Eminem1001 Posted April 1, 2017 Posted April 1, 2017 (edited) how i can make the spawner cars with key Help me please local client = getLocalPlayer() local sx, sy = guiGetScreenSize ( ) local rsx, rsy = sx / 1280, sy / 1024 local window = guiCreateWindow(550,560,200,200,"URG:RPG Spawner",false) local vehList = guiCreateGridList(0,20,190,170,false,window) local grid = guiCreateGridList(0,20,190,170,true,window) local btnSpawn = guiGridListAddColumn(vehicle_selector_grid, "Key", 0.20) local btnClose = guiGridListAddColumn(vehicle_selector_grid, "Name", 0.65) guiWindowSetSizable(window, false) guiSetVisible ( window, false ) guiGridListAddColumn(vehList, "Vehicle", 0.9) local marker = nil addEvent ( "NGSpawners:ShowClientSpawner", true ) addEventHandler ( "NGSpawners:ShowClientSpawner", root, function ( cars, mrker ) if ( wasEventCancelled ( ) ) then return end if ( not guiGetVisible ( window ) ) then bindKey ( "space", "down", spawnClickingFunctions ) showCursor (false ) guiSetVisible ( window, true ) guiGridListClear ( vehList ) addEventHandler ( 'onClientMarkerLeave', mrker, closeWindow ) marker = mrker job = getElementData ( marker, "NGVehicles:JobRestriction" ) guiGridListSetItemText ( vehList, guiGridListAddRow ( vehList ), 1, "Free Vehicles", true, true ) for i, v in ipairs ( cars ) do local name = getVehicleNameFromModel ( v ) local row = guiGridListAddRow ( vehList ) guiGridListSetItemText ( vehList, row, 1, name, false, false ) guiGridListSetItemData ( vehList, row, 1, v ) end Edited April 1, 2017 by Eminem1001
Eminem1001 Posted April 1, 2017 Author Posted April 1, 2017 13 minutes ago, NeXuS™ said: Can you use <> tags? can you show me plz?
NeXuS™ Posted April 1, 2017 Posted April 1, 2017 Alright, now you have to explain your problem better. Because we can't understand nothing at all.
Eminem1001 Posted April 1, 2017 Author Posted April 1, 2017 How to number rows of grid list ?? i'm making a Vehicle Spawners by clicking button to spawn the vehicle
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