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Hi! I want to make a death script to my server. It should do this:

-when you die, sets your camera matrix to you, from the sky

-starts playing a 2m music

-sets timer to 2m,

-after 2m timer, you should respawn

...but i get errors.

Script:

serverside:

function halal()
local halottX, halottY, halottZ = getElementPosition(source)
setCameraMatrix (source, halottX, halottY, halottZ+15, halottX, halottY, halottZ)
triggerClientEvent ("startHalalMusic", source)
triggerEvent ("ujraeledes", source)
end
addEventHandler ("onPlayerWasted", getRootElement(), halal)

function ujraeledes()
local varjalMar = setTimer( function()
	spawnPlayer (source, 0, 0, 0)
	setCameraTarget (source, source)
	fadeCamera (source, true)
	triggerClientEvent ("stopHalalMusic", source)
		end
	end,
	120000,
	1
)
addEvent ("ujraeledes", true)
addEventHandler ("ujraeledes", getRootElement(), ujraeledes)

Clientside:

function startHalalMusic()
local halalMusic = playSound ("assets/death.mp3")
end
addEvent("startHalalMusic", true)
addEventHandler("startHalalMusic", getRootElement(), startHalalMusic)

function stopHalalMusic()
	stopSound (halalMusic)
end
addEvent("stopHalalMusic", true)
addEventHandler("stopHalalMusic", getRootElement(), stopHalalMusic)

koth\koth.codeS_Death.lua:16: ')' expected (to close '(' at line 10) near 'end'

Please help.

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