RealXwar Posted August 5, 2016 Share Posted August 5, 2016 السلام عليكم شباب اريد مساعده في التالي Sanchez لا استطيع ركوب الدراجه و اريد نقل الاعب داخل الدراجه لكي يقودها عندما يضفط علي marker1 = createMarker(1543.01550,-1719.50916,12.55456,"cylinder",3,255,255,255) function spawn() GUIEditor = { button = {}, window = {} } GUIEditor.window[1] = guiCreateWindow(238, 130, 492, 333, "INRU Spawner", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.button[2] = guiCreateButton(386, 24, 96, 55, "Close", false, GUIEditor.window[1]) GUIEditor.button[1] = guiCreateButton(9, 22, 103, 50, "Sanchez", false, GUIEditor.window[1]) showCursor ( true ) end addEventHandler("onClientMarkerHit",getRootElement(),spawn) addEventHandler("onClientGUIClick",root, function ( ) if ( source == GUIEditor.button[2]) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) end end) addEventHandler("onClientGUIClick",root, function ( thePlayer ) if ( source == GUIEditor.button[1]) then guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) local luckyBugger = getLocalPlayer() local x, y, z = getElementPosition ( luckyBugger ) veh = createVehicle ( 468, x, y, z + 10 ) warpPedIntoVehicle(thePlayer, veh) end end) Link to comment
!#NssoR_) Posted August 5, 2016 Share Posted August 5, 2016 السياره بجهة الكلنت مايمدي اللاعب يركبها فـ تحتاج انك تسوي ترايقر لجهة السيرفر وتسوي فيه السياره كود الترايقر : triggerServerEvent Link to comment
N3xT Posted August 6, 2016 Share Posted August 6, 2016 #Client : marker = createMarker(1543.01550,-1719.50916,12.55456,"cylinder",3,255,255,255) GUIEditor = { button = {}, window = {} } GUIEditor.window[1] = guiCreateWindow(238, 130, 492, 333, "INRU Spawner", false) guiWindowSetSizable(GUIEditor.window[1], false) GUIEditor.button[2] = guiCreateButton(386, 24, 96, 55, "Close", false, GUIEditor.window[1]) GUIEditor.button[1] = guiCreateButton(9, 22, 103, 50, "Sanchez", false, GUIEditor.window[1]) showCursor ( true ) addEventHandler("onClientMarkerHit", root, function () if ( source == marker ) then guiSetVisible(GUIEditor.window[1], true) showCursor(true) guiSetInputEnabled(true) end end ) addEventHandler("onClientGUIClick", root, function () if ( source == GUIEditor.button[2] ) then guiSetVisible(GUIEditor.window[1], false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler("onClientGUIClick",root, function () if ( source == GUIEditor.button[1]) then local x,y,z = getElementPosition ( localPlayer ) guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) triggerServerEvent("spawn:car", localPlayer, x,y,z) veh = createVehicle ( 468, x, y, z + 10 ) warpPedIntoVehicle(thePlayer, veh) end end ) #Server : addEvent("spawn:car", true) addEventHandler("spawn:car", root, function (x , y , z) local veh = createVehicle ( 468, x, y, z + 10 ) if ( veh ) then warpPedIntoVehicle(source, veh) end end ) Link to comment
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