Turbesz Posted July 23, 2016 Share Posted July 23, 2016 Debugscript: ERROR: pmv3\pmc.lua:102: attempt to index global 'newmsg' (a nil value) --client local GUIEditor = { label = {}, } addEventHandler("onClientResourceStart", resourceRoot, function() yourGui = guiCreateWindow(405, 62, 682, 451, "privát beszélgetés by turbesz", false) guiWindowSetSizable(yourGui, false) close = guiCreateButton(646, 20, 26, 26, "X", false, yourGui) guiSetProperty(close, "NormalTextColour", "FFFF0000") bb = guiCreateButton(658, 33, 172, 22, "Privát beszélgetés", false) guiSetVisible(bb,true) grdPlayers = guiCreateGridList(0.0991,0.2449,0.8108,0.6968, true, yourGui) colPlayers = guiGridListAddColumn(grdPlayers, "Játékosok", 0.85) guiSetVisible(yourGui,false) GUIEditor.label[1] = guiCreateLabel(24, 22, 620, 82, "Szia, üdvözöllek a FullFunPlay egyedi Privát üzenet rendszerében! \"{SMILIES_PATH}/icon_wink.gif\" alt=\"\" title=\"Wink\" /> \n\nVálassz ki valakit, és kattints duplán (kétszer) a nevére, utána megnyillik a csevegő ablak, ahol nyugodtan, mindenki hátamögött (kivéve turbeszt persze:3) beszélhettek a pucér nagy mellű nőkről, vagy akármiről, ez whatever.", false, yourGui) guiLabelSetHorizontalAlign(GUIEditor.label[1], "left", true) -- events addEventHandler("onClientGUIClick",bb,clickButtonBB,false) addEventHandler ( "onClientGUIClick", close, Bezaras,false) end ) -- add all players to your gridlist function addPlayersToGridlist() guiGridListClear(grdPlayers) local players = getElementsByType("player") for index, player in pairs(players) do local row = guiGridListAddRow(grdPlayers) local name = getPlayerName(player) guiGridListSetItemText(grdPlayers, row,1, name, false, false) end end -- open the Gui when the player click bb button function clickButtonBB() if not guiGetVisible (yourGui) then guiSetVisible(yourGui,true) showCursor(true) addPlayersToGridlist() else guiSetVisible(yourGui,false) showCursor(false) end end -- close the gui when the player click the close button function Bezaras() if guiGetVisible (yourGui) then guiSetVisible(yourGui, false) showCursor ( false ) end end function buildChatWindow(ply) local x,y = guiGetScreenSize() local width,height = 300,250 x = x*.5 y = y*.5 chat[ply] = {} chat[ply].wnd = guiCreateWindow(337,277,395,252, getPlayerName(ply), false) chat[ply].img = guiCreateStaticImage(0.0228,0.0754,0.9544,0.8889,"image/shruk.png",true,chat[ply].wnd) chat[ply].memo = guiCreateMemo(0.043,0.1746,0.9089,0.623, "", true, chat[ply].wnd) chat[ply].edit = guiCreateEdit(0.043,0.8214,0.7089,0.1111, "", true, chat[ply].wnd) chat[ply].btnX = guiCreateButton(0.9215,0.0754,0.0557,0.0794, "X", true, chat[ply].wnd) chat[ply].btnSend = guiCreateButton(0.757,0.8135,0.2127,0.1429, "Küldés", true, chat[ply].wnd) guiSetProperty(chat[ply].img,"Disabled","true") guiMemoSetReadOnly(chat[ply].memo, true) guiWindowSetSizable(chat[ply].wnd, false) guiSetProperty(chat[ply].wnd, "RollUpEnabled", "true") guiSetProperty(chat[ply].wnd, "Dragable", "true") end function sendChatMessage(ply) outputDebugString("sendChatMessage: " .. tostring(ply)) if chat[ply] and isElement(chat[ply].wnd) then local newText = guiGetText(chat[ply].edit) if newText and string.len(newText) > 0 then local oldText = guiGetText(chat[ply].memo) if not oldText then oldText = "" end oldText = oldText .. getPlayerName(g_LocalPlayer) .. ": " .. newText .. "\n" guiSetText(chat[ply].memo, oldText) guiSetText(chat[ply].edit, "") guiMemoSetCaretIndex(chat[ply].memo, string.len(oldText)) triggerServerEvent("onGUIPrivateMessage", g_LocalPlayer, ply,newText) end