5150 Posted May 17, 2016 Posted May 17, 2016 how can i switch a maps dimension without having to go into the script and change every object line? Paid Roleplay Mapper/Server Management - Message on forums or Discord for info Fluent with Owlgaming Code. Discord message for paid full set-ups and help My Discord: 5150#5150 (or .5150) Monky Gaming Roleplay/Adventure Discord (English players and servers interested in collaborating or partnering message me) https://discord.gg/SFBUHknpxy
Bean666 Posted May 17, 2016 Posted May 17, 2016 i think you can't , it's easy to set a map's dimension via lua. why not do that? setElementDimension Aftermath
5150 Posted May 17, 2016 Author Posted May 17, 2016 i think you can't , it's easy to set a map's dimension via lua. why not do that? setElementDimension well... i mean in files like this i just usually find where it says "dimension=0" and change it to 1 or 2 or whatever, for each object. but some maps are very big and it takes too long "object (artgallery_SFS) (1)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10381" posX="305.40234" posY="311.36328" posZ="66.9316" rotX="0" rotY="0" rotZ="271.681" scale="1"> "object (cityhall_SFS) (1)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10377" posX="327.9794" posY="629.26849" posZ="71.354" rotX="0" rotY="0" rotZ="90.939" scale="1"> "object (cityhall2_SFS) (2)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10379" posX="400.51779" posY="268.70749" posZ="63.8547" rotX="0" rotY="0" rotZ="92.703" scale="1"> "object (ctiyhallsquare_SFS) (2)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10378" posX="229.72168" posY="274.20898" posZ="55.6002" rotX="0" rotY="0" rotZ="92.148" scale="1"> "object (artgallery_SFS) (2)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10381" posX="187.3922" posY="270.6282" posZ="66.3149" rotX="0" rotY="0" rotZ="182.032" scale="1"> "object (artgallery_SFS) (3)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10381" posX="364.7955" posY="563.18811" posZ="65.1118" rotX="0" rotY="0" rotZ="91.945" scale="1"> "object (Posh_thingsfe) (1)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10049" posX="403.01563" posY="359.47656" posZ="69.05697" rotX="2" rotY="356.49" rotZ="2.401" scale="1"> "object (sfe_archybald1) (1)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="10023" posX="228.67039" posY="309.9903" posZ="63.8485" rotX="0" rotY="0" rotZ="1.5" scale="1"> "object (ferybuild_1) (1)" breakable="true" collisions="true" doublesided="false" alpha="255" dimension="0" interior="0" model="9901" posX="225.21484" posY="110.90918" posZ="120.9903" rotX="0" rotY="0" rotZ="282.266" scale="1"> Paid Roleplay Mapper/Server Management - Message on forums or Discord for info Fluent with Owlgaming Code. Discord message for paid full set-ups and help My Discord: 5150#5150 (or .5150) Monky Gaming Roleplay/Adventure Discord (English players and servers interested in collaborating or partnering message me) https://discord.gg/SFBUHknpxy
Captain Cody Posted May 17, 2016 Posted May 17, 2016 Use a script, " Dimension= Dimension yeh want for i,v in pairs (getElementsByType("Object",resourceRoot) do setElementDimension(v,Dimension) end "
5150 Posted May 17, 2016 Author Posted May 17, 2016 Use a script, " Dimension= Dimension yeh want for i,v in pairs (getElementsByType("Object",resourceRoot) do setElementDimension(v,Dimension) end " so this will take all elements of the map and transfer it to another dim? do i just stick it in the resource and add it to meta? or should i do it seperately Paid Roleplay Mapper/Server Management - Message on forums or Discord for info Fluent with Owlgaming Code. Discord message for paid full set-ups and help My Discord: 5150#5150 (or .5150) Monky Gaming Roleplay/Adventure Discord (English players and servers interested in collaborating or partnering message me) https://discord.gg/SFBUHknpxy
Captain Cody Posted May 17, 2016 Posted May 17, 2016 Same resource, it will take all the elements of that resource, and move them over, add it server or client side, doesn't matter.
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