DarkByte Posted May 2, 2017 Share Posted May 2, 2017 (edited) Hello...i wonder why this script is giving me errors and :~..It seems fine to me. Maybe you can help me out Spoiler local gs_ArmedVehicles = {[425] = true,[447] = true,[520] = true,[430] = false,[464] = false,[432] = false} function checkNoDMGreen() local vehicles = getElementsByType ( "vehicle" ) local Players = getElementsByType ( "player" ) for _, vehicle in ipairs(vehicles) do for i, thePlayer in ipairs(Players) do local player = getVehicleOccupant(vehicle,0) local noDm = getElementData(thePlayer,"invincible",true) or getElementData(thePlayer,"green",true) if gs_ArmedVehicles[getElementModel(vehicle)] then if noDm or green then -- check elementData here then usetoggleControl toggleControl(player, 'vehicle_fire', false) toggleControl(player, 'vehicle_secondary_fire', false) else toggleControl(player, 'vehicle_fire', true) toggleControl(player, 'vehicle_secondary_fire', true) end end end end end setTimer(checkNoDMGreen,100,0) Edited May 2, 2017 by DarkByte Link to comment
NeXuS™ Posted May 2, 2017 Share Posted May 2, 2017 (edited) local gs_ArmedVehicles = {[425] = true,[447] = true,[520] = true,[430] = false,[464] = false,[432] = false} function checkNoDMGreen() local playerT = getElementsByType("player") for i, thePlayer in ipairs(playerT) do if getPedOccupiedVehicle(thePlayer) and getPedOccupiedVehicleSeat(thePlayer) == 0 then local noDm = getElementData(thePlayer,"invincible") or getElementData(thePlayer,"green") if gs_ArmedVehicles[getElementModel(getPedOccupiedVehicle(thePlayer))] then if noDm or green then -- check elementData here then usetoggleControl toggleControl(thePlayer, 'vehicle_fire', false) toggleControl(thePlayer, 'vehicle_secondary_fire', false) else toggleControl(thePlayer, 'vehicle_fire', true) toggleControl(thePlayer, 'vehicle_secondary_fire', true) end end end end setTimer(checkNoDMGreen,100,0) I think you want this to happen. Edited May 2, 2017 by NeXuS™ 1 Link to comment
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