raynner Posted October 1, 2016 Share Posted October 1, 2016 there is some corresponding string running walk and stopped? EX: onPlayerwalk I searched the wiki more n found nothing :(: / Link to comment
iPrestege Posted October 1, 2016 Share Posted October 1, 2016 isElementMoving https://wiki.multitheftauto.com/wiki/IsElementMoving Link to comment
L3KZ!K4 Posted October 1, 2016 Share Posted October 1, 2016 18 hours ago, Mr.Pres[T]ege said: isElementMoving https://wiki.multitheftauto.com/wiki/IsElementMoving It's not an event bro, actually this is a function. This example calls a function whenever your player walks in client-side. bindKey('walk', 'down', yourFunction) Link to comment
iPrestege Posted October 2, 2016 Share Posted October 2, 2016 I know but i thought he can figure out a way to use it and be useful . Link to comment
raynner Posted October 4, 2016 Author Share Posted October 4, 2016 On 01/10/2016 at 6:38 PM, L3KZ!K4 said: Não é um bro evento, na verdade, esta é uma função. Este exemplo chama uma função sempre que o jogador entra do lado do cliente. this is good thank you On 02/10/2016 at 7:14 AM, Walid said: getPedMoveState this is great go is what I needed On 01/10/2016 at 11:45 PM, Mr.Pres[T]ege said: Eu sei, mas eu pensei que ele pode descobrir uma maneira de usá-lo e ser útil . but more is I knew as he said wanted not a function event thanks to all friends I am designing a hunger script for my RPG server and wanted to implement it with a part that depending on the scroll mode it accelerates or decreases hunger ... Thank you all, all will be useful Link to comment
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