hydrographics Posted June 17, 2016 Share Posted June 17, 2016 So I'm trying to add a custom player model to my MTA server however I'm not entirely sure how to add one I created a folder in server\mods\deathmatch\resources named "[skins]" - Should this be here? and in that I made the zip containing both the .dff and .txd files for the skin and the meta.xml file this is what the meta.xml does function Model() txd = engineLoadTXD("tigar1.txd", 15 ) engineImportTXD(txd, 15)-- dff = engineLoadDFF("tigar1.dff", 15 ) engineReplaceModel(dff, 15)-- end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), Model) I launched the game and start my server, I enter the game and I check the console and it says the resource I made does not exist? and I try using the skin thing and use id 15 and its just the default skin for id 15 Please let me know what I am doing wrong Link to comment
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