an4rei Posted March 20, 2016 Posted March 20, 2016 Any ideas on how to reproduce the bullet tracer from the next video?: It has a download link that contains 2 .dat files , 1 fx and 1 asi. Thank you.
Captain Cody Posted March 20, 2016 Posted March 20, 2016 The fx file is a shader file, meaning you will have to take use of this shader file and script some sort of function for it.
an4rei Posted March 21, 2016 Author Posted March 21, 2016 Any ideas on how to reproduce the script? Ill see later on how to make a shader using that fx.
Captain Cody Posted March 21, 2016 Posted March 21, 2016 https://wiki.multitheftauto.com/wiki/CreateShader https://wiki.multitheftauto.com/wiki/OnClientWeaponFire https://wiki.multitheftauto.com/wiki/En ... rldTexture Etc.
an4rei Posted March 23, 2016 Author Posted March 23, 2016 How am I supposed to know the bullet speed,location, etc. Also how can I apply the fx as a shader to the bullet(first time i mess with shaders) 1
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