TorNix~|nR Posted March 29, 2017 Share Posted March 29, 2017 Hello guys, I added godmode on my freeroam panel, it works fine but I want to make godmode only on damage by player example: when I fall down or when a vehicle explode, my health doesn't damage, I want to disable this only godmode with players Code function godmode() if ( guiCheckBoxGetSelected( getControl ( wndMain, 'godmode' ) ) == true ) then addEventHandler("onClientPlayerDamage", localPlayer, nodamage) else removeEventHandler("onClientPlayerDamage", localPlayer, nodamage) end end help please? Link to comment
NeXuS™ Posted March 29, 2017 Share Posted March 29, 2017 Put your "nodamage" function's code here. Link to comment
TorNix~|nR Posted March 29, 2017 Author Share Posted March 29, 2017 Sorry I forgot it, here it is function nodamage() cancelEvent() end Link to comment
NeXuS™ Posted March 29, 2017 Share Posted March 29, 2017 function nodamage(attacker) if isElement(attacker) and getElementType(attacker) == "player" then cancelEvent() end end 1 Link to comment
TorNix~|nR Posted March 29, 2017 Author Share Posted March 29, 2017 (edited) thank you, worked, but remaining vehicle explode and when I damage myself with Rocket lanucher, nothing happend help? Edited March 29, 2017 by TorNix~|nR Link to comment
Tails Posted March 29, 2017 Share Posted March 29, 2017 https://wiki.multitheftauto.com/wiki/Damage_Types Link to comment
NeXuS™ Posted March 29, 2017 Share Posted March 29, 2017 function nodamage(attacker) if isElement(attacker) and getElementType(attacker) == "player" and attacker ~= localPlayer then cancelEvent() end end 1 Link to comment
TorNix~|nR Posted March 29, 2017 Author Share Posted March 29, 2017 worked fine, thanks @NeXuS™ Did I help you? lot of Yes Link to comment
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