adithegman Posted February 2, 2017 Share Posted February 2, 2017 I've tried to make a script that tells you what are you aiming at. For ex, it tells you if you're aiming at a player or a vehicle. But for whatever reason, it doesn't work... The script runs just fine, no warnings/errors. Thanks for the help. function checkAiming( ) if isPedAiming ( getLocalPlayer() ) then local w, h = guiGetScreenSize () local elementType = getElementType ( getPedTarget ( getLocalPlayer ( ) ) ) dxDrawText ( "You are aiming at a(n) " .. elementType .. " now", w/2, h/4) end end addEventHandler( "onPlayerRender", getRootElement(), checkAiming ) Link to comment
Abdul KariM Posted February 2, 2017 Share Posted February 2, 2017 reset onPlayerRender to onClientRender Link to comment
adithegman Posted February 2, 2017 Author Share Posted February 2, 2017 3 minutes ago, Abdul KariM said: reset onPlayerRender to onClientRender Thanks man, don't know how I missed that Link to comment
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