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Custom object issues


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Posted

I'm working on porting the vice city map into the SA universe and throwing vice city along side SA. But the issue I'm having is that camera clip seams to be disabled for this, and vehicle lights are not appearing correctly. Any way to fix this?

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Posted

I'm trying to convert the VC map to SAmta, but keep both SA and vice city. Everything is loading correctly but I have two main issues.

#1 Camera clips though all the objects

#2 The vehicle head light shaders do not appear on the roads or what not.

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Posted

As far as I know:

the #1 thing will happen if objects are outside of the default map boundaries.

#2 is an old bug (still hasn't been fixed yet).

Posted
As far as I know:

the #1 thing will happen if objects are outside of the default map boundaries.

#2 is an old bug (still hasn't been fixed yet).

For #1, to CodyL, why not try another dimension?

For #2, is it possible to lay a shader on the roads to capture vehicle headlights without any sync interference rather than modding the vehicle headlights itself? Like mod the roads instead of the lights.

And now Aurora is back again, pm for more info.

Ex. Lead dev & L6 Staff at AUR, NGC, MTA RP & SAA.

Ex. Developer at Community of Social Gamers - CSG

Ex Founder of International Gaming Community - IGC and Union of Individual Players- UIP

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Posted

#1 I planned to make it so you can just fly from one island to another, no having the change dimension.

#2 really I'm not to sure how I'd go about doing this, it's not displaying the texture on the roads meaning applying a shader to them won't exactly work.

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Posted
#1 I planned to make it so you can just fly from one island to another, no having the change dimension.

#2 really I'm not to sure how I'd go about doing this, it's not displaying the texture on the roads meaning applying a shader to them won't exactly work.

#1 Ahh okay, then why not in-fact place the islands closer to each other?

#2 have you tried using another shader with a similar effect?

And now Aurora is back again, pm for more info.

Ex. Lead dev & L6 Staff at AUR, NGC, MTA RP & SAA.

Ex. Developer at Community of Social Gamers - CSG

Ex Founder of International Gaming Community - IGC and Union of Individual Players- UIP

9o6E8.png Ab-47

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