Kenix Posted December 24, 2016 Share Posted December 24, 2016 (edited) I've compiled a MTA:Client (custom 1.5.3-10739) on Windows 8.1 and MTA:Server (custom 1.5.3-10739) on Linux (Debian 7.0 x64) After connection i have an error CD16. But if you will compile Server & Client on Windows 8.1 (with both and the same custom versions - other players can join to the server) My steps: 1. Get a nightly build (1.5.3-10739) 2. Compile 3. Replace all files. 4. Strange but mine deathmatch.so is very large (~283 MBs) 5. Connect from Windows to Linux on both the same custom versions. 6. Error CD16. Stable & nightly versions all works good. Everybody can join the server. All ports is opened. Edited December 24, 2016 by Kenix Link to comment
Kenix Posted December 24, 2016 Author Share Posted December 24, 2016 (edited) UPD: Server is visible on the server browser, all informations is updating (for example set gamemode, map, ... ) But i still can't join. Edited December 24, 2016 by Kenix Link to comment
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