Fox261098 Posted April 7, 2016 Share Posted April 7, 2016 Hello Mta i downloaded this script and how to add it open for only one group in dayz gamemode the group system is of dayz 0.9.6a Code: local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move() if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end addCommandHandler("gate", move ) Link to comment
Fox261098 Posted April 7, 2016 Author Share Posted April 7, 2016 Hello Mta i downloaded this script and how to add it open for only one group in dayz gamemode the group system is of dayz 0.9.6a Code: local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move() if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end addCommandHandler("gate", move ) Link to comment
Seba500PLK Posted April 8, 2016 Share Posted April 8, 2016 local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move(player) if getElementData(player, "Group") == "HERE NAME GROUP" then if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end end addCommandHandler("gate", move ) Link to comment
Seba500PLK Posted April 8, 2016 Share Posted April 8, 2016 local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move(player) if getElementData(player, "Group") == "HERE NAME GROUP" then if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end end addCommandHandler("gate", move ) Link to comment
Fox261098 Posted April 8, 2016 Author Share Posted April 8, 2016 local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move(player) if getElementData(player, "Group") == "HERE NAME GROUP" then if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end end addCommandHandler("gate", move ) Thanks Link to comment
Fox261098 Posted April 8, 2016 Author Share Posted April 8, 2016 local gate = createObject ( 10828, 276.60000610352, 2503.3000488281, 28.10000038147, 0, 0, 90 ) local state = 0 function move(player) if getElementData(player, "Group") == "HERE NAME GROUP" then if state == 0 then moveObject ( gate, 4000, 276.5, 2537.1999511719, 28.10000038147) state = state + 1 elseif state == 1 then moveObject ( gate, 4000, 276.60000610352, 2503.3000488281, 28.10000038147) state = state - 1 end end end addCommandHandler("gate", move ) Thanks Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now