end end function recieveChatMessage(ply, msg) outputDebugString("recieveChatMessage: " .. msg) if not chat[ply] then buildChatWindow(ply) end end newmsg.show = true newmsg.tick = getTickCount() guiSetText(newmsg.lbl, getPlayerName(ply) .. ": " .. msg .. "\n") guiSetText(newmsg.lbl, "Üzenet tőle " .. getPlayerName(ply) .. "\n") outputChatBox("Üzeneted érkezett. Nyomj F3-at hogy megnézd.",255,255,255,true) local sound = playSound("GatkResalh~.mp3",false) setSoundVolume(sound, 0.2) event_player_join = function() --outputDebugString("onClientPlayerJoin") addPlayersToGridlist(source) end event_player_quit = function() --outputDebugString("onClientPlayerQuit") removePlayerFromGridList(source) destroyChatWindow(source) end event_gui_doubleclick = function(button, state, absx, absy) if button == "left" and state == "up" then if source == grdPlayers then local row, col = guiGridListGetSelectedItem(grdPlayers) --outputDebugString("double clicked row: "..tostring(row)) if row == -1 or col == -1 then return end local name = guiGridListGetItemText(grdPlayers, row, col) local ply = getPlayerFromName(name) if not chat[ply] then buildChatWindow(ply) end guiBringToFront(chat[ply].wnd) end end end event_gui_accepted = function(element) local parent = getElementParent(source) if parent ~= false then local ply = getPlayerFromName(guiGetText(parent)) if ply then if element == chat[ply].edit then sendChatMessage(ply) end end end end event_render = function() if newmsg.show == true then if getTickCount() > newmsg.tick + newmsg.showtime then anims.nmfadeout:play() anims.nmtextout:play() newmsg.show = false end end end addEvent("onPrivateChatSent", true) addEventHandler("onPrivateChatSent", g_Root, recieveChatMessage) addEventHandler("onClientResourceStart", g_ResourceRoot, event_resource_start) addEventHandler("onClientResourceStop", g_ResourceRoot, event_resource_stop) addEventHandler("onClientGUIDoubleClick", g_ResourceRoot, event_gui_doubleclick) addEventHandler("onClientGUIClick", g_ResourceRoot, event_gui_click) addEventHandler("onClientGUIAccepted", g_ResourceRoot, event_gui_accepted) addEventHandler("onClientPlayerJoin", g_Root, event_player_join) addEventHandler("onClientPlayerQuit", g_Root, event_player_quit) addEventHandler("onClientRender", g_Root, event_render) --server addEvent("onGUIPrivateMessage", true) addEventHandler("onGUIPrivateMessage", getRootElement(), function(toplayer, text) triggerClientEvent(toplayer, "onPrivateChatSent", source, source, text) end ) Link to comment
KariiiM Posted July 23, 2016 Share Posted July 23, 2016 You wrote all that and you don't know how to fix this problem. Link to comment
SpecT Posted July 23, 2016 Share Posted July 23, 2016 You need to concatenate the table variable. local newmsg = {} Link to comment
Turbesz Posted July 23, 2016 Author Share Posted July 23, 2016 You need to concatenate the table variable. local newmsg = {} Now: ERROR: Loading script failed: pmv3\pmc.lua:102: unexpected symbol near '.' Link to comment
