Moderators IIYAMA Posted April 2, 2016 Moderators Share Posted April 2, 2016 (edited) Debug console Easier debugging your code? Then this debug resource might be something for you. Screenshot of 1.0.2 Video of 1.0.2 Features, improvements and bug fixes: Stop and start/restart resources with errors/warnings Minimize window Download reduction (debug information) Stops the data transfer when reaching the maximal amount of transfers Custom ID system, which will give more options for other features. Move the window Saving the planet! Scale the window Fixed bug: not showing the cursor when the window is not active Zero state Saving window position and scale A small useful backup after restarting the resource. (50 items remain available for 1 min, after stopping the resource) Serverside: collecting errors and warnings from both sides, so you can also check errors/warnings from other players.(95%) + ugly GUI (Serverside: collecting errors and warnings from both sides) database? Direct line edit based on the error. Exporting to the File editor resource from Gothem. (He doesn't reply any more...) Credits for the testers. Opening debug automatic for developers. (serial or cookie or both?) ■ Finished ■ Working on ■ Waiting... * Requires the right: ModifyOtherObjects - For the functions: fileOpen, fileRead, fileClose To solve this problem, add the resource in your admin group. Controls: - Z > Showing the cursor - Left shift + Z > Showing the cursor(1.0.1) - Scroll > On top of gridlist or scrollbar - Page up and page down > Scrolling on gridlist How to start working with it? Login as admin /debugscript 3 If you are interested in trying it out, send me a pm. Join the closed beta, send me a pm (You don't have to write much information in it, just that you want it) After collecting and solving all the features and bugs, I will place it on the community, included with the names of everybody that came with suggestions/feedback. (Giving feedback is not just filling in the poll, but reply here with your opinion/suggestions) Scripters who already joined the beta:(1.0.0) MoDeR2014 DavidxD814 _Evo_ CrZy Shan ozulus EstrategiaGTA draobrehtom -Blaze- ma2med 3B00DG4MER(1.0.1) ramzi CodyL Blue Pie Tekken ShuxTemp AboShanab(1.0.2) wesleywillems17 KariiiM CoreyHUN(1.0.3) Syntrax# OmerFrk Xenius Memerrus Beta 1.0.1: Now you can move the window, included some extra options: Move the window by simply dragging it to anywhere you want! (when your cursor is at the header) Auto adjust to the borders of the screen (left and right) When the window is used on the right side of the screen, the debug information will align on the right side of the window. Now you can scale the window: Inform the user, when the window can be scaled. When you are scaling the window. Collecting info over time or from other clients? View debug information from other clients and save them while your away. (does not have a database yet, so keep it running) Beta 1.0.2: Starting and stopping resources? Status running Status not running Important! from (1.0.1): The key combination to show the cursor is now: Left shift + Z If you are interested in trying it out, send me a pm. Join the closed beta, send me a pm or NEW reply on the topic itself! (You don't have to write much information in it, just that you want it) Edited November 6, 2016 by IIYAMA Link to comment
_Evo_ Posted April 3, 2016 Share Posted April 3, 2016 Really cool and helpful resource. works great. hope u will upgrade it with too much functions good job! Link to comment
Moderators IIYAMA Posted April 3, 2016 Author Moderators Share Posted April 3, 2016 How about a feature to stop and start/restart a resource which contains this console message? I personally hate to stop a resource using adminpanel, when it simple can be done with 1 click. > Normally you have to open adminpanel(go to the resource tab), search first for the resource and click on stop, start or restart. Imagine you have only two buttons, one that restarts/starts the resource and one to stop it. Link to comment
Walid Posted April 3, 2016 Share Posted April 3, 2016 I think you should see this : [Preview | Development] Debug Console it's already created by Necktrox. Link to comment
Moderators IIYAMA Posted April 3, 2016 Author Moderators Share Posted April 3, 2016 I think you should see this : [Preview | Development] Debug Console it's already created by Necktrox. Ah oke, he didn't upload it on the community, so I didn't know. It shares some features, but not all of them and it has a totally different concept in showing/(working with) debug information. Thx Walid! You are the best! Link to comment
EstrategiaGTA Posted April 3, 2016 Share Posted April 3, 2016 This looks awesome! Count me in! Link to comment
Moderators IIYAMA Posted April 4, 2016 Author Moderators Share Posted April 4, 2016 I will start building on the new features this Friday. So I hope you can send your feedback and suggestions before then. Thank you Link to comment
Moderators IIYAMA Posted April 8, 2016 Author Moderators Share Posted April 8, 2016 People who already gave feedback after testing the resource: _EVO_ -Blaze- MoDeR2014 Don't be afraid to give feedback, I won't eat you Link to comment
Moderators IIYAMA Posted April 8, 2016 Author Moderators Share Posted April 8, 2016 People who already gave feedback after testing the resource: _EVO_ -Blaze- MoDeR2014 Don't be afraid to give feedback, I won't eat you Link to comment
