JanKy Posted April 3, 2017 Share Posted April 3, 2017 Hi guys, its me again, and i want to make zombies on a DayZ server shut up, like the characters are speaking if you push them or something like that ( like in San Andreas ) and i remember something about a function that makes them shut up, and i hope that works on the player character too. Please help, thanks in advance ^^ Link to comment
xyzii Posted April 4, 2017 Share Posted April 4, 2017 (edited) Use /showsound to get the sound group when they speak (dev mode has to be enabled) and then use setWorldSoundEnabled false on the group that you got in debugscript. Edited April 4, 2017 by xyzii Link to comment
JanKy Posted April 6, 2017 Author Share Posted April 6, 2017 how can i enable the dev mode? Link to comment
NeXuS™ Posted April 6, 2017 Share Posted April 6, 2017 If you have runcode installed on your server, start it. And then do crun setDevelopmentMode(true). If you don't have, you'll have to do a script for it. local devState = false addCommandHandler("devmode", function() devState = not devState setDevelopmentMode(devState) end) Link to comment
AE. Posted April 6, 2017 Share Posted April 6, 2017 8 minutes ago, JanKy said: how can i enable the dev mode? setDevelopmentMode ( true ) Link to comment
JanKy Posted April 7, 2017 Author Share Posted April 7, 2017 Shouldn't there be a function to mute all gta san andreas charcters voices? Link to comment
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