Turbesz Posted July 23, 2016 Author Share Posted July 23, 2016 Post your client code again. local GUIEditor = { label = {}, } addEventHandler("onClientResourceStart", resourceRoot, function() yourGui = guiCreateWindow(405, 62, 682, 451, "privát beszélgetés by turbesz", false) guiWindowSetSizable(yourGui, false) close = guiCreateButton(646, 20, 26, 26, "X", false, yourGui) guiSetProperty(close, "NormalTextColour", "FFFF0000") bb = guiCreateButton(658, 33, 172, 22, "Privát beszélgetés", false) guiSetVisible(bb,true) grdPlayers = guiCreateGridList(0.0991,0.2449,0.8108,0.6968, true, yourGui) colPlayers = guiGridListAddColumn(grdPlayers, "Játékosok", 0.85) guiSetVisible(yourGui,false) GUIEditor.label[1] = guiCreateLabel(24, 22, 620, 82, "Szia, üdvözöllek a FullFunPlay egyedi Privát üzenet rendszerében! \"{SMILIES_PATH}/icon_wink.gif\" alt=\"\" title=\"Wink\" /> \n\nVálassz ki valakit, és kattints duplán (kétszer) a nevére, utána megnyillik a csevegő ablak, ahol nyugodtan, mindenki hátamögött (kivéve turbeszt persze:3) beszélhettek a pucér nagy mellű nőkről, vagy akármiről, ez whatever.", false, yourGui) guiLabelSetHorizontalAlign(GUIEditor.label[1], "left", true) -- events addEventHandler("onClientGUIClick",bb,clickButtonBB,false) addEventHandler ( "onClientGUIClick", close, Bezaras,false) end ) -- add all players to your gridlist function addPlayersToGridlist() guiGridListClear(grdPlayers) local players = getElementsByType("player") for index, player in pairs(players) do local row = guiGridListAddRow(grdPlayers) local name = getPlayerName(player) guiGridListSetItemText(grdPlayers, row,1, name, false, false) end end -- open the Gui when the player click bb button function clickButtonBB() if not guiGetVisible (yourGui) then guiSetVisible(yourGui,true) showCursor(true) addPlayersToGridlist() else guiSetVisible(yourGui,false) showCursor(false) end end -- close the gui when the player click the close button function Bezaras() if guiGetVisible (yourGui) then guiSetVisible(yourGui, false) showCursor ( false ) end end function buildChatWindow(ply) local x,y = guiGetScreenSize() local width,height = 300,250 x = x*.5 y = y*.5 chat[ply] = {} chat[ply].wnd = guiCreateWindow(337,277,395,252, getPlayerName(ply), false) chat[ply].img = guiCreateStaticImage(0.0228,0.0754,0.9544,0.8889,"image/shruk.png",true,chat[ply].wnd) chat[ply].memo = guiCreateMemo(0.043,0.1746,0.9089,0.623, "", true, chat[ply].wnd) chat[ply].edit = guiCreateEdit(0.043,0.8214,0.7089,0.1111, "", true, chat[ply].wnd) chat[ply].btnX = guiCreateButton(0.9215,0.0754,0.0557,0.0794, "X", true, chat[ply].wnd) chat[ply].btnSend = guiCreateButton(0.757,0.8135,0.2127,0.1429, "Küldés", true, chat[ply].wnd) guiSetProperty(chat[ply].img,"Disabled","true") guiMemoSetReadOnly(chat[ply].memo, true) guiWindowSetSizable(chat[ply].wnd, false) guiSetProperty(chat[ply].wnd, "RollUpEnabled", "true") guiSetProperty(chat[ply].wnd, "Dragable", "true") end function sendChatMessage(ply) outputDebugString("sendChatMessage: " .. tostring(ply)) if chat[ply] and isElement(chat[ply].wnd) then local newText = guiGetText(chat[ply].edit) if newText and string.len(newText) > 0 then local oldText = guiGetText(chat[ply].memo) if not oldText then oldText = "" end oldText = oldText .. getPlayerName(g_LocalPlayer) .. ": " .. newText .. "\n" guiSetText(chat[ply].memo, oldText) guiSetText(chat[ply].edit, "") guiMemoSetCaretIndex(chat[ply].memo, string.len(oldText)) triggerServerEvent("onGUIPrivateMessage", g_LocalPlayer, ply,newText) end end end function recieveChatMessage(ply, msg) outputDebugString("recieveChatMessage: " .. msg) if not chat[ply] then buildChatWindow(ply) end end local newmsg.show = true newmsg.tick = getTickCount() guiSetText(newmsg.lbl, getPlayerName(ply) .. ": " .. msg .. "\n") guiSetText(newmsg.lbl, "Üzenet tőle " .. getPlayerName(ply) .. "\n") outputChatBox("Üzeneted érkezett. Nyomj F3-at hogy megnézd.",255,255,255,true) local sound = playSound("GatkResalh~.mp3",false) setSoundVolume(sound, 0.2) event_player_join = function() --outputDebugString("onClientPlayerJoin") addPlayersToGridlist(source) end