OrbTanT Posted January 3, 2017 Posted January 3, 2017 Personally you have tips on how to do this effect on the f11 map of the server, the part of the gas I made working using a marker to show the gas advancing, but wanted to show on the map the area that the gas already dominated and the area of the safe zone, The marker I've made every second goes on to show that the gas is moving forward. I need tips on how to do this on the map. thank you. http://images.akamai.steamusercontent.com/ugc/530632224570612267/6D6C22D06BD55ED57A6CFD0FBCD641CE37DEB610/
^iiEcoo'x_) Posted January 4, 2017 Posted January 4, 2017 forcePlayerMap guiCreateStaticImage bindKey
pa3ck Posted January 5, 2017 Posted January 5, 2017 Does it need to be a circle shape? I think it would be much easier to do it with dxDrawRectangle shape with no masking at all.
Dimos7 Posted January 5, 2017 Posted January 5, 2017 (edited) https://wiki.multitheftauto.com/wiki/DxDrawCircle Edited January 5, 2017 by Dimos7
myonlake Posted January 6, 2017 Posted January 6, 2017 1 hour ago, Dimos7 said: https://wiki.multitheftauto.com/wiki/DxDrawCircle It will not work the way the OP wants it to.
OrbTanT Posted January 6, 2017 Author Posted January 6, 2017 7 hours ago, myonlake said: Aqui está: That's right, it's going to work very well, thanks to everyone who helped
myonlake Posted January 6, 2017 Posted January 6, 2017 18 hours ago, Shinigami said: That's right, it's going to work very well, thanks to everyone who helped You're welcome.
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