Castillo Posted June 10, 2016 Posted June 10, 2016 No, you have to stop rendering it to no longer be visible. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
R3ter Posted June 10, 2016 Author Posted June 10, 2016 No, you have to stop rendering it to no longer be visible. dxDrawLine(691, 274, 685, 280, tocolor(255, 255, 255, 255), 1, false) dxDrawLine(673, 290, 667, 296, tocolor(255, 255, 255, 255), 1, false) dxDrawLine(685, 290, 692, 297, tocolor(255, 255, 255, 255), 1, false) dxDrawLine(666, 273, 673, 280, tocolor(255, 255, 255, 255), 1, false) i have made this how can i make it appear for the time that i want?? lets say 4 sec
Anubhav Posted June 11, 2016 Posted June 11, 2016 You might want to change it's alpha every 4 seconds using setTimer. See my some resources: Skin shop: https://community.multitheftauto.com/in ... ls&id=8008 Note script: https://community.multitheftauto.com/in ... ls&id=8009 Rules Panel: https://community.multitheftauto.com/in ... ls&id=8246 Random Money: https://community.multitheftauto.com/in ... ls&id=8718
Castillo Posted June 11, 2016 Posted June 11, 2016 No, you have to stop rendering it to no longer be visible. dxDrawLine(691, 274, 685, 280, tocolor(255, 255, 255, 255), 1, false) dxDrawLine(673, 290, 667, 296, tocolor(255, 255, 255, 255), 1, false) dxDrawLine(685, 290, 692, 297, tocolor(255, 255, 255, 255), 1, false) dxDrawLine(666, 273, 673, 280, tocolor(255, 255, 255, 255), 1, false) i have made this how can i make it appear for the time that i want?? lets say 4 sec Just remove the event handler which renders it. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
KariiiM Posted June 11, 2016 Posted June 11, 2016 Appears it by using addEventHandler then use setTimer while you removing the event handler, all what you need: removeEventHandler setTimer
Simple0x47 Posted June 11, 2016 Posted June 11, 2016 Here's a example of how you can get it done. function drawLine() dxDrawLine(691, 274, 685, 280, tocolor(255, 255, 255, 255), 1, false) end addEventHandler("onClientRender", root, drawLine) setTimer( function() removeEventHandler("onClientRender", root, drawLine) end, 4000, 0) "Keep making it simplex."
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