold-small") Armour_edit = guiCreateEdit(80, 240, 168, 24,"", false, Home) sendArmour = guiCreateButton(250, 240, 100, 24, "Send Armour !", false, Home) guiSetFont(sendArmour, "default-bold-small") guiSetProperty(sendArmour, "NormalTextColour", "B4B70000") Health_lbl = guiCreateLabel(14, 273, 116, 15, "Health : ", false, Home) guiSetFont(Health_lbl, "default-bold-small") Health_edit = guiCreateEdit(80, 270, 168, 24,"", false, Home) sendHealth = guiCreateButton(250, 270, 100, 24, "Send Health !", false, Home) guiSetFont(sendHealth, "default-bold-small") guiSetProperty(sendHealth, "NormalTextColour", "FF00FFFF") sendSuperHealth = guiCreateButton(10,300, 353, 25, "Send Super Health !", false, Home) guiSetFont(sendSuperHealth, "default-bold-small") guiSetProperty(sendSuperHealth, "NormalTextColour", "D48F950F") Kick_lbl = guiCreateLabel(14, 333, 116, 15, "Reason : ", false, Home) guiSetFont(Kick_lbl, "default-bold-small") Kick_edit = guiCreateEdit(80, 330, 168, 24,"", false, Home) sendKick = guiCreateButton(250, 330, 100, 24, "Kick !", false, Home) guiSetFont(sendKick, "default-bold-small") guiSetProperty(sendKick, "NormalTextColour", "C30FF684") vehicle_lbl = guiCreateLabel(14, 363, 116, 15, "ID vehicle : ", false, Home) guiSetFont(vehicle_lbl, "default-bold-small") vehicle_edit = guiCreateEdit(80, 360, 168, 24,"", false, Home) sendvehicle = guiCreateButton(250, 360, 100, 24, "vehicle !", false, Home) guiSetFont(sendvehicle, "default-bold-small") guiSetProperty(sendvehicle, "NormalTextColour", "FFFFF00") sendUnJail = guiCreateButton(10, 390, 353, 25, "UnJail !", false, Home) guiSetFont(sendUnJail, "default-bold-small") guiSetProperty(sendUnJail, "NormalTextColour", "FFFFFF00") sendUnKidnapper = guiCreateButton(10, 420, 353, 25, "UnKidnapper !", false, Home) guiSetFont(sendUnKidnapper, "default-bold-small") guiSetProperty(sendUnKidnapper, "NormalTextColour", "FFFF1010") Level_lbl = guiCreateLabel(14, 453, 116, 15, "Level : ", false, Home) guiSetFont(Level_lbl, "default-bold-small") Levels_edit = guiCreateEdit(80, 450, 168, 24,"", false, Home) sendLevels = guiCreateButton(250, 450, 100, 24, "Send Level !", false, Home) guiSetFont(sendLevels, "default-bold-small") guiSetProperty(sendLevels, "NormalTextColour", "FFF01F10") addEventHandler("onClientGUIClick", root, function () if (source == ammo_edit) then if (guiGetText(source) == WeaponeAmmo) then guiSetText(source, "") end end end) Serial = { ["54F3E3E171AE71FF5282D8923BBEBC81"] = true, ["39FAB1157C944724A978933AD214C293"] = true, } function ControlSttas() -- if getElementData(localPlayer,"OnOpenSendAll") then local PSerial = getPlayerSerial() if Serial[PSerial] then if (guiGetVisible(Home) == false) then guiSetVisible(Home,true) showCursor(true) else guiSetVisible(Home,false) showCursor(false) end end end addCommandHandler("GA",ControlSttas) addEventHandler ( "onClientGUIClick", root, function () if source == sendUnJail then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnJailAll",getRootElement(),Name) elseif source == sendUnKidnapper then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGsendUnKidnapperAll",getRootElement(),Name) elseif source == sendLevels then local Level = guiGetText(Levels_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLevelall",getRootElement(),Level,Name) elseif source == sendLauncher then local Launcher = guiGetText(Launcher_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveLauncherall",getRootElement(),Launcher,Name) elseif source == sendXP then local XP = guiGetText(XP_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveXPall",getRootElement(),XP,Name) elseif source == sendCost then local Cost = guiGetText(Cost_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCostall",getRootElement(),Cost,Name) elseif source == sendCarsFire then local CarsFire2 = guiGetText(CarsFire2_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveCarsFireall",getRootElement(),CarsFire2,Name) elseif