event_player_quit = function() --outputDebugString("onClientPlayerQuit") removePlayerFromGridList(source) destroyChatWindow(source) end event_gui_doubleclick = function(button, state, absx, absy) if button == "left" and state == "up" then if source == grdPlayers then local row, col = guiGridListGetSelectedItem(grdPlayers) --outputDebugString("double clicked row: "..tostring(row)) if row == -1 or col == -1 then return end local name = guiGridListGetItemText(grdPlayers, row, col) local ply = getPlayerFromName(name) if not chat[ply] then buildChatWindow(ply) end guiBringToFront(chat[ply].wnd) end end end event_gui_accepted = function(element) local parent = getElementParent(source) if parent ~= false then local ply = getPlayerFromName(guiGetText(parent)) if ply then if element == chat[ply].edit then sendChatMessage(ply) end end end end event_render = function() if newmsg.show == true then if getTickCount() > newmsg.tick + newmsg.showtime then anims.nmfadeout:play() anims.nmtextout:play() newmsg.show = false end end end addEvent("onPrivateChatSent", true) addEventHandler("onPrivateChatSent", g_Root, recieveChatMessage) addEventHandler("onClientResourceStart", g_ResourceRoot, event_resource_start) addEventHandler("onClientResourceStop", g_ResourceRoot, event_resource_stop) addEventHandler("onClientGUIDoubleClick", g_ResourceRoot, event_gui_doubleclick) addEventHandler("onClientGUIClick", g_ResourceRoot, event_gui_click) addEventHandler("onClientGUIAccepted", g_ResourceRoot, event_gui_accepted) addEventHandler("onClientPlayerJoin", g_Root, event_player_join) addEventHandler("onClientPlayerQuit", g_Root, event_player_quit) addEventHandler("onClientRender", g_Root, event_render) Link to comment
KariiiM Posted July 23, 2016 Share Posted July 23, 2016 Replace this with your client code: local GUIEditor = { label = {}, } local newmsg = { show = false, tick = getTickCount ( ), showtime = 5000 } addEventHandler("onClientResourceStart", resourceRoot, function() yourGui = guiCreateWindow(405, 62, 682, 451, "privát beszélgetés by turbesz", false) guiWindowSetSizable(yourGui, false) close = guiCreateButton(646, 20, 26, 26, "X", false, yourGui) guiSetProperty(close, "NormalTextColour", "FFFF0000") bb = guiCreateButton(658, 33, 172, 22, "Privát beszélgetés", false) guiSetVisible(bb,true) grdPlayers = guiCreateGridList(0.0991,0.2449,0.8108,0.6968, true, yourGui) colPlayers = guiGridListAddColumn(grdPlayers, "Játékosok", 0.85) guiSetVisible(yourGui,false) GUIEditor.label[1] = guiCreateLabel(24, 22, 620, 82, "Szia, üdvözöllek a FullFunPlay egyedi Privát üzenet rendszerében! \"{SMILIES_PATH}/icon_wink.gif\" alt=\"\" title=\"Wink\" /> \n\nVálassz ki valakit, és kattints duplán (kétszer) a nevére, utána megnyillik a csevegő ablak, ahol nyugodtan, mindenki hátamögött (kivéve turbeszt persze:3) beszélhettek a pucér nagy mellű nőkről, vagy akármiről, ez whatever.", false, yourGui) guiLabelSetHorizontalAlign(GUIEditor.label[1], "left", true) -- events addEventHandler("onClientGUIClick",bb,clickButtonBB,false) addEventHandler ( "onClientGUIClick", close, Bezaras,false) end ) -- add all players to your gridlist function addPlayersToGridlist() guiGridListClear(grdPlayers) local players = getElementsByType("player") for index, player in pairs(players) do local row = guiGridListAddRow(grdPlayers) local name = getPlayerName(player) guiGridListSetItemText(grdPlayers, row,1, name, false, false) end end -- open the Gui when the player click bb button function clickButtonBB() if