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Total registered players


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Server Side:

function getTotalAccounts ()
  local accounts = getAccounts()
  local totalaccounts = #accounts
  triggerClientEvent(client, "getTotalAccounts", client, totalaccounts)
end
addEvent("getTotalAccounts", true)
addEventHandler("getTotalAccounts", root, getTotalAccounts)

 

Client Side:

triggerServerEvent("getTotalAccounts", localPlayer)

function getTotalAccounts (totalaccounts)
  totalaccounts = tonumber(totalaccounts)
end
addEvent("getTotalAccounts", true)
addEventHandler("getTotalAccounts", root, getTotalAccounts)

addEventHandler("onClientRender", root,
  function ()
    if totalaccounts then
      dxDrawText("Total Registered Accounts on Server: "..totalaccounts, 0, 0, 50, 10)
    end
  end
)

setTimer( function ()
    triggerServerEvent("getTotalAccounts", localPlayer)
end, 60000, 0) -- Check every 1 minute

 

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