Syntrax# Posted January 8, 2017 Share Posted January 8, 2017 Hello mta community, I'm searching someone that might help me creating new objects that will be used for pick ups. The following images has to be replaced to a 3d object.I tried it but couldn't get the txd to work Empire Icon : Red + Green house icon from the right side of the image. Here it would be great if anyone could support me with this. Regards, Syntrax# Dynasty Network Developer Link to comment
Rudransh Posted January 9, 2017 Share Posted January 9, 2017 It means you need modified version for all those icons? Link to comment
Syntrax# Posted January 9, 2017 Author Share Posted January 9, 2017 6 hours ago, Rudransh said: It means you need modified version for all those icons? this means i need a 3d model of it, i could do it myself but now i can't due the fact my 3dsmax 2016 is a mess Link to comment
Rudransh Posted January 10, 2017 Share Posted January 10, 2017 I can get the 3D model but i use Cinema 4D and i exactly don't know how to convert the models to txd Link to comment
HeySlickThatsMe Posted January 10, 2017 Share Posted January 10, 2017 7 hours ago, Rudransh said: I can get the 3D model but i use Cinema 4D and i exactly don't know how to convert the models to txd .txd is a texture i think you wanted to say dff* Link to comment
Syntrax# Posted January 10, 2017 Author Share Posted January 10, 2017 The only problem i'm having is that i can't apply the texture somehow on the dff itself.Everything is correctly done, the txd has been made, UVW mapping has been created and still i'm getting a white solid DFF object.I've tried switching load sequence but that doesn't change anything at all.I don't have much time to figure out why it's doing this since i'm working my ass off for Dynasty Network Link to comment
HeySlickThatsMe Posted January 10, 2017 Share Posted January 10, 2017 29 minutes ago, Syntrax# said: The only problem i'm having is that i can't apply the texture somehow on the dff itself.Everything is correctly done, the txd has been made, UVW mapping has been created and still i'm getting a white solid DFF object.I've tried switching load sequence but that doesn't change anything at all.I don't have much time to figure out why it's doing this since i'm working my ass off for Dynasty Network Did you Compressed the texture? Did you apply the texture in 3ds max by clicking "M" or dragging the texture on the model? Link to comment
Syntrax# Posted January 10, 2017 Author Share Posted January 10, 2017 22 minutes ago, ThatsMe said: Did you Compressed the texture? Did you apply the texture in 3ds max by clicking "M" or dragging the texture on the model? Yes i both did that.Nothing works Link to comment
Captain Cody Posted January 11, 2017 Share Posted January 11, 2017 Ensure the file format of the texture is tga, and make sure to create and assign a txd containing that file. Link to comment
Rudransh Posted January 11, 2017 Share Posted January 11, 2017 @ThatsMe you got it correct. I meant dff* Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now