kewizzle Posted March 22, 2017 Share Posted March 22, 2017 i tried to use onClientClick to pickup weapons but it doesn't seem to recognize them as an element? Does it not work with pickups? Link to comment
xyzii Posted March 22, 2017 Share Posted March 22, 2017 (edited) A few ways would be to check if there are any weapons within a specified radius of the area you clicked or add a small invisible object, though big enough to click on. The reason that you can't click on them is that they are collisionless. Edited March 22, 2017 by xyzii Link to comment
^iiEcoo'x_) Posted March 22, 2017 Share Posted March 22, 2017 (edited) Use "onElementClicked" Edited March 22, 2017 by #_iMr.[E]coo Link to comment
kewizzle Posted March 22, 2017 Author Share Posted March 22, 2017 4 hours ago, #_iMr.[E]coo said: Use "onElementClicked" doesnt work but are you a scriptor? Link to comment
xyzii Posted March 24, 2017 Share Posted March 24, 2017 I already gave you the answer.. Link to comment
NeXuS™ Posted March 24, 2017 Share Posted March 24, 2017 On 2017. 03. 22. at 09:58, xyzii said: A few ways would be to check if there are any weapons within a specified radius of the area you clicked or add a small invisible object, though big enough to click on. The reason that you can't click on them is that they are collisionless. This one is the answer tho. Link to comment
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