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ok guys. i found the perfect spawn system for my server, but at random times, when i try to spawn it will say "Failed to spawn. please try another skin." when i try another skin it says the same thing. if i have to ill pay $5 US dollars for anyone that can fix this bug. i only say 5 because it isnt a big job. ill send the resource and ill leave my server password so you can test the mod for yourself. just keep typing /kill and respawn until it says the error message.

MY ONE CONDITION: since this bug only happens rarely, if i pay i will test it first. whether it is on your server or mine i would like to test it

the resource:

my server IP:

45.121.211.81:22003. password is 1121

thanks for the help should be an easy fix for an experianced scripter :P

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ok guys. i found the perfect spawn system for my server, but at random times, when i try to spawn it will say "Failed to spawn. please try another skin." when i try another skin it says the same thing. if i have to ill pay $5 US dollars for anyone that can fix this bug. i only say 5 because it isnt a big job. ill send the resource and ill leave my server password so you can test the mod for yourself. just keep typing /kill and respawn until it says the error message.

MY ONE CONDITION: since this bug only happens rarely, if i pay i will test it first. whether it is on your server or mine i would like to test it

the resource:

my server IP:

45.121.211.81:22003. password is 1121

thanks for the help should be an easy fix for an experianced scripter :P

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I've checked out the script and it seems like the s_main isn't getting the player properly sometimes.it's probally a bug within MTA since this is the first time i see this kind of thing.

on the S_Main the bug appears at

local plrTeam = getPlayerTeam( client ); 

The client class represents any client that is connected to the server. Therefore, clients are created and destroyed automatically by players' connections or disconnections. They usually are the MTA: SA copy that a player is using (so it has more information about the world), but it can also be the server console.

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I've checked out the script and it seems like the s_main isn't getting the player properly sometimes.it's probally a bug within MTA since this is the first time i see this kind of thing.

on the S_Main the bug appears at

local plrTeam = getPlayerTeam( client ); 

The client class represents any client that is connected to the server. Therefore, clients are created and destroyed automatically by players' connections or disconnections. They usually are the MTA: SA copy that a player is using (so it has more information about the world), but it can also be the server console.

sooo its not something that can be fixed?

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I've checked out the script and it seems like the s_main isn't getting the player properly sometimes.it's probally a bug within MTA since this is the first time i see this kind of thing.

on the S_Main the bug appears at

local plrTeam = getPlayerTeam( client ); 

The client class represents any client that is connected to the server. Therefore, clients are created and destroyed automatically by players' connections or disconnections. They usually are the MTA: SA copy that a player is using (so it has more information about the world), but it can also be the server console.

sooo its not something that can be fixed?

Well i will try everything i can in order to fix this for you but i can't promise anything mate :|

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I've checked out the script and it seems like the s_main isn't getting the player properly sometimes.it's probally a bug within MTA since this is the first time i see this kind of thing.

on the S_Main the bug appears at

local plrTeam = getPlayerTeam( client ); 

The client class represents any client that is connected to the server. Therefore, clients are created and destroyed automatically by players' connections or disconnections. They usually are the MTA: SA copy that a player is using (so it has more information about the world), but it can also be the server console.

sooo its not something that can be fixed?

Well i will try everything i can in order to fix this for you but i can't promise anything mate :|

thank you man i appreciate it. tis is really the only panel that suits my needs, so i hope it works

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