sebyuta1 Posted October 15, 2016 Share Posted October 15, 2016 Vreau sa-mi deschid un server de Dayz , dar singurul lucru care imi lipseste este cum pot face sa adaug texturi noi ? (de ex cum se gasesc pe alte servere cladiri din dayz mod sau standalone ) , as vrea sa stiu cum pot adauga ? Link to comment
Krons Posted October 15, 2016 Share Posted October 15, 2016 Le descarci de pe net sau le convertesti singur , iar dupa le adaugi . Ca sa le adaugi va trebuii sa folosesti https://wiki.multitheftauto.com/wiki/EngineReplaceModel si https://wiki.multitheftauto.com/wiki/EngineReplaceCOL Link to comment
Simple0x47 Posted October 16, 2016 Share Posted October 16, 2016 Texture mai bine EngineLoadTXD EngineImportTXD Link to comment
Krons Posted October 17, 2016 Share Posted October 17, 2016 Apropo , daca vrei sa adaugi modele de cladiri noi , si obiecte noi pe mapa , iti recomand sa folosesti si functia https://wiki.multitheftauto.com/wiki/EngineSetModelLODDistance , ca sa nu dispara obiectele dintr-o data pur si simplu.Bafta Link to comment
sebyuta1 Posted October 17, 2016 Author Share Posted October 17, 2016 2 hours ago, Krons said: Apropo , daca vrei sa adaugi modele de cladiri noi , si obiecte noi pe mapa , iti recomand sa folosesti si functia https://wiki.multitheftauto.com/wiki/EngineSetModelLODDistance , ca sa nu dispara obiectele dintr-o data pur si simplu.Bafta ow , acum va merge Link to comment
Krons Posted October 17, 2016 Share Posted October 17, 2016 2 hours ago, sebyuta1 said: ow , acum va merge Sper ca ti-a reusit , daca nu , iti voi face un model. Link to comment
sebyuta1 Posted October 18, 2016 Author Share Posted October 18, 2016 Mi-ar prinde bine un model , daca vrei Link to comment
Krons Posted October 18, 2016 Share Posted October 18, 2016 (edited) 3 hours ago, sebyuta1 said: Mi-ar prinde bine un model , daca vrei Fi atent , faci un client.lua , in el adaugi : addEventHandler('onClientResourceStart', resourceRoot, function() local txd = engineLoadTXD('files/fisierul.txd',true) engineImportTXD(txd, id) -- La id pui id-ul obiectului EX:2052 local dff = engineLoadDFF('files/fisierul.dff', 0) engineReplaceModel(dff, id) -- La id pui id-ul obiectului EX:2052 local col = engineLoadCOL('files/fisierul.col') engineReplaceCOL(col, id) -- La id pui id-ul obiectului EX:2052 engineSetModelLODDistance(id, 500) -- La id pui id-ul obiectului EX:2052 , 500 e distanta LOD end ) Dupa faci un folder numit files , in el adaugi fisierele care iti trebuie pentru a modifica .Daca le pui alt nume , sa modifici si numele la fisierul.txd / .dff / .col . Dupa creezi un Meta.xml , iar in el adaugi <?xml version="1.0"?> -<meta> <info version="1.0.0" author="Krons" name="Nume" type="script"/> <script type="client" src="client.lua"/> <file src="files/fisierul.txd"/> <file src="files/fisierul.dff"/> <file src="files/fisierul.col"/> </meta> M-am chinuit pe cat posibil sa iti amanuntesc sa intelegi ce sa faci.Sper ca ai inteles si te-am ajutat , bafta! Edited October 18, 2016 by Krons Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 Mersi mult Restul stiu sa fac Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 20 hours ago, Krons said: Fi atent , faci un client.lua , in el adaugi : addEventHandler('onClientResourceStart', resourceRoot, function() local txd = engineLoadTXD('files/fisierul.txd',true) engineImportTXD(txd, id) -- La id pui id-ul obiectului EX:2052 local dff = engineLoadDFF('files/fisierul.dff', 0) engineReplaceModel(dff, id) -- La id pui id-ul obiectului EX:2052 local col = engineLoadCOL('files/fisierul.col') engineReplaceCOL(col, id) -- La id pui id-ul obiectului EX:2052 engineSetModelLODDistance(id, 500) -- La id pui id-ul obiectului EX:2052 , 500 e distanta LOD end ) Dupa faci un folder numit files , in el adaugi fisierele care iti trebuie pentru a modifica .Daca le pui alt nume , sa modifici si numele la fisierul.txd / .dff / .col . Dupa creezi un Meta.xml , iar in el adaugi <?xml version="1.0"?> -<meta> <info version="1.0.0" author="Krons" name="Nume" type="script"/> <script type="client" src="client.lua"/> <file src="files/fisierul.txd"/> <file src="files/fisierul.dff"/> <file src="files/fisierul.col"/> </meta> M-am chinuit pe cat posibil sa iti amanuntesc sa intelegi ce sa faci.Sper ca ai inteles si te-am ajutat , bafta! Cum fac rost de fisiere .col ? Link to comment