Moderators IIYAMA Posted April 18, 2016 Author Moderators Share Posted April 18, 2016 News: Starting cooperation with Gothem and his File editor resource. Direct line edit based on the error. Click the link below for more information about this resource: https://forum.multitheftauto.com/viewtopic.php?f ... or#p876547 Example scenario, why this feature might have a lot of value: A user finds an error in one of his resources. He clicks on the error and it will show information about it. Also next to the information a button becomes active, a button to edit the file of the responsible resource. He clicks on the button, the file editor opens up and scrolls down to the line of the error. Link to comment
Moderators IIYAMA Posted April 22, 2016 Author Moderators Share Posted April 22, 2016 Beta release: (1.0.1) Subscribed scripters, check your message folder! Upcoming features, improvements and bug fixes: Stop and start/restart resources with errors/warnings Minimize window Download reduction (debug information) Stops the data transfer when reaching the maximal amount of transfers Custom ID system, which will give more options for other features. Move the window Saving the planet! Scale the window Fixed bug: not showing the cursor when the window is not active Zero state Local saving settings Serverside: collecting errors and warnings from both sides, so you can also check errors/warnings from other players.(95%) + ugly GUI (Serverside: collecting errors and warnings from both sides) database? Direct line edit based on the error. Exporting to the File editor resource from Gothem. ■ Finished ■ Working on ■ Waiting... Now you can move the window, included some extra options: Move the window by simply dragging it to anywhere you want! (when your cursor is at the header) Auto adjust to the borders of the screen (left and right) When the window is used on the right side of the screen, the debug information will align on the right side of the window. Now you can scale the window: Inform the user, when the window can be scaled. When you are scaling the window. View debug information from other clients and save them while your away. (does not have a database yet, so keep it running) Important! from (1.0.1): The key combination to show the cursor is now: Left shift + Z Link to comment
_Evo_ Posted April 24, 2016 Share Posted April 24, 2016 seems like the updated version is stable, thank you again for this.. hope u will give an updates cheers! Link to comment
Moderators IIYAMA Posted April 24, 2016 Author Moderators Share Posted April 24, 2016 Hey @CodyL, It seems you disabled your incoming pm's somehow. So check your mail instead! There is a link for the download, enjoy! (try to enable your incoming pm's 'settings', for updates in the future) Link to comment
Captain Cody Posted April 25, 2016 Share Posted April 25, 2016 Seams my inbox was full, had it set to not allow new messages if so. Link to comment
Moderators IIYAMA Posted April 25, 2016 Author Moderators Share Posted April 25, 2016 Seams my inbox was full, had it set to not allow new messages if so. Ah oke. You received it? Link to comment
Moderators IIYAMA Posted April 27, 2016 Author Moderators Share Posted April 27, 2016 (edited) The version 1.0.2 will be released within 10 days. Which includes mostly bug fixes. Bugs already fixed in 1.0.2: Hidden folders. [gamemodes]\[hidden] Debug information without line numbers. And more... Improvements No delay when showing information as you click on the grid list, except for the line preview and resource state that is requested. New Starting and stopping resources? Status running Status not running Edited April 29, 2016 by Guest Link to comment
aka Blue Posted April 27, 2016 Share Posted April 27, 2016 Very helpful resource, keep it up and thank you for give me the chance for testing it. Link to comment
Moderators IIYAMA Posted April 30, 2016 Author Moderators Share Posted April 30, 2016 As promised, your names are on it: If I missed anyone, let me know. Link to comment
aka Blue Posted May 1, 2016 Share Posted May 1, 2016 Oh, that's good. PD: Look mom, i'm famous Link to comment
Moderators IIYAMA Posted May 1, 2016 Author Moderators Share Posted May 1, 2016 Beta release: (1.0.2) Subscribed scripters, check your message folder! Video of pre version 1.0.2 Link to comment
KariiiM Posted May 1, 2016 Share Posted May 1, 2016 Tested, it's easy to use but it seems you worked HARD on it, to build a resource like this it will take a while, as it has alot of features. Great job IIYAMA, you are helping the community alot, hope the MTA developers take a look at it after the release of this custom debug, I believe it'll be easy for any user. Continue.. Link to comment
Moderators IIYAMA Posted May 2, 2016 Author Moderators Share Posted May 2, 2016 Did everybody found the childish 'Easter egg'? If you did, then I am feeling very sorry for your headache... It wasn't meant to be in it, but I couldn't make a 100% serious resource. So I had to program something NOT serious in it, although it is a bit childish. Don't tell others about this 'Easter egg' if you found it, unless you really hate them.. Link to comment
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