Discord Moderators Pirulax Posted March 20, 2017 Discord Moderators Posted March 20, 2017 So, i wrote a little script(okey, its mutch bigger, but, this is the part what i cant solve..), so basically if the player not turned off the message receive function, then he will receive this message: function displayMessage(player) outputChatBox("====================" .. rovid .. "====================", player, 121, 121, 121, true) outputChatBox("#D24D57Szia kedves játékos!", player, 121, 121, 121, true) outputChatBox("Ha téged meghivtak erre a szerverre, akkor kérlek ird be a következő parancsot a ", player, 121, 121, 121, true) outputChatBox("Chat-be: #D24D57/invite <Meghivókód>#7a7a7a, ha a kódot sikeresen beaktiváltad, akkor ", player, 121, 121, 121, true) outputChatBox("#D24D57500 000 dollárt#7a7a7a, és #D24D5730 000PP-t#7a7a7a kapsz ajádnékba!Ha valaki felhasználja a te invite kódodat akkor kapsz #D24D5750 000 dollárt#7a7a7a, és #D24D575000 PP-t #7a7a7aminden emberért aki a te kódodat aktiválja be!", player, 121, 121, 121, true) outputChatBox("Ha pedig nem hivtak meg, és kódod sincs, akkor ha szeretnéd, a #D24D57/toginvite #7a7a7aparanccsal tudod kikapcsolni ennek a szövegnek a kiirását!", player, 121, 121, 121, true) outputChatBox("Több infóért ird be,hogy #D24D57/invite help", player, 121, 121, 121, true) outputChatBox("=================================================================", player, 121, 121, 121, true) end and this is the script what checks that the player have turned on, or off the function: addEvent("toDisplayMessage", true) function toDisplayMessage(player1) local getPoll = dbPoll(dbQuery(con, "SELECT * FROM accounts WHERE id = ?", getElementData(player1, "acc:id")), -1) if #getPoll > 0 then for _, row in ipairs(getPoll) do if (row["sendMessage"] == 1) then displayMessage(player1) end end --else --displayMessage(player1) end end addEventHandler("toDisplayMessage", getRootElement(), toDisplayMessage) And this is the timer what sends the message every 15 minutes to the players who have turned on the recieve message function: addEventHandler("onResourceStart", root, function() setTimer(function() for k, player in ipairs(getElementsByType("player")) do toDisplayMessage(player) end end,1000*60*15, 1) end) And my problem is the following: It sends the message sometimes 10 or more times to one player, i dont have any idea to solve it.
itHyperoX Posted March 20, 2017 Posted March 20, 2017 @NeXuS™ its going to be another ExternalGaming server, with starting 5000000 premium point and 500000000000000 million dollars?
Discord Moderators Pirulax Posted March 21, 2017 Author Discord Moderators Posted March 21, 2017 14 hours ago, TheMOG said: @NeXuS™ its going to be another ExternalGaming server, with starting 5000000 premium point and 500000000000000 million dollars? Maybe?I just asked a question, its not that important where i need it. But, if you really want to know: Not for an EG mod based server
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