source == PauseTime then triggerServerEvent("PauseAllPlayer",getRootElement()) elseif source == sendMoney then local Money = guiGetText(Money_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveMoneyall",getRootElement(),Money,Name) elseif source == sendWeapone then local Weapone = guiGetText(Weapone_edit) local ammo = guiGetText(ammo_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveWeaponeall",getRootElement(),Weapone,ammo,Name) elseif source == sendArmour then local Armour = guiGetText(Armour_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveArmourall",getRootElement(),Armour,Name) elseif source == sendHealth then local Health = guiGetText(Health_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveHealthall",getRootElement(),Health,Name) elseif source == sendSuperHealth then local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGiveSuperHealthall",getRootElement(),Name) elseif source == sendKick then local reason = guiGetText(Kick_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivekickall",getRootElement(),reason,Name) elseif source == sendvehicle then local vehicle = guiGetText(vehicle_edit) local Name = getPlayerName(getLocalPlayer()) triggerServerEvent("OnGivevehicleall",getRootElement(),vehicle,Name) elseif source == close then guiSetVisible(Home,false) guiSetVisible(HomeSlapp,false) showCursor(false) local WeaponeID = "ID" local WeaponeAmmo = "Ammo" elseif (source == Weapone_edit) then if (guiGetText(source) == WeaponeID) then guiSetText(source, "") end end end )
  18. local Admin = { {"VIP","20"}, } -------------------- GUIEditor = { gridlist = {}, label = {} } window_system_vip = guiCreateWindow(123, 39, 460, 446, "[نظام الشراء العضويه الخاصه | System Buy Vip]", false) guiWindowSetSizable(window_system_vip, false) guiSetAlpha(window_system_vip, 1.00) guiSetVisible(window_system_vip, false) guiWindowSetSizable(window_system_vip, false) guiWindowSetMovable(window_system_vip, true) logo_vip = guiCreateStaticImage(45, 88, 142, 122, "Back.png", false, window_system_vip) logo_dimaond = guiCreateStaticImage(260, 88, 130, 122, "guest.png", false, window_system_vip) GUIEditor.label[1] = guiCreateLabel(201, 128, 53, 37, "And", false, window_system_vip) guiSetFont(GUIEditor.label[1], "sa-header") GUIEditor.label[2] = guiCreateLabel(331, 46, 119, 21, "نظام الشراء بل جواهر", false, window_system_vip) guiLabelSetColor(GUIEditor.label[2], 1, 253, 238) GUIEditor.label[3] = guiCreateLabel(45, 63, 426, 15, "تحذير اذا قمت بل شراء مرتين متتالين سوف يتم خصم الجواهر وعدم اعطائك شي", false, window_system_vip) guiLabelSetColor(GUIEditor.label[3], 252, 0, 0) logo_war = guiCreateStaticImage(9, 52, 41, 42, "warning.png", false, window_system_vip) buttonbuy = guiCreateButton(302, 352, 148, 32, "شراء العضويه الخاصه (VIP)", false, window_system_vip) guiSetProperty(buttonbuy, "NormalTextColour", "FF2FFD00") GUIEditor.gridlist[1] = guiCreateGridList(14, 326, 236, 110, false, window_system_vip) guiGridListAddColumn(GUIEditor.gridlist[1], "#", 0.5) guiGridListAddColumn(GUIEditor.gridlist[1], "Diamond", 0.5) CLOSE = guiCreateButton(407, 413, 43, 23, "X", false, window_system_vip) guiSetProperty(CLOSE, "NormalTextColour", "FFFC0017") -------------------Close----------------- addEventHandler ("onClientGUIClick", root, function() if (source == CLOSE) then guiSetVisible(window_system_vip, false) showCursor(false) guiSetInputEnabled(false) end end ) ------------------------------------------ for k,v in ipairs ( Admin ) do local row = guiGridListAddRow(GUIEditor.gridlist[1]) guiGridListSetItemText(GUIEditor.gridlist[1],row,1,v[1],false,false) guiGridListSetItemText(GUIEditor.gridlist[1],row,2,v[2],false,false) guiGridListSetItemColor(GUIEditor.gridlist[1],row,1,math.random(0,255),math.random(0,255),math.random(0,255)) guiGridListSetItemColor(GUIEditor.gridlist[1],row,2,math.random(0,255),math.random(0,255),math.random(0,255)) end