Jump to content

Textures


SycroX

Recommended Posts

4 minutes ago, #Skrillex said:

i don't know how to make it i used the shader but it has failed becouse the shader is only replace the texture and tried to make it by txd

and it work but the  body of weapon is showen 

https://wiki.multitheftauto.com/wiki/CreateWeapon

take a look on this.Here you can create custom weapons which will be represented as an element.MTA doesn't recognize the default weapons as elements.You'll have to create custom weapons with this and define the projectile and it's destination where it will hit somebody.When it hit a player you could add the blood effect or anything you like.This is the only method i know to change the alpha of it.

Edited by Syntrax#
Link to comment
3 minutes ago, #Skrillex said:

iam talking about the weapon that in the hand 

That's what i am saying, you can get the element in the hand.It isn't defined as element within mta nor do i know how to even get that.The only method i see is the crateWeapon function with the same model ID and attaching it to the players hand

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...