not guiGetVisible (yourGui) then guiSetVisible(yourGui,true) showCursor(true) addPlayersToGridlist() else guiSetVisible(yourGui,false) showCursor(false) end end -- close the gui when the player click the close button function Bezaras() if guiGetVisible (yourGui) then guiSetVisible(yourGui, false) showCursor ( false ) end end function buildChatWindow(ply) local x,y = guiGetScreenSize() local width,height = 300,250 x = x*.5 y = y*.5 chat[ply] = {} chat[ply].wnd = guiCreateWindow(337,277,395,252, getPlayerName(ply), false) chat[ply].img = guiCreateStaticImage(0.0228,0.0754,0.9544,0.8889,"image/shruk.png",true,chat[ply].wnd) chat[ply].memo = guiCreateMemo(0.043,0.1746,0.9089,0.623, "", true, chat[ply].wnd) chat[ply].edit = guiCreateEdit(0.043,0.8214,0.7089,0.1111, "", true, chat[ply].wnd) chat[ply].btnX = guiCreateButton(0.9215,0.0754,0.0557,0.0794, "X", true, chat[ply].wnd) chat[ply].btnSend = guiCreateButton(0.757,0.8135,0.2127,0.1429, "Küldés", true, chat[ply].wnd) guiSetProperty(chat[ply].img,"Disabled","true") guiMemoSetReadOnly(chat[ply].memo, true) guiWindowSetSizable(chat[ply].wnd, false) guiSetProperty(chat[ply].wnd, "RollUpEnabled", "true") guiSetProperty(chat[ply].wnd, "Dragable", "true") end function sendChatMessage(ply) outputDebugString("sendChatMessage: " .. tostring(ply)) if chat[ply] and isElement(chat[ply].wnd) then local newText = guiGetText(chat[ply].edit) if newText and string.len(newText) > 0 then local oldText = guiGetText(chat[ply].memo) if not oldText then oldText = "" end oldText = oldText .. getPlayerName(g_LocalPlayer) .. ": " .. newText .. "\n" guiSetText(chat[ply].memo, oldText) guiSetText(chat[ply].edit, "") guiMemoSetCaretIndex(chat[ply].memo, string.len(oldText)) triggerServerEvent("onGUIPrivateMessage", g_LocalPlayer, ply,newText) end end end function recieveChatMessage(ply, msg) outputDebugString("recieveChatMessage: " .. msg) if not chat[ply] then buildChatWindow(ply) end end newmsg.show = true newmsg.tick = getTickCount() guiSetText(newmsg.lbl, getPlayerName(ply) .. ": " .. msg .. "\n") guiSetText(newmsg.lbl, "Üzenet tőle " .. getPlayerName(ply) .. "\n") outputChatBox("Üzeneted érkezett. Nyomj F3-at hogy megnézd.",255,255,255,true) local sound = playSound("GatkResalh~.mp3",false) setSoundVolume(sound, 0.2) event_player_join = function() --outputDebugString("onClientPlayerJoin") addPlayersToGridlist(source) end event_player_quit = function() --outputDebugString("onClientPlayerQuit") removePlayerFromGridList(source) destroyChatWindow(source) end event_gui_doubleclick = function(button, state, absx, absy) if button == "left" and state == "up" then if source == grdPlayers then local row, col = guiGridListGetSelectedItem(grdPlayers) --outputDebugString("double clicked row: "..tostring(row)) if row == -1 or col == -1 then return end local name = guiGridListGetItemText(grdPlayers, row, col) local ply = getPlayerFromName(name) if not chat[ply] then buildChatWindow(ply) end guiBringToFront(chat[ply].wnd) end end end event_gui_accepted = function(element) local parent = getElementParent(source) if parent ~= false then local ply = getPlayerFromName(guiGetText(parent)) if ply then if element == chat[ply].edit then sendChatMessage(ply) end end end end event_render = function() if newmsg.show == true then if getTickCount() > newmsg.tick + newmsg.showtime then anims.nmfadeout:play() anims.nmtextout:play() newmsg.show = false end end end