BucketBull Posted January 29, 2017 Share Posted January 29, 2017 (edited) Hey guys. Im a developer of a roleplay server and some players can duplicate items by lagging their internet. How can i fix this problem? Maybe i should use: getNetworkStats but i dont know which value goes up when they have lag. Thx for help! Edited January 29, 2017 by BucketBull Link to comment
Yazir Posted January 29, 2017 Share Posted January 29, 2017 Item functions should be handled by server. Link to comment
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