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Help script signaling


Lally

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Posted

Do not yield your back to your enemy, might feel something strange in your ass.

Two things are infinite the universe and human stupidity and i'm not sure about the universe.

UF: IsTextInGridList | GetGridListRowIndexFromText | Table.removeValue | removeHex | dxDrawTriangle

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Posted
1 minute ago, Walid said:

codyL was right.. to create such blinkers you need to create a small corona ( type of marker ) and attach it to the vehicle.

but of course the functions he mentioned is not quite enough since different cars have different sizes ( car width ) therefore, you probably need to check the bounding box of the car as-well.

 

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Posted
14 hours ago, SuperCroz said:

codyL was right.. to create such blinkers you need to create a small corona ( type of marker ) and attach it to the vehicle.

but of course the functions he mentioned is not quite enough since different cars have different sizes ( car width ) therefore, you probably need to check the bounding box of the car as-well.

And you can get position of the dummy's light. It's will be more easy to get custom coordinates for every vehicle. getVehicleComponentPosition
taillights2
headlights2 
taillights
headlights

Posted

Ma far exceeds this script can help me with a model and I go to him and can help me out or if I would have made them great.

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