addEvent("onPrivateChatSent", true) addEventHandler("onPrivateChatSent", g_Root, recieveChatMessage) addEventHandler("onClientResourceStart", g_ResourceRoot, event_resource_start) addEventHandler("onClientResourceStop", g_ResourceRoot, event_resource_stop) addEventHandler("onClientGUIDoubleClick", g_ResourceRoot, event_gui_doubleclick) addEventHandler("onClientGUIClick", g_ResourceRoot, event_gui_click) addEventHandler("onClientGUIAccepted", g_ResourceRoot, event_gui_accepted) addEventHandler("onClientPlayerJoin", g_Root, event_player_join) addEventHandler("onClientPlayerQuit", g_Root, event_player_quit) addEventHandler("onClientRender", g_Root, event_render) Link to comment
Turbesz Posted July 23, 2016 Author Share Posted July 23, 2016 Replace this with your client code: local GUIEditor = { label = {}, } local newmsg = { show = false, tick = getTickCount ( ), showtime = 5000 } addEventHandler("onClientResourceStart", resourceRoot, function() yourGui = guiCreateWindow(405, 62, 682, 451, "privát beszélgetés by turbesz", false) guiWindowSetSizable(yourGui, false) close = guiCreateButton(646, 20, 26, 26, "X", false, yourGui) guiSetProperty(close, "NormalTextColour", "FFFF0000") bb = guiCreateButton(658, 33, 172, 22, "Privát beszélgetés", false) guiSetVisible(bb,true) grdPlayers = guiCreateGridList(0.0991,0.2449,0.8108,0.6968, true, yourGui) colPlayers = guiGridListAddColumn(grdPlayers, "Játékosok", 0.85) guiSetVisible(yourGui,false) GUIEditor.label[1] = guiCreateLabel(24, 22, 620, 82, "Szia, üdvözöllek a FullFunPlay egyedi Privát üzenet rendszerében! \"{SMILIES_PATH}/icon_wink.gif\" alt=\"\" title=\"Wink\" /> \n\nVálassz ki valakit, és kattints duplán (kétszer) a nevére, utána megnyillik a csevegő ablak, ahol nyugodtan, mindenki hátamögött (kivéve turbeszt persze:3) beszélhettek a pucér nagy mellű nőkről, vagy akármiről, ez whatever.", false, yourGui) guiLabelSetHorizontalAlign(GUIEditor.label[1], "left", true) -- events addEventHandler("onClientGUIClick",bb,clickButtonBB,false) addEventHandler ( "onClientGUIClick", close, Bezaras,false) end ) -- add all players to your gridlist function addPlayersToGridlist() guiGridListClear(grdPlayers) local players = getElementsByType("player") for index, player in pairs(players) do local row = guiGridListAddRow(grdPlayers) local name = getPlayerName(player) guiGridListSetItemText(grdPlayers, row,1, name, false, false) end end -- open the Gui when the player click bb button function clickButtonBB() if not guiGetVisible (yourGui) then guiSetVisible(yourGui,true) showCursor(true) addPlayersToGridlist() else guiSetVisible(yourGui,false) showCursor(false) end end -- close the gui when the player click the close button function Bezaras() if guiGetVisible (yourGui) then guiSetVisible(yourGui, false) showCursor ( false ) end end function buildChatWindow(ply) local x,y = guiGetScreenSize() local width,height = 300,250 x = x*.5 y = y*.5 chat[ply] = {} chat[ply].wnd = guiCreateWindow(337,277,395,252, getPlayerName(ply), false) chat[ply].img = guiCreateStaticImage(0.0228,0.0754,0.9544,0.8889,"image/shruk.png",true,chat[ply].wnd) chat[ply].memo = guiCreateMemo(0.043,0.1746,0.9089,0.623, "", true, chat[ply].wnd) chat[ply].edit = guiCreateEdit(0.043,0.8214,0.7089,0.1111, "", true, chat[ply].wnd) chat[ply].btnX = guiCreateButton(0.9215,0.0754,0.0557,0.0794, "X", true, chat[ply].wnd) chat[ply].btnSend = guiCreateButton(0.757,0.8135,0.2127,0.1429, "Küldés", true, chat[ply].wnd) guiSetProperty(chat[ply].img,"Disabled","true") guiMemoSetReadOnly(chat[ply].memo, true) guiWindowSetSizable(chat[ply].wnd, false) guiSetProperty(chat[ply].wnd, "RollUpEnabled", "true") guiSetProperty(chat[ply].wnd, "Dragable", "true") end