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Vehicle name in gridlist column in marker


Matevsz

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Posted

How to do that when you drive a car in the marker appeared in the name of the car gridlist column?

InfoCar = createMarker(-2052.3999023438, 170.5, 27.799999237061, "cylinder", 4, 255, 0, 0, 0)

carsPanel = guiCreateWindow(10, (screenH - 372) / 2, 836, 372, "Car", false)
gridList = guiCreateGridList(10, 29, 669, 287, false, carsPanel)
column1 = guiGridListAddColumn(gridList, "Model", 0.3)
row = guiGridListAddRow(gridList)
nameCar = guiGridListSetItemText(gridList, 0, 1, "-", false, false)

 

Posted
-- # Client e  
  
local Vehicles = { 
{'Name',id},
{'Name',id} 
} 
  
for _,v in ipairs ( Vehicles ) do  
local row = guiGridListAddRow ( grid )  
guiGridListSetItemText ( grid , row , 1 , v[1] , false , false )  
guiGridListSetItemData ( grid , row , 1 , v[2] ) 
end 
  

 

Posted (edited)

You can use onClientMarkerHit to detect that.

-- Get the screen size (width and height)
screenW, screenH = guiGetScreenSize( )
InfoCar = createMarker(-2052.3999023438, 170.5, 27.799999237061, "cylinder", 4, 255, 0, 0, 0)

-- This is triggered when the InfoCar marker is hit
addEventHandler( 'onClientMarkerHit', InfoCar,
	function( hitPlayer, matchingDimension )
		-- If it was hit in the wrong dimension, or panel is already open, or the hitPlayer is not the localPlayer, we stop here
		if ( not matchingDimension ) or ( isElement( carsPanel ) ) or ( hitPlayer ~= localPlayer ) then
			return
		end

		carsPanel = guiCreateWindow(10, (screenH - 372) / 2, 836, 372, "Car", false)
		gridList = guiCreateGridList(10, 29, 669, 287, false, carsPanel)
		column1 = guiGridListAddColumn(gridList, "Model", 0.3)

		-- Create a new row into the grid list
		row = guiGridListAddRow(gridList)

		-- Get the current vehicle
		local vehicle = getPedOccupiedVehicle( localPlayer )

		-- Get the name of the vehicle, and use "-" by default
		local vehicleName = vehicle and getVehicleName( vehicle ) or "-"

		-- Set the text for the created row
		guiGridListSetItemText(gridList, row, 1, vehicleName, false, false)
	end
)

-- This is triggered when the InfoCar marker is left
addEventHandler( 'onClientMarkerLeave', InfoCar,
	function( leftPlayer, matchingDimension )
		-- If the leftPlayer matches our localPlayer, and dimension matches, and we have a panel open, we destroy the panel
		if ( leftPlayer == localPlayer ) and ( matchingDimension ) and ( isElement( carsPanel ) ) then
			destroyElement( carsPanel )
		end
	end
)

Tested and works fine.

Edited by myonlake
  • Like 1
Posted
1 hour ago, myonlake said:

You can use onClientMarkerHit to detect that.


-- Get the screen size (width and height)
screenW, screenH = guiGetScreenSize( )
InfoCar = createMarker(-2052.3999023438, 170.5, 27.799999237061, "cylinder", 4, 255, 0, 0, 0)

-- This is triggered when the InfoCar marker is hit
addEventHandler( 'onClientMarkerHit', InfoCar,
	function( hitPlayer, matchingDimension )
		-- If it was hit in the wrong dimension, or panel is already open, or the hitPlayer is not the localPlayer, we stop here
		if ( not matchingDimension ) or ( isElement( carsPanel ) ) or ( hitPlayer ~= localPlayer ) then
			return
		end

		carsPanel = guiCreateWindow(10, (screenH - 372) / 2, 836, 372, "Car", false)
		gridList = guiCreateGridList(10, 29, 669, 287, false, carsPanel)
		column1 = guiGridListAddColumn(gridList, "Model", 0.3)

		-- Create a new row into the grid list
		row = guiGridListAddRow(gridList)

		-- Get the current vehicle
		local vehicle = getPedOccupiedVehicle( localPlayer )

		-- Get the name of the vehicle, and use "-" by default
		local vehicleName = vehicle and getVehicleName( vehicle ) or "-"

		-- Set the text for the created row
		guiGridListSetItemText(gridList, row, 1, vehicleName, false, false)
	end
)

-- This is triggered when the InfoCar marker is left
addEventHandler( 'onClientMarkerLeave', InfoCar,
	function( leftPlayer, matchingDimension )
		-- If the leftPlayer matches our localPlayer, and dimension matches, and we have a panel open, we destroy the panel
		if ( leftPlayer == localPlayer ) and ( matchingDimension ) and ( isElement( carsPanel ) ) then
			destroyElement( carsPanel )
		end
	end
)

Tested and works fine.

Player must be in the car? 

nwbtb8.jpg

Posted (edited)
45 minutes ago, Matevsz said:

Player must be in the car? 

nwbtb8.jpg

So... script it yourself? It isn't hard to add one line of code or move one line of code.

isPedInVehicle
getPedOccupiedVehicle

 

Edited by myonlake

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