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Table Client/Server


RekZ

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Posted

It depends on how big the amount of data is being transferred but try limiting the sending of the table unless its absolutely needed.

What is it that you are transferring in the table?

Posted

I Have a weapon system and you can have over 100 weapons for player , i use elementData but i want to optimize the code because the server lag and drop connections when there is connect 90 - 100 players

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