Xwad Posted April 4, 2016 Share Posted April 4, 2016 Im trying to brake the vehicle when i stop pressing the "w". Its not working function brake() local vehicle = getPedOccupiedVehicle(localPlayer) local id = getElementModel ( vehicle ) if id == 432 then setControlState ( vehicle,"handbrake", true ) end end bindKey ( "w", "up", brake ) Link to comment
Dealman Posted April 4, 2016 Share Posted April 4, 2016 It's running client-side I suppose since you're using localPlayer? Read the wiki entry for setControlState more thoroughly. Only server-side need an element, a player element - not a vehicle element. Using it client-side, you needn't enter any element since it's run on the client. So it's obvious you want to do it on the client. function brake() local vehicle = getPedOccupiedVehicle(localPlayer) local id = getElementModel(vehicle) if(id == 432) then setControlState("handbrake", true) end end bindKey("w", "up", brake) Other than that, make sure you use debugscript to catch any errors and warnings. Go to the wiki to further study the function that is outputting an error and thus help yourself instead of rushing to the forums. In my opinion, trial and error is what programming and scripting is all about - best way to learn it. Link to comment
Dealman Posted April 5, 2016 Share Posted April 5, 2016 So try and debug it. Try without checking if the id is 432, add output messages to see where it fails or if it runs at all. Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 The function is starting and it has no debug Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 The function is starting and it has no debug Link to comment
Deepu Posted April 6, 2016 Share Posted April 6, 2016 Bro.. Simple logic... Just figure this logic-map out... function something( ... ) if(getPedControlState("w") == false) then setPedControlState("s"); -- I know the function is wrong.. this is just the logic map end end I hope you understood. if you didn't then I'll show it in the codes. Link to comment
Deepu Posted April 6, 2016 Share Posted April 6, 2016 Bro.. Simple logic... Just figure this logic-map out... function something( ... ) if(getPedControlState("w") == false) then setPedControlState("s"); -- I know the function is wrong.. this is just the logic map end end I hope you understood. if you didn't then I'll show it in the codes. Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 Bro.. Simple logic... Just figure this logic-map out... function something( ... ) if(getPedControlState("w") == false) then setPedControlState("s"); -- I know the function is wrong.. this is just the logic map end end I hope you understood. if you didn't then I'll show it in the codes. Deepu, you're totally wrong, "(getPed/setPed)ControlState works only with the peds not with local player since it's client sided Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 Bro.. Simple logic... Just figure this logic-map out... function something( ... ) if(getPedControlState("w") == false) then setPedControlState("s"); -- I know the function is wrong.. this is just the logic map end end I hope you understood. if you didn't then I'll show it in the codes. Deepu, you're totally wrong, "(getPed/setPed)ControlState works only with the peds not with local player since it's client sided Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 I just want to brake the vehicle when i stop pressing the "w" Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 I just want to brake the vehicle when i stop pressing the "w" Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 @Xwad, I tried to make a proper code for you: Here you go: try it and tell me the result, because it's not tested --client sided ! bindKey("w","up", function () local localPlayer = getLocalPlayer() local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local driver = getVehicleController(vehicle) local theID = getElementModel(vehicle) if (driver == localPlayer and theID == 432) then setControlState("handbrake", true) end end end) Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 @Xwad, I tried to make a proper code for you: Here you go: try it and tell me the result, because it's not tested --client sided ! bindKey("w","up", function () local localPlayer = getLocalPlayer() local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local driver = getVehicleController(vehicle) local theID = getElementModel(vehicle) if (driver == localPlayer and theID == 432) then setControlState("handbrake", true) end end end) Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 not working:/ nothing happens.. Not even debugscript appears! Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 not working:/ nothing happens.. Not even debugscript appears! Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 Wait! Now i tested it with another id and its working! So its only not working with the rhino! Why is that? Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 Wait! Now i tested it with another id and its working! So its only not working with the rhino! Why is that? Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 Yeah I got it, try it now bindKey("w","up", function () local localPlayer = getLocalPlayer() local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local driver = getVehicleController(vehicle) local theID = getElementModel(vehicle) if (driver == localPlayer and theID == 432) then setControlState("handbrake", false) end end end) Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 Yeah I got it, try it now bindKey("w","up", function () local localPlayer = getLocalPlayer() local vehicle = getPedOccupiedVehicle(localPlayer) if vehicle then local driver = getVehicleController(vehicle) local theID = getElementModel(vehicle) if (driver == localPlayer and theID == 432) then setControlState("handbrake", false) end end end) Link to comment
Deepu Posted April 6, 2016 Share Posted April 6, 2016 @Xwad.. Make sure that yu have attached the function to the right event cuz that might cause problems and bugs too. If its alright proceed to step 2: if getControlState("accelerate") == false then setControlState("handbrake", true); end if its not working in client side use it in server side by placing the first argument as "playername" in both of the functions Link to comment
Deepu Posted April 6, 2016 Share Posted April 6, 2016 @Xwad.. Make sure that yu have attached the function to the right event cuz that might cause problems and bugs too. If its alright proceed to step 2: if getControlState("accelerate") == false then setControlState("handbrake", true); end if its not working in client side use it in server side by placing the first argument as "playername" in both of the functions Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 Deepu the problem is with the rhino. I think this is an mta sa bug. Its working 100% with all vehicles only with the rhino not! Link to comment
Xwad Posted April 6, 2016 Author Share Posted April 6, 2016 Deepu the problem is with the rhino. I think this is an mta sa bug. Its working 100% with all vehicles only with the rhino not! Link to comment
KariiiM Posted April 6, 2016 Share Posted April 6, 2016 Deeputhe problem is with the rhino. I think this is an mta sa bug. Its working 100% with all vehicles only with the rhino not! Did you even used my last code? Link to comment
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