Krons Posted October 19, 2016 Share Posted October 19, 2016 Just now, sebyuta1 said: Cum fac rost de fisiere .col ? Daca texturile nu au col , nu bagi , stergi si tu functiile care baga .col Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 17 minutes ago, Krons said: Daca texturile nu au col , nu bagi , stergi si tu functiile care baga .col deci pot adauga si texturi care au numai TXD nu ? 28 minutes ago, Krons said: Daca texturile nu au col , nu bagi , stergi si tu functiile care baga .col imi zice 'couldn't parse meta file for resource ' cum rezolv asta ? Link to comment
Krons Posted October 19, 2016 Share Posted October 19, 2016 38 minutes ago, sebyuta1 said: deci pot adauga si texturi care au numai TXD nu ? imi zice 'couldn't parse meta file for resource ' cum rezolv asta ? Ai sters si din meta linia de unde citeste fisierul .col? Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 2 minutes ago, Krons said: Ai sters si din meta linia de unde citeste fisierul .col? Am gasit fisiere cu .col , am facut tot dar tot asa imi da Link to comment
Krons Posted October 19, 2016 Share Posted October 19, 2016 1 minute ago, sebyuta1 said: Am gasit fisiere cu .col , am facut tot dar tot asa imi da Posteaza meta-ul aici , tot ce ai in el. Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 <?xml version="1.0"?> -<meta> <info version="1.0.0" author="sebyuta1" name="Texturi'' type=''script''/> <script type="client" src="client.lua"/> <file src="files/arma2tent.txd"/> <file src="files/arma2tent.dff"/> <file src="files/arma2tent.col"/> <file src="files/dormir.txd"/> <file src="files/dormir.dff"/> <file src="files/dormir.col"/> <file src="files/hangar.txd"/> <file src="files/hangar.dff"/> <file src="files/hangar.col"/> <file src="files/home.txd"/> <file src="files/home.dff"/> <file src="files/home.col"/> <file src="files/tower.txd"/> <file src="files/tower.dff"/> <file src="files/tower.col"/> </meta> Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 addEventHandler('onClientResourceStart', resourceRoot, function() local txd = engineLoadTXD('files/hangar.txd',true) engineImportTXD(txd, 3899) local dff = engineLoadDFF('files/hangar.dff', 0) engineReplaceModel(dff, 3899) local col = engineLoadCOL('files/hangar.col') engineReplaceCOL(col, 3899) engineSetModelLODDistance(3899, 500) local txd = engineLoadTXD('files/tower.txd',true) engineImportTXD(txd, 14862) local dff = engineLoadDFF('files/tower.dff', 0) engineReplaceModel(dff, 14862) local col = engineLoadCOL('files/tower.col') engineReplaceCOL(col, 14862) engineSetModelLODDistance(14862, 500) local txd = engineLoadTXD('files/arma2tent.txd',true) engineImportTXD(txd, 13625) local dff = engineLoadDFF('files/arma2tent.dff', 0) engineReplaceModel(dff, 13625) local col = engineLoadCOL('files/arma2tent.col') engineReplaceCOL(col, 13625) engineSetModelLODDistance(13625, 500) local txd = engineLoadTXD('files/home.txd',true) engineImportTXD(txd, 1937) local dff = engineLoadDFF('files/home.dff', 0) engineReplaceModel(dff, 1937) local col = engineLoadCOL('files/home.col') engineReplaceCOL(col, 1937) engineSetModelLODDistance(1937, 500) local txd = engineLoadTXD('files/dormir.txd',true) engineImportTXD(txd, 13603) local dff = engineLoadDFF('files/dormmir.dff', 0) engineReplaceModel(dff, 13603) local col = engineLoadCOL('files/dormir.col') engineReplaceCOL(col, 13603) engineSetModelLODDistance(13603, 500) end ) Link to comment
Krons Posted October 19, 2016 Share Posted October 19, 2016 (edited) Quote <script src="client.lua" type="client"/> -- pune asa in meta Sigur ai creat un folder numit files si ai pus fisierele in el? Edited October 19, 2016 by Krons Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 (edited) da EDIT : Nu mai conteaza , am copiat un META de la alta resursa si l-am modificat pentru aceasta , acum merge , mersi mult pentru model <3 Edited October 19, 2016 by sebyuta1 Link to comment
Krons Posted October 19, 2016 Share Posted October 19, 2016 Da-mi aici tot scriptul , il editez si ti-l trimit. Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 Nu e nevoie , am rezolvat Link to comment
sebyuta1 Posted October 19, 2016 Author Share Posted October 19, 2016 1 hour ago, Krons said: Da-mi aici tot scriptul , il editez si ti-l trimit. stii cumva vreun site sau loc de unde as putea descarca texturi pentru gta sa ? Ma refer cladiri dinacestea din dayz ca nu gasesc nimic Link to comment
Krons Posted October 19, 2016 Share Posted October 19, 2016 41 minutes ago, sebyuta1 said: stii cumva vreun site sau loc de unde as putea descarca texturi pentru gta sa ? Ma refer cladiri dinacestea din dayz ca nu gasesc nimic Nu stiu Link to comment
Simple0x47 Posted October 21, 2016 Share Posted October 21, 2016 Texturi ai putea descarca in format .png si dupaia sa creezi un .txd cu TXDworkshop sau sa schimbi textura de la un .txd deja existent. Link to comment
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