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Noise meter.


roaddog

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Posted

I want to make a noise-o-meter like this in burglary mission.

hqdefault.jpg

How do I use it by using getElementVelocity?

Should I use onClientRender to gather velocities?

Posted

You could use the control state inside onClientRender to see if the player is walking, running or running fast and then draw a DX progress bar. That's probably how they did it in single player.

Posted
You could use the control state inside onClientRender to see if the player is walking, running or running fast and then draw a DX progress bar. That's probably how they did it in single player.

Great thoughts, Thank you.

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