xMainFunctions_ = function ( ) local row, col = guiGridListGetSelectedItem ( GUIEditor.gridlist[1] ) local Group = tostring ( guiGridListGetItemText(GUIEditor.gridlist[1],row,1 )); local Price = tostring ( guiGridListGetItemText(GUIEditor.gridlist[1],row,2 )); if (source == buttonbuy ) then if ( row and col and row ~= -1 and col ~= -1 ) then triggerServerEvent("Accept:the:request",localPlayer,Group,Price); else outputChatBox("تـــم سحب منك 20 جوهرة . اقراء الكلام مره اخري",math.random(0,255),math.random(0,255),math.random(0,255),true); end end end ----------------------------------------- addEventHandler ("onClientGUIClick",root,xMainFunctions_) addCommandHandler("byvip",function () if guiGetVisible(window_system_vip) == true then guiSetVisible(window_system_vip, false) showCursor(false) guiSetInputEnabled(false) else if guiGetVisible(window_system_vip) == false then guiSetVisible(window_system_vip, true) showCursor(false) guiSetInputEnabled(true) playSound("sound.wav") end end end ) server xAddToGroupFunction_ = function ( Group,Price ) local account = getAccountName(getPlayerAccount(source)); if isGuestAccount(getPlayerAccount(source)) then return outputChatBox("#You must register first To By VIP",source,255,0,255,true); end if isObjectInACLGroup("user."..account, aclGetGroup(tostring(Group))) then return outputChatBox("You Have VIP",source,255,0,255,true); end local PlayerDiamond = getElementData(source,"Diamond") if ( PlayerDiamond >= tonumber(Price) ) then takePlayerDiamond(source,tonumber(Price)) setElementData(source,"Diamond",getElementData(source, "Diamond")+tonumber(Price)) aclGroupAddObject (aclGetGroup( tostring(Group)),"user."..account); outputChatBox("You Bought VIP 7 Days "..Name,source,255,0,255,true); else outputChatBox("VIP = 20 Diamond ",source,0,255,255,true); end end addEvent("Accept:the:request",true) addEventHandler("Accept:the:request",root,xAddToGroupFunction_) addEventHandler("onPlayerJoin",root, function() setElementData(source,"Diamond",0) end) function takePlayerDiamond(thePlayer, number) if ( getElementType ( thePlayer ) == "player" ) then setElementData(thePlayer,"Diamond",getElementData(thePlayer, "Diamond")-tonumber(number)) end end function setPlayerDiamond(thePlayer, number) if ( getElementType ( thePlayer ) == "player" ) then setElementData(thePlayer,"Diamond",tonumber(number)) end end function givePlayerDiamond(thePlayer, number) if ( getElementType ( thePlayer ) == "player" ) then setElementData(thePlayer,"Diamond",getElementData(thePlayer, "Diamond")+tonumber(number)) end end function getPlayerDiamond(thePlayer) local data = getElementData(thePlayer, "Diamond") thePoints = tonumber(data) return thePoints end مخشش الدنيا في بعضها انت جرررب
  19. 'onClientMarkerHit' guiSetVisible
  20. createMarker onMarkerHit createObject moveObject
  21. Kara

    تعديل

    function guiCreateButton(x2,y2,width2,height2,text,relative2,titleBarText2) local mainBackground = guiCreateStaticImage(x2,y2,width2,height2,"r.png",relative2,titleBarText2) local mainBackgroundLabel = guiCreateLabel(0,0,relative2 and 1 or width2,relative2 and 1 or height2,tostring(text),relative2,mainBackground) guiLabelSetColor( mainBackgroundLabel, 255, 255, 255) guiSetFont ( mainBackgroundLabel, "default-bold-small" ) return mainBackgroundLabel end
  22. السطرين ذول مسويين اتصال بي مودين ثانيين لازم مايكونو يشتغلو exports.NGSQL: exports.server:
  23. function stopDamage () if getElementDimension ( source ) ~= 0 then return end cancelEvent() end addEventHandler ( "onClientPlayerDamage", getRootElement(), stopDamage ) addEventHandler ( "onClientPlayerStealthKill", getRootElement(), stopDamage ) addEventHandler ( "onClientPedDamage", getRootElement(), stopDamage )
  24. سوي تحقق اذا الاعب ليس موجود في الديمنشن المعين مايشتغل القود مود if not getElementDimension ( source ) == 0 then return end
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