function sendChatMessage(ply) outputDebugString("sendChatMessage: " .. tostring(ply)) if chat[ply] and isElement(chat[ply].wnd) then local newText = guiGetText(chat[ply].edit) if newText and string.len(newText) > 0 then local oldText = guiGetText(chat[ply].memo) if not oldText then oldText = "" end oldText = oldText .. getPlayerName(g_LocalPlayer) .. ": " .. newText .. "\n" guiSetText(chat[ply].memo, oldText) guiSetText(chat[ply].edit, "") guiMemoSetCaretIndex(chat[ply].memo, string.len(oldText)) triggerServerEvent("onGUIPrivateMessage", g_LocalPlayer, ply,newText) end end end function recieveChatMessage(ply, msg) outputDebugString("recieveChatMessage: " .. msg) if not chat[ply] then buildChatWindow(ply) end end newmsg.show = true newmsg.tick = getTickCount() guiSetText(newmsg.lbl, getPlayerName(ply) .. ": " .. msg .. "\n") guiSetText(newmsg.lbl, "Üzenet tőle " .. getPlayerName(ply) .. "\n") outputChatBox("Üzeneted érkezett. Nyomj F3-at hogy megnézd.",255,255,255,true) local sound = playSound("GatkResalh~.mp3",false) setSoundVolume(sound, 0.2) event_player_join = function() --outputDebugString("onClientPlayerJoin") addPlayersToGridlist(source) end event_player_quit = function() --outputDebugString("onClientPlayerQuit") removePlayerFromGridList(source) destroyChatWindow(source) end event_gui_doubleclick = function(button, state, absx, absy) if button == "left" and state == "up" then if source == grdPlayers then local row, col = guiGridListGetSelectedItem(grdPlayers) --outputDebugString("double clicked row: "..tostring(row)) if row == -1 or col == -1 then return end local name = guiGridListGetItemText(grdPlayers, row, col) local ply = getPlayerFromName(name) if not chat[ply] then buildChatWindow(ply) end guiBringToFront(chat[ply].wnd) end end end event_gui_accepted = function(element) local parent = getElementParent(source) if parent ~= false then local ply = getPlayerFromName(guiGetText(parent)) if ply then if element == chat[ply].edit then sendChatMessage(ply) end end end end event_render = function() if newmsg.show == true then if getTickCount() > newmsg.tick + newmsg.showtime then anims.nmfadeout:play() anims.nmtextout:play() newmsg.show = false end end end addEvent("onPrivateChatSent", true) addEventHandler("onPrivateChatSent", g_Root, recieveChatMessage) addEventHandler("onClientResourceStart", g_ResourceRoot, event_resource_start) addEventHandler("onClientResourceStop", g_ResourceRoot, event_resource_stop) addEventHandler("onClientGUIDoubleClick", g_ResourceRoot, event_gui_doubleclick) addEventHandler("onClientGUIClick", g_ResourceRoot, event_gui_click) addEventHandler("onClientGUIAccepted", g_ResourceRoot, event_gui_accepted) addEventHandler("onClientPlayerJoin", g_Root, event_player_join) addEventHandler("onClientPlayerQuit", g_Root, event_player_quit) addEventHandler("onClientRender", g_Root, event_render) doesn't working, chat window not open, and debugscript: ERROR: pmv3\pmc.lua:112: attempt to concatenate global 'msg' (a nil value) Link to comment
SpecT Posted July 23, 2016 Share Posted July 23, 2016 Man .. we won't re-write this script for you. Also we don't give support for leaked scripts!!! Link to comment
KariiiM Posted July 23, 2016 Share Posted July 23, 2016 Try to avoid copying other's scripts and learn how to make yours. Link to comment
Turbesz Posted July 23, 2016 Author Share Posted July 23, 2016 Try to avoid copying other's scripts and learn how to make yours. Okey. Link to comment
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