Artisz Posted April 21, 2016 Share Posted April 21, 2016 (edited) Hi! (Sorry for my English!) I want to create an RP login system with mysql. I can save my basic details: Username, password, serial, admin, etc. I want to save the player name too, but I have problems. First, in the system, need to give the username and the password twice. If it is ok, we go to a character creator window, where now there is just the character name's input, nothing else. Somehow I could save the given name in mysql. When I firs logging in to the server, it is running correct, my name is changing. But after a relog, I don't know, what is happening. It writes: false is now known as nil nil is now known as false But in the mysql has no problem. Register, mysql insert: addEvent("onPlayerAttemptFinish",true) addEventHandler("onPlayerAttemptFinish",root, function(name) if (exports["main"]:singleQuery("SELECT charactername FROM accounts WHERE charactername=? LIMIT 1",string.lower(name))) then exports.infobox:showBox (root,"error","Username has already taken!") else local charname = string.gsub(tostring(name), " ", "_") local safecharname = (charname) local x,y,z = 1450.32421875, -2287.287109375, 13.546875 username = getElementData(source, "accountUsername") password1 = getElementData(source, "accountPassword") if (dbExec(kapcsolat, "INSERT INTO accounts (username,password,mtaserial,registerdate,ip,admin,warns,money,monitored, charactername) VALUES (?,?,?,?,?,?,?,?,?,?)",string.lower(username),sha256(password1),getPlayerSerial(source), getRealTime(), getPlayerIP (source),0,0,0,0, tostring(safecharname))) then setElementData(source, "CharName", safecharname) triggerClientEvent(source,"switchToLogin",source) end end end) Login addEvent("onPlayerAttemptLogin",true) addEventHandler("onPlayerAttemptLogin",root, function(username,password) if (exports["main"]:singleQuery("SELECT * FROM accounts WHERE username=? LIMIT 1",string.lower(username))) then local accData = exports["main"]:singleQuery("SELECT * FROM accounts WHERE username=? AND password=? LIMIT 1",string.lower(username),sha256(password)) if (accData) then setElementData(source,"accountID",accData.id) setElementData(source,"accountUsername",accData.username) setElementData(source, "adminlevel", accData.admin) setElementData(source, "adminduty", 0) setElementData(source, "skinid", accData.skin) setElementData(source, "money", accData.money) setElementData(source, "dimension", accData.dimension_id) setElementData(source, "CharSkin", accData.charactername) setPlayerName (source, tostring(getPlayerData(source, "CharName"))) setElementModel(source, getElementData(source, "skinid")) fadeCamera(source,false,1.0,0,0,0) setTimer(fadeCamera,2000,1,source,true,1.0,0,0,0) setCameraTarget(source,source) showChat(source,true) showPlayerHudComponent(source,"radar",true) showPlayerHudComponent(source,"area_name",true) --spawnPlayer(source,accData.x,accData.y,accData.z+1,accData.rotation,accData.skin,accData.interior,accData.dimension,accData.team) spawnPlayer (source, 0, 0, 5, 0, math.random (0,288), 0, 0, spawnTeam) Edited April 22, 2016 by Guest Link to comment
Artisz Posted April 22, 2016 Author Share Posted April 22, 2016 Nevermind. I solved the problem. I misspelled this two lines: setElementData(source, "CharSkin", accData.charactername) setPlayerName (source, tostring(getPlayerData(source, "CharName"